# Domain Randomization for Object Counting

arXiv: https://arxiv.org/abs/2202.08670 · HTML: https://mlsanity.com/paper/2202.08670/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 18 of its 33 references that are in the map.
- First posted on arXiv 17 Feb 2022.

## Builds on (most cited first, 18 of 18)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [ImageNet Large Scale Visual Recognition Challenge](https://mlsanity.com/paper/1409.0575/) (2014)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [You Only Look Once: Unified, Real-Time Object Detection](https://mlsanity.com/paper/1506.02640/) (2015)
- [The Cityscapes Dataset for Semantic Urban Scene Understanding](https://mlsanity.com/paper/1604.01685/) (2016)
- [Describing Textures in the Wild](https://mlsanity.com/paper/1311.3618/) (2013)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [ImageNet-trained CNNs are biased towards texture; increasing shape bias improves accuracy and robustness](https://mlsanity.com/paper/1811.12231/) (2018)
- [Playing for Data: Ground Truth from Computer Games](https://mlsanity.com/paper/1608.02192/) (2016)
- [Deep Visual Domain Adaptation: A Survey](https://mlsanity.com/paper/1802.03601/) (2018)
- [Learning from Synthetic Data for Crowd Counting in the Wild](https://mlsanity.com/paper/1903.03303/) (2019)
- [Distribution Matching for Crowd Counting](https://mlsanity.com/paper/2009.13077/) (2020)
- [Perspective-Guided Convolution Networks for Crowd Counting](https://mlsanity.com/paper/1909.06966/) (2019)
- [MinneApple: A Benchmark Dataset for Apple Detection and Segmentation](https://mlsanity.com/paper/1909.06441/) (2019)
- [PCC Net: Perspective Crowd Counting via Spatial Convolutional Network](https://mlsanity.com/paper/1905.10085/) (2019)
- [FCN-rLSTM: Deep Spatio-Temporal Neural Networks for Vehicle Counting in City Cameras](https://mlsanity.com/paper/1707.09476/) (2017)
- [People, Penguins and Petri Dishes: Adapting Object Counting Models To New Visual Domains And Object Types Without Forgetting](https://mlsanity.com/paper/1711.05586/) (2017)
- [Crowd counting via scale-adaptive convolutional neural network](https://mlsanity.com/paper/1711.04433/) (2017)

## Built on by (most cited first, 2 of 2)

- [Facilitating Sim-to-real by Intrinsic Stochasticity of Real-Time Simulation in Reinforcement Learning for Robot Manipulation](https://mlsanity.com/paper/2304.06056/) (2023)
- [Fashion CUT: Unsupervised domain adaptation for visual pattern classification in clothes using synthetic data and pseudo-labels](https://mlsanity.com/paper/2305.05580/) (2023)

## Abstract (arXiv)

Recently, the use of synthetic datasets based on game engines has been shown to improve the performance of several tasks in computer vision. However, these datasets are typically only appropriate for the specific domains depicted in computer games, such as urban scenes involving vehicles and people. In this paper, we present an approach to generate synthetic datasets for object counting for any domain without the need for photo-realistic techniques manually generated by expensive teams of 3D artists. We introduce a domain randomization approach for object counting based on synthetic datasets that are quick and inexpensive to generate. We deliberately avoid photorealism and drastically increase the variability of the dataset, producing images with random textures and 3D transformations, which improves generalization. Experiments show that our method facilitates good performance on various real word object counting datasets for multiple domains: people, vehicles, penguins, and fruit. The source code is available at: https://github.com/enric1994/dr4oc
