# Sequential Bayesian experimental designs via reinforcement learning

arXiv: https://arxiv.org/abs/2202.07472 · HTML: https://mlsanity.com/paper/2202.07472/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 24 of its 60 references that are in the map.
- First posted on arXiv 14 Feb 2022.

## Builds on (most cited first, 24 of 24)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [Rainbow: Combining Improvements in Deep Reinforcement Learning](https://mlsanity.com/paper/1710.02298/) (2017)
- [Dueling Network Architectures for Deep Reinforcement Learning](https://mlsanity.com/paper/1511.06581/) (2015)
- [A Distributional Perspective on Reinforcement Learning](https://mlsanity.com/paper/1707.06887/) (2017)
- [Deep Reinforcement Learning that Matters](https://mlsanity.com/paper/1709.06560/) (2017)
- [Reinforcement Learning with Deep Energy-Based Policies](https://mlsanity.com/paper/1702.08165/) (2017)
- [Benchmarking Deep Reinforcement Learning for Continuous Control](https://mlsanity.com/paper/1604.06778/) (2016)
- [Noisy Networks for Exploration](https://mlsanity.com/paper/1706.10295/) (2017)
- [Safe and Efficient Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1606.02647/) (2016)
- [Sample Efficient Actor-Critic with Experience Replay](https://mlsanity.com/paper/1611.01224/) (2016)
- [Variational Bayesian Optimal Experimental Design](https://mlsanity.com/paper/1903.05480/) (2019)
- [Deep Adaptive Design: Amortizing Sequential Bayesian Experimental Design](https://mlsanity.com/paper/2103.02438/) (2021)
- [On Nesting Monte Carlo Estimators](https://mlsanity.com/paper/1709.06181/) (2017)
- [Bayesian Experimental Design for Implicit Models by Mutual Information Neural Estimation](https://mlsanity.com/paper/2002.08129/) (2020)
- [BINOCULARS for Efficient, Nonmyopic Sequential Experimental Design](https://mlsanity.com/paper/1909.04568/) (2019)
- [Sequential Bayesian optimal experimental design via approximate dynamic programming](https://mlsanity.com/paper/1604.08320/) (2016)
- [Sequential Bayesian Experimental Design for Implicit Models via Mutual Information](https://mlsanity.com/paper/2003.09379/) (2020)
- [Unbiased MLMC stochastic gradient-based optimization of Bayesian experimental designs](https://mlsanity.com/paper/2005.08414/) (2020)
- [Multilevel Monte Carlo estimation of expected information gains](https://mlsanity.com/paper/1811.07546/) (2018)

## Abstract (arXiv)

Bayesian experimental design (BED) has been used as a method for conducting efficient experiments based on Bayesian inference. The existing methods, however, mostly focus on maximizing the expected information gain (EIG); the cost of experiments and sample efficiency are often not taken into account. In order to address this issue and enhance practical applicability of BED, we provide a new approach Sequential Experimental Design via Reinforcement Learning to construct BED in a sequential manner by applying reinforcement learning in this paper. Here, reinforcement learning is a branch of machine learning in which an agent learns a policy to maximize its reward by interacting with the environment. The characteristics of interacting with the environment are similar to the sequential experiment, and reinforcement learning is indeed a method that excels at sequential decision making. By proposing a new real-world-oriented experimental environment, our approach aims to maximize the EIG while keeping the cost of experiments and sample efficiency in mind simultaneously. We conduct numerical experiments for three different examples. It is confirmed that our method outperforms the existing methods in various indices such as the EIG and sampling efficiency, indicating that our proposed method and experimental environment can make a significant contribution to application of BED to the real world.
