# Policy Learning and Evaluation with Randomized Quasi-Monte Carlo

arXiv: https://arxiv.org/abs/2202.07808 · HTML: https://mlsanity.com/paper/2202.07808/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 30 of its 76 references that are in the map.
- First posted on arXiv 16 Feb 2022.

## Builds on (most cited first, 30 of 30)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning](https://mlsanity.com/paper/2108.10470/) (2021)
- [Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrations](https://mlsanity.com/paper/1709.10087/) (2017)
- [Brax -- A Differentiable Physics Engine for Large Scale Rigid Body Simulation](https://mlsanity.com/paper/2106.13281/) (2021)
- [SAGA: A Fast Incremental Gradient Method With Support for Non-Strongly Convex Composite Objectives](https://mlsanity.com/paper/1407.0202/) (2014)
- [Monte Carlo Gradient Estimation in Machine Learning](https://mlsanity.com/paper/1906.10652/) (2019)
- [Global Convergence of Policy Gradient Methods for the Linear Quadratic Regulator](https://mlsanity.com/paper/1801.05039/) (2018)
- [A Tour of Reinforcement Learning: The View from Continuous Control](https://mlsanity.com/paper/1806.09460/) (2018)
- [Backpropagation through the Void: Optimizing control variates for black-box gradient estimation](https://mlsanity.com/paper/1711.00123/) (2017)
- [Stochastic Variance-Reduced Policy Gradient](https://mlsanity.com/paper/1806.05618/) (2018)
- [Sample Factory: Egocentric 3D Control from Pixels at 100000 FPS with Asynchronous Reinforcement Learning](https://mlsanity.com/paper/2006.11751/) (2020)
- [The Optimal Reward Baseline for Gradient-Based Reinforcement Learning](https://mlsanity.com/paper/1301.2315/) (2013)
- [Stochastic Variance Reduction Methods for Policy Evaluation](https://mlsanity.com/paper/1702.07944/) (2017)
- [On the insufficiency of existing momentum schemes for Stochastic Optimization](https://mlsanity.com/paper/1803.05591/) (2018)
- [The Mirage of Action-Dependent Baselines in Reinforcement Learning](https://mlsanity.com/paper/1802.10031/) (2018)
- [Interpolated Policy Gradient: Merging On-Policy and Off-Policy Gradient Estimation for Deep Reinforcement Learning](https://mlsanity.com/paper/1706.00387/) (2017)
- [Quasi-Monte Carlo Variational Inference](https://mlsanity.com/paper/1807.01604/) (2018)
- [Competing with the Empirical Risk Minimizer in a Single Pass](https://mlsanity.com/paper/1412.6606/) (2014)
- [Reward Estimation for Variance Reduction in Deep Reinforcement Learning](https://mlsanity.com/paper/1805.03359/) (2018)
- [Accelerating Stochastic Gradient Descent For Least Squares Regression](https://mlsanity.com/paper/1704.08227/) (2017)
- [SVRG for Policy Evaluation with Fewer Gradient Evaluations](https://mlsanity.com/paper/1906.03704/) (2019)
- [Quasi-Newton Quasi-Monte Carlo for variational Bayes](https://mlsanity.com/paper/2104.02865/) (2021)

## Built on by (most cited first, 2 of 2)

- [End-to-End Driving with Online Trajectory Evaluation via BEV World Model](https://mlsanity.com/paper/2504.01941/) (2025)
- [Langevin Quasi-Monte Carlo](https://mlsanity.com/paper/2309.12664/) (2023)

## Abstract (arXiv)

Reinforcement learning constantly deals with hard integrals, for example when computing expectations in policy evaluation and policy iteration. These integrals are rarely analytically solvable and typically estimated with the Monte Carlo method, which induces high variance in policy values and gradients. In this work, we propose to replace Monte Carlo samples with low-discrepancy point sets. We combine policy gradient methods with Randomized Quasi-Monte Carlo, yielding variance-reduced formulations of policy gradient and actor-critic algorithms. These formulations are effective for policy evaluation and policy improvement, as they outperform state-of-the-art algorithms on standardized continuous control benchmarks. Our empirical analyses validate the intuition that replacing Monte Carlo with Quasi-Monte Carlo yields significantly more accurate gradient estimates.
