# Coordinate-Aligned Multi-Camera Collaboration for Active Multi-Object Tracking

arXiv: https://arxiv.org/abs/2202.10881 · HTML: https://mlsanity.com/paper/2202.10881/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 23 of its 57 references that are in the map.
- First posted on arXiv 22 Feb 2022.

## Builds on (most cited first, 23 of 23)

- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [YOLOv4: Optimal Speed and Accuracy of Object Detection](https://mlsanity.com/paper/2004.10934/) (2020)
- [Rainbow: Combining Improvements in Deep Reinforcement Learning](https://mlsanity.com/paper/1710.02298/) (2017)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [Fully-Convolutional Siamese Networks for Object Tracking](https://mlsanity.com/paper/1606.09549/) (2016)
- [Multi-Agent Reinforcement Learning: A Selective Overview of Theories and Algorithms](https://mlsanity.com/paper/1911.10635/) (2019)
- [Deep Learning for Generic Object Detection: A Survey](https://mlsanity.com/paper/1809.02165/) (2018)
- [Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learning](https://mlsanity.com/paper/1609.05143/) (2016)
- [The Complexity of Decentralized Control of Markov Decision Processes](https://mlsanity.com/paper/1301.3836/) (2013)
- [Scaled-YOLOv4: Scaling Cross Stage Partial Network](https://mlsanity.com/paper/2011.08036/) (2020)
- [Learning Multi-Domain Convolutional Neural Networks for Visual Tracking](https://mlsanity.com/paper/1510.07945/) (2015)
- [ViZDoom: A Doom-based AI Research Platform for Visual Reinforcement Learning](https://mlsanity.com/paper/1605.02097/) (2016)
- [Virtual to Real Reinforcement Learning for Autonomous Driving](https://mlsanity.com/paper/1704.03952/) (2017)
- [ToM2C: Target-oriented Multi-agent Communication and Cooperation with Theory of Mind](https://mlsanity.com/paper/2111.09189/) (2021)
- [Towards Distraction-Robust Active Visual Tracking](https://mlsanity.com/paper/2106.10110/) (2021)
- [End-to-end Active Object Tracking via Reinforcement Learning](https://mlsanity.com/paper/1705.10561/) (2017)
- [Learning Multi-Agent Coordination for Enhancing Target Coverage in Directional Sensor Networks](https://mlsanity.com/paper/2010.13110/) (2020)
- [Pose-Assisted Multi-Camera Collaboration for Active Object Tracking](https://mlsanity.com/paper/2001.05161/) (2020)
- [Virtual-to-Real: Learning to Control in Visual Semantic Segmentation](https://mlsanity.com/paper/1802.00285/) (2018)
- [Robust Estimation of Similarity Transformation for Visual Object Tracking](https://mlsanity.com/paper/1712.05231/) (2017)

## Built on by (most cited first, 7 of 7)

- [Proactive Multi-Camera Collaboration For 3D Human Pose Estimation](https://mlsanity.com/paper/2303.03767/) (2023)
- [Agent Alpha: Tree Search Unifying Generation, Exploration and Evaluation for Computer-Use Agents](https://mlsanity.com/paper/2602.02995/) (2026)
- [Learning from Random Demonstrations: Offline Reinforcement Learning with Importance-Sampled Diffusion Models](https://mlsanity.com/paper/2405.19878/) (2024)
- [Cooperative Backdoor Attack in Decentralized Reinforcement Learning with Theoretical Guarantee](https://mlsanity.com/paper/2405.15245/) (2024)
- [MALinZero: Efficient Low-Dimensional Search for Mastering Complex Multi-Agent Planning](https://mlsanity.com/paper/2511.06142/) (2025)
- [EASE: Embodied Active Event Perception via Self-Supervised Energy Minimization](https://mlsanity.com/paper/2506.17516/) (2025)
- [Multi Camera Connected Vision System with Multi View Analytics: A Comprehensive Survey](https://mlsanity.com/paper/2510.09731/) (2025)

## Abstract (arXiv)

Active Multi-Object Tracking (AMOT) is a task where cameras are controlled by a centralized system to adjust their poses automatically and collaboratively so as to maximize the coverage of targets in their shared visual field. In AMOT, each camera only receives partial information from its observation, which may mislead cameras to take locally optimal action. Besides, the global goal, i.e., maximum coverage of objects, is hard to be directly optimized. To address the above issues, we propose a coordinate-aligned multi-camera collaboration system for AMOT. In our approach, we regard each camera as an agent and address AMOT with a multi-agent reinforcement learning solution. To represent the observation of each agent, we first identify the targets in the camera view with an image detector, and then align the coordinates of the targets in 3D environment. We define the reward of each agent based on both global coverage as well as four individual reward terms. The action policy of the agents is derived with a value-based Q-network. To the best of our knowledge, we are the first to study the AMOT task. To train and evaluate the efficacy of our system, we build a virtual yet credible 3D environment, named "Soccer Court", to mimic the real-world AMOT scenario. The experimental results show that our system achieves a coverage of 71.88%, outperforming the baseline method by 8.9%.
