# Predicting emotion from music videos: exploring the relative contribution of visual and auditory information to affective responses

arXiv: https://arxiv.org/abs/2202.10453 · HTML: https://mlsanity.com/paper/2202.10453/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 13 of its 87 references that are in the map.
- First posted on arXiv 19 Feb 2022.

## Builds on (most cited first, 13 of 13)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Context-Aware Emotion Recognition Networks](https://mlsanity.com/paper/1908.05913/) (2019)
- [Context Based Emotion Recognition using EMOTIC Dataset](https://mlsanity.com/paper/2003.13401/) (2020)
- [Music FaderNets: Controllable Music Generation Based On High-Level Features via Low-Level Feature Modelling](https://mlsanity.com/paper/2007.15474/) (2020)
- [MorpheuS: generating structured music with constrained patterns and tension](https://mlsanity.com/paper/1812.04832/) (2018)
- [Modeling emotion in complex stories: the Stanford Emotional Narratives Dataset](https://mlsanity.com/paper/1912.05008/) (2019)
- [Generating Lead Sheets with Affect: A Novel Conditional seq2seq Framework](https://mlsanity.com/paper/2104.13056/) (2021)
- [Regression-based music emotion prediction using triplet neural networks](https://mlsanity.com/paper/2001.09988/) (2020)
- [Multimodal Deep Models for Predicting Affective Responses Evoked by Movies](https://mlsanity.com/paper/1909.06957/) (2019)
- [AttendAffectNet: Self-Attention based Networks for Predicting Affective Responses from Movies](https://mlsanity.com/paper/2010.11188/) (2020)

## Built on by (most cited first, 6 of 6)

- [AI-Based Affective Music Generation Systems: A Review of Methods, and Challenges](https://mlsanity.com/paper/2301.06890/) (2023)
- [Are We There Yet? A Brief Survey of Music Emotion Prediction Datasets, Models and Outstanding Challenges](https://mlsanity.com/paper/2406.08809/) (2024)
- [Harmonizing Pixels and Melodies: Maestro-Guided Film Score Generation and Composition Style Transfer](https://mlsanity.com/paper/2411.07539/) (2024)
- [Leveraging LLM Embeddings for Cross Dataset Label Alignment and Zero Shot Music Emotion Prediction](https://mlsanity.com/paper/2410.11522/) (2024)
- [Dialogue-Aware Video-to-Music Generation Using Public Domain Film Collections](https://mlsanity.com/paper/2608.11576/) (2026)
- [An Audio-Visual Fusion Emotion Generation Model Based on Neuroanatomical Alignment](https://mlsanity.com/paper/2503.16454/) (2025)

## Abstract (arXiv)

Although media content is increasingly produced, distributed, and consumed in multiple combinations of modalities, how individual modalities contribute to the perceived emotion of a media item remains poorly understood. In this paper we present MusicVideos (MuVi), a novel dataset for affective multimedia content analysis to study how the auditory and visual modalities contribute to the perceived emotion of media. The data were collected by presenting music videos to participants in three conditions: music, visual, and audiovisual. Participants annotated the music videos for valence and arousal over time, as well as the overall emotion conveyed. We present detailed descriptive statistics for key measures in the dataset and the results of feature importance analyses for each condition. Finally, we propose a novel transfer learning architecture to train Predictive models Augmented with Isolated modality Ratings (PAIR) and demonstrate the potential of isolated modality ratings for enhancing multimodal emotion recognition. Our results suggest that perceptions of arousal are influenced primarily by auditory information, while perceptions of valence are more subjective and can be influenced by both visual and auditory information. The dataset is made publicly available.
