# GAMEOPT: Optimal Real-time Multi-Agent Planning and Control for Dynamic Intersections

arXiv: https://arxiv.org/abs/2202.11572 · HTML: https://mlsanity.com/paper/2202.11572/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 23 Feb 2022.

## Built on by (most cited first, 8 of 8)

- [Principles and Guidelines for Evaluating Social Robot Navigation Algorithms](https://mlsanity.com/paper/2306.16740/) (2023)
- [Game-Theoretic Planning for Autonomous Driving among Risk-Aware Human Drivers](https://mlsanity.com/paper/2205.00562/) (2022)
- [SOCIALMAPF: Optimal and Efficient Multi-Agent Path Finding with Strategic Agents for Social Navigation](https://mlsanity.com/paper/2210.08390/) (2022)
- [Multi-Agent Inverse Reinforcement Learning in Real World Unstructured Pedestrian Crowds](https://mlsanity.com/paper/2405.16439/) (2024)
- [SOCIALGYM 2.0: Simulator for Multi-Agent Social Robot Navigation in Shared Human Spaces](https://mlsanity.com/paper/2303.05584/) (2023)
- [Decentralized Social Navigation with Non-Cooperative Robots via Bi-Level Optimization](https://mlsanity.com/paper/2306.08815/) (2023)
- [Prompt-Driven Domain Adaptation for End-to-End Autonomous Driving via In-Context RL](https://mlsanity.com/paper/2511.12755/) (2025)
- [Are LLMs The Way Forward? A Case Study on LLM-Guided Reinforcement Learning for Decentralized Autonomous Driving](https://mlsanity.com/paper/2511.12751/) (2025)

## Abstract (arXiv)

We propose GameOpt: a novel hybrid approach to cooperative intersection control for dynamic, multi-lane, unsignalized intersections. Safely navigating these complex and accident prone intersections requires simultaneous trajectory planning and negotiation among drivers. GameOpt is a hybrid formulation that first uses an auction mechanism to generate a priority entrance sequence for every agent, followed by an optimization-based trajectory planner that computes velocity controls that satisfy the priority sequence. This coupling operates at real-time speeds of less than 10 milliseconds in high density traffic of more than 10,000 vehicles/hr, 100 times faster than other fully optimization-based methods, while providing guarantees in terms of fairness, safety, and efficiency. Tested on the SUMO simulator, our algorithm improves throughput by at least 25%, time taken to reach the goal by 75%, and fuel consumption by 33% compared to auction-based approaches and signaled approaches using traffic-lights and stop signs.
