# TANDEM: Learning Joint Exploration and Decision Making with Tactile Sensors

arXiv: https://arxiv.org/abs/2203.00798 · HTML: https://mlsanity.com/paper/2203.00798/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- Builds on 9 of its 43 references that are in the map.
- First posted on arXiv 1 Mar 2022.

## Builds on (most cited first, 9 of 9)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [DIGIT: A Novel Design for a Low-Cost Compact High-Resolution Tactile Sensor with Application to In-Hand Manipulation](https://mlsanity.com/paper/2005.14679/) (2020)
- [OmniTact: A Multi-Directional High Resolution Touch Sensor](https://mlsanity.com/paper/2003.06965/) (2020)
- [Dense Tactile Force Distribution Estimation using GelSlim and inverse FEM](https://mlsanity.com/paper/1810.04621/) (2018)
- [Multi-Modal Geometric Learning for Grasping and Manipulation](https://mlsanity.com/paper/1803.07671/) (2018)
- [Tactile SLAM: Real-time inference of shape and pose from planar pushing](https://mlsanity.com/paper/2011.07044/) (2020)
- [A Sensorized Multicurved Robot Finger with Data-driven Touch Sensing via Overlapping Light Signals](https://mlsanity.com/paper/2004.00685/) (2020)
- [Touch-based Curiosity for Sparse-Reward Tasks](https://mlsanity.com/paper/2104.00442/) (2021)
- [Active End-Effector Pose Selection for Tactile Object Recognition through Monte Carlo Tree Search](https://mlsanity.com/paper/1703.00095/) (2017)

## Built on by (most cited first, 12 of 12)

- [Rotating without Seeing: Towards In-hand Dexterity through Touch](https://mlsanity.com/paper/2303.10880/) (2023)
- [3D-ViTac: Learning Fine-Grained Manipulation with Visuo-Tactile Sensing](https://mlsanity.com/paper/2410.24091/) (2024)
- [ManiWAV: Learning Robot Manipulation from In-the-Wild Audio-Visual Data](https://mlsanity.com/paper/2406.19464/) (2024)
- [DexTouch: Learning to Seek and Manipulate Objects with Tactile Dexterity](https://mlsanity.com/paper/2401.12496/) (2024)
- [TANDEM3D: Active Tactile Exploration for 3D Object Recognition](https://mlsanity.com/paper/2209.08772/) (2022)
- [TactoFind: A Tactile Only System for Object Retrieval](https://mlsanity.com/paper/2303.13482/) (2023)
- [Graph learning in robotics: a survey](https://mlsanity.com/paper/2310.04294/) (2023)
- [Tactile-based Object Retrieval From Granular Media](https://mlsanity.com/paper/2402.04536/) (2024)
- [Tactile MNIST: Benchmarking Active Tactile Perception](https://mlsanity.com/paper/2506.06361/) (2025)
- [Apple: Toward General Active Perception via Reinforcement Learning](https://mlsanity.com/paper/2505.06182/) (2025)
- [TopoCut: Learning Multi-Step Cutting with Spectral Rewards and Discrete Diffusion Policies](https://mlsanity.com/paper/2509.19712/) (2025)
- [Object Pose Estimation through Dexterous Touch](https://mlsanity.com/paper/2509.13591/) (2025)

## Abstract (arXiv)

Inspired by the human ability to perform complex manipulation in the complete absence of vision (like retrieving an object from a pocket), the robotic manipulation field is motivated to develop new methods for tactile-based object interaction. However, tactile sensing presents the challenge of being an active sensing modality: a touch sensor provides sparse, local data, and must be used in conjunction with effective exploration strategies in order to collect information. In this work, we focus on the process of guiding tactile exploration, and its interplay with task-related decision making. We propose TANDEM (TActile exploration aNd DEcision Making), an architecture to learn efficient exploration strategies in conjunction with decision making. Our approach is based on separate but co-trained modules for exploration and discrimination. We demonstrate this method on a tactile object recognition task, where a robot equipped with a touch sensor must explore and identify an object from a known set based on binary contact signals alone. TANDEM achieves higher accuracy with fewer actions than alternative methods and is also shown to be more robust to sensor noise.
