# Paying U-Attention to Textures: Multi-Stage Hourglass Vision Transformer for Universal Texture Synthesis

arXiv: https://arxiv.org/abs/2202.11703 · HTML: https://mlsanity.com/paper/2202.11703/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 50 references that are in the map.
- First posted on arXiv 23 Feb 2022.

## Builds on (most cited first, 29 of 29)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Neural Machine Translation by Jointly Learning to Align and Translate](https://mlsanity.com/paper/1409.0473/) (2014)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Describing Textures in the Wild](https://mlsanity.com/paper/1311.3618/) (2013)
- [Rethinking Attention with Performers](https://mlsanity.com/paper/2009.14794/) (2020)
- [Linformer: Self-Attention with Linear Complexity](https://mlsanity.com/paper/2006.04768/) (2020)
- [High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANs](https://mlsanity.com/paper/1711.11585/) (2017)
- [Perceiver: General Perception with Iterative Attention](https://mlsanity.com/paper/2103.03206/) (2021)
- [Pre-Trained Image Processing Transformer](https://mlsanity.com/paper/2012.00364/) (2020)
- [Self-Attention Generative Adversarial Networks](https://mlsanity.com/paper/1805.08318/) (2018)
- [Image Transformer](https://mlsanity.com/paper/1802.05751/) (2018)
- [Universal Style Transfer via Feature Transforms](https://mlsanity.com/paper/1705.08086/) (2017)
- [SinGAN: Learning a Generative Model from a Single Natural Image](https://mlsanity.com/paper/1905.01164/) (2019)
- [Learning Texture Transformer Network for Image Super-Resolution](https://mlsanity.com/paper/2006.04139/) (2020)
- [Axial-DeepLab: Stand-Alone Axial-Attention for Panoptic Segmentation](https://mlsanity.com/paper/2003.07853/) (2020)
- [Synthesizer: Rethinking Self-Attention in Transformer Models](https://mlsanity.com/paper/2005.00743/) (2020)
- [Texture Networks: Feed-forward Synthesis of Textures and Stylized Images](https://mlsanity.com/paper/1603.03417/) (2016)
- [Learning Joint Spatial-Temporal Transformations for Video Inpainting](https://mlsanity.com/paper/2007.10247/) (2020)
- [LambdaNetworks: Modeling Long-Range Interactions Without Attention](https://mlsanity.com/paper/2102.08602/) (2021)
- [Free-form Video Inpainting with 3D Gated Convolution and Temporal PatchGAN](https://mlsanity.com/paper/1904.10247/) (2019)
- [Non-Stationary Texture Synthesis by Adversarial Expansion](https://mlsanity.com/paper/1805.04487/) (2018)
- [Learning Texture Manifolds with the Periodic Spatial GAN](https://mlsanity.com/paper/1705.06566/) (2017)
- [Learning a Neural 3D Texture Space from 2D Exemplars](https://mlsanity.com/paper/1912.04158/) (2019)
- [Texture Synthesis with Spatial Generative Adversarial Networks](https://mlsanity.com/paper/1611.08207/) (2016)
- [A survey of exemplar-based texture synthesis](https://mlsanity.com/paper/1707.07184/) (2017)
- [Transposer: Universal Texture Synthesis Using Feature Maps as Transposed Convolution Filter](https://mlsanity.com/paper/2007.07243/) (2020)

## Built on by (most cited first, 4 of 4)

- [TexTile: A Differentiable Metric for Texture Tileability](https://mlsanity.com/paper/2403.12961/) (2024)
- [Content-aware Tile Generation using Exterior Boundary Inpainting](https://mlsanity.com/paper/2409.14184/) (2024)
- [Perceptual misalignment of texture representations in convolutional neural networks](https://mlsanity.com/paper/2604.01341/) (2026)
- [A geometrically aware auto-encoder for multi-texture synthesis](https://mlsanity.com/paper/2302.01616/) (2023)

## Abstract (arXiv)

We present a novel U-Attention vision Transformer for universal texture synthesis. We exploit the natural long-range dependencies enabled by the attention mechanism to allow our approach to synthesize diverse textures while preserving their structures in a single inference. We propose a hierarchical hourglass backbone that attends to the global structure and performs patch mapping at varying scales in a coarse-to-fine-to-coarse stream. Completed by skip connection and convolution designs that propagate and fuse information at different scales, our hierarchical U-Attention architecture unifies attention to features from macro structures to micro details, and progressively refines synthesis results at successive stages. Our method achieves stronger 2× synthesis than previous work on both stochastic and structured textures while generalizing to unseen textures without fine-tuning. Ablation studies demonstrate the effectiveness of each component of our architecture.
