# Avalanche RL: a Continual Reinforcement Learning Library

arXiv: https://arxiv.org/abs/2202.13657 · HTML: https://mlsanity.com/paper/2202.13657/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 20 of its 31 references that are in the map.
- First posted on arXiv 28 Feb 2022.

## Builds on (most cited first, 20 of 20)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Overcoming catastrophic forgetting in neural networks](https://mlsanity.com/paper/1612.00796/) (2016)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [Experience Replay for Continual Learning](https://mlsanity.com/paper/1811.11682/) (2018)
- [IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures](https://mlsanity.com/paper/1802.01561/) (2018)
- [Ray: A Distributed Framework for Emerging AI Applications](https://mlsanity.com/paper/1712.05889/) (2017)
- [Selective Experience Replay for Lifelong Learning](https://mlsanity.com/paper/1802.10269/) (2018)
- [Avalanche: an End-to-End Library for Continual Learning](https://mlsanity.com/paper/2104.00405/) (2021)
- [Continual World: A Robotic Benchmark For Continual Reinforcement Learning](https://mlsanity.com/paper/2105.10919/) (2021)
- [Continual Learning for Robotics: Definition, Framework, Learning Strategies, Opportunities and Challenges](https://mlsanity.com/paper/1907.00182/) (2019)
- [Pseudo-Rehearsal: Achieving Deep Reinforcement Learning without Catastrophic Forgetting](https://mlsanity.com/paper/1812.02464/) (2018)
- [Sequoia: A Software Framework to Unify Continual Learning Research](https://mlsanity.com/paper/2108.01005/) (2021)
- [SaLinA: Sequential Learning of Agents](https://mlsanity.com/paper/2110.07910/) (2021)

## Built on by (most cited first, 4 of 4)

- [A Survey of Continual Reinforcement Learning](https://mlsanity.com/paper/2506.21872/) (2025)
- [Beyond Supervised Continual Learning: a Review](https://mlsanity.com/paper/2208.14307/) (2022)
- [Continual Reinforcement Learning with TELLA](https://mlsanity.com/paper/2208.04287/) (2022)
- [SequeL: A Continual Learning Library in PyTorch and JAX](https://mlsanity.com/paper/2304.10857/) (2023)

## Abstract (arXiv)

Continual Reinforcement Learning (CRL) is a challenging setting where an agent learns to interact with an environment that is constantly changing over time (the stream of experiences). In this paper, we describe Avalanche RL, a library for Continual Reinforcement Learning which allows to easily train agents on a continuous stream of tasks. Avalanche RL is based on PyTorch and supports any OpenAI Gym environment. Its design is based on Avalanche, one of the more popular continual learning libraries, which allow us to reuse a large number of continual learning strategies and improve the interaction between reinforcement learning and continual learning researchers. Additionally, we propose Continual Habitat-Lab, a novel benchmark and a high-level library which enables the usage of the photorealistic simulator Habitat-Sim for CRL research. Overall, Avalanche RL attempts to unify under a common framework continual reinforcement learning applications, which we hope will foster the growth of the field.
