# Sequential Information Design: Markov Persuasion Process and Its Efficient Reinforcement Learning

arXiv: https://arxiv.org/abs/2202.10678 · HTML: https://mlsanity.com/paper/2202.10678/

## Key facts

- Cited by 18 papers in the map (data through 14 Oct 2026).
- Builds on 32 of its 66 references that are in the map.
- First posted on arXiv 22 Feb 2022.

## Builds on (most cited first, 30 of 32)

- [Provably Efficient Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/1907.05388/) (2019)
- [Minimax Regret Bounds for Reinforcement Learning](https://mlsanity.com/paper/1703.05449/) (2017)
- [Is Q-learning Provably Efficient?](https://mlsanity.com/paper/1807.03765/) (2018)
- [Contextual Decision Processes with Low Bellman Rank are PAC-Learnable](https://mlsanity.com/paper/1610.09512/) (2016)
- [Deep Reinforcement Learning for Dialogue Generation](https://mlsanity.com/paper/1606.01541/) (2016)
- [Model-Based Reinforcement Learning with Value-Targeted Regression](https://mlsanity.com/paper/2006.01107/) (2020)
- [Provably Efficient Exploration in Policy Optimization](https://mlsanity.com/paper/1912.05830/) (2019)
- [Nearly Minimax Optimal Reinforcement Learning for Linear Mixture Markov Decision Processes](https://mlsanity.com/paper/2012.08507/) (2020)
- [Learning Near Optimal Policies with Low Inherent Bellman Error](https://mlsanity.com/paper/2003.00153/) (2020)
- [Bilinear Classes: A Structural Framework for Provable Generalization in RL](https://mlsanity.com/paper/2103.10897/) (2021)
- [Unifying PAC and Regret: Uniform PAC Bounds for Episodic Reinforcement Learning](https://mlsanity.com/paper/1703.07710/) (2017)
- [Is a Good Representation Sufficient for Sample Efficient Reinforcement Learning?](https://mlsanity.com/paper/1910.03016/) (2019)
- [Provably Efficient Reinforcement Learning with Linear Function Approximation Under Adaptivity Constraints](https://mlsanity.com/paper/2101.02195/) (2021)
- [Generalization and Exploration via Randomized Value Functions](https://mlsanity.com/paper/1402.0635/) (2014)
- [Optimism in Reinforcement Learning with Generalized Linear Function Approximation](https://mlsanity.com/paper/1912.04136/) (2019)
- [Provably Efficient Reinforcement Learning for Discounted MDPs with Feature Mapping](https://mlsanity.com/paper/2006.13165/) (2020)
- [Logarithmic Regret for Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/2011.11566/) (2020)
- [The AI Economist: Improving Equality and Productivity with AI-Driven Tax Policies](https://mlsanity.com/paper/2004.13332/) (2020)
- [On Oracle-Efficient PAC RL with Rich Observations](https://mlsanity.com/paper/1803.00606/) (2018)
- [Efficient Ridesharing Order Dispatching with Mean Field Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1901.11454/) (2019)
- [Worst-Case Regret Bounds for Exploration via Randomized Value Functions](https://mlsanity.com/paper/1906.02870/) (2019)
- [A Unifying View of Optimism in Episodic Reinforcement Learning](https://mlsanity.com/paper/2007.01891/) (2020)
- [Provably Optimal Algorithms for Generalized Linear Contextual Bandits](https://mlsanity.com/paper/1703.00048/) (2017)
- [Bayesian Exploration: Incentivizing Exploration in Bayesian Games](https://mlsanity.com/paper/1602.07570/) (2016)
- [Reinforcement Learning with General Value Function Approximation: Provably Efficient Approach via Bounded Eluder Dimension](https://mlsanity.com/paper/2005.10804/) (2020)
- [Algorithmic Bayesian Persuasion](https://mlsanity.com/paper/1503.05988/) (2015)
- [On Function Approximation in Reinforcement Learning: Optimism in the Face of Large State Spaces](https://mlsanity.com/paper/2011.04622/) (2020)
- [Beyond Personalization: Social Content Recommendation for Creator Equality and Consumer Satisfaction](https://mlsanity.com/paper/1905.11900/) (2019)
- [Learning to Persuade on the Fly: Robustness Against Ignorance](https://mlsanity.com/paper/2102.10156/) (2021)
- [Bayesian Persuasion in Sequential Decision-Making](https://mlsanity.com/paper/2106.05137/) (2021)

## Built on by (most cited first, 18 of 18)

- [Sequential Information Design: Learning to Persuade in the Dark](https://mlsanity.com/paper/2209.03927/) (2022)
- [Information Design in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2305.06807/) (2023)
- [Multi-Sender Persuasion: A Computational Perspective](https://mlsanity.com/paper/2402.04971/) (2024)
- [Markov Persuasion Processes: Learning to Persuade from Scratch](https://mlsanity.com/paper/2402.03077/) (2024)
- [Persuading a Behavioral Agent: Approximately Best Responding and Learning](https://mlsanity.com/paper/2302.03719/) (2023)
- [Learning to Incentivize Information Acquisition: Proper Scoring Rules Meet Principal-Agent Model](https://mlsanity.com/paper/2303.08613/) (2023)
- [Generalized Principal-Agent Problem with a Learning Agent](https://mlsanity.com/paper/2402.09721/) (2024)
- [Contractual Reinforcement Learning: Pulling Arms with Invisible Hands](https://mlsanity.com/paper/2407.01458/) (2024)
- [Algorithmic Persuasion Through Simulation](https://mlsanity.com/paper/2311.18138/) (2023)
- [Learning to Mitigate Externalities: the Coase Theorem with Hindsight Rationality](https://mlsanity.com/paper/2406.19824/) (2024)
- [Information Design with Unknown Prior](https://mlsanity.com/paper/2410.05533/) (2024)
- [Learning in Bayesian Stackelberg Games With Unknown Follower's Types](https://mlsanity.com/paper/2602.00771/) (2026)
- [Off-Policy Evaluation for Sequential Persuasion Process with Unobserved Confounding](https://mlsanity.com/paper/2504.01211/) (2025)
- [Stochastic Principal-Agent Problems: Efficient Computation and Learning](https://mlsanity.com/paper/2306.03832/) (2023)
- [Provably Efficient Algorithm for Best Scoring Rule Identification in Online Principal-Agent Information Acquisition](https://mlsanity.com/paper/2505.17379/) (2025)
- [Information Bargaining: Bilateral Commitment in Bayesian Persuasion](https://mlsanity.com/paper/2506.05876/) (2025)
- [The Sample Complexity of Online Strategic Decision Making with Information Asymmetry and Knowledge Transportability](https://mlsanity.com/paper/2506.09940/) (2025)
- [Meta-Learning for Repeated Bayesian Persuasion](https://mlsanity.com/paper/2603.20408/) (2026)

## Abstract (arXiv)

In today's economy, it becomes important for Internet platforms to consider the sequential information design problem to align its long term interest with incentives of the gig service providers. This paper proposes a novel model of sequential information design, namely the Markov persuasion processes (MPPs), where a sender, with informational advantage, seeks to persuade a stream of myopic receivers to take actions that maximizes the sender's cumulative utilities in a finite horizon Markovian environment with varying prior and utility functions. Planning in MPPs thus faces the unique challenge in finding a signaling policy that is simultaneously persuasive to the myopic receivers and inducing the optimal long-term cumulative utilities of the sender. Nevertheless, in the population level where the model is known, it turns out that we can efficiently determine the optimal (resp. ε-optimal) policy with finite (resp. infinite) states and outcomes, through a modified formulation of the Bellman equation. Our main technical contribution is to study the MPP under the online reinforcement learning (RL) setting, where the goal is to learn the optimal signaling policy by interacting with with the underlying MPP, without the knowledge of the sender's utility functions, prior distributions, and the Markov transition kernels. We design a provably efficient no-regret learning algorithm, the Optimism-Pessimism Principle for Persuasion Process (OP4), which features a novel combination of both optimism and pessimism principles. Our algorithm enjoys sample efficiency by achieving a sublinear √T-regret upper bound. Furthermore, both our algorithm and theory can be applied to MPPs with large space of outcomes and states via function approximation, and we showcase such a success under the linear setting.
