# Hyper-relationship Learning Network for Scene Graph Generation

arXiv: https://arxiv.org/abs/2202.07271 · HTML: https://mlsanity.com/paper/2202.07271/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 32 of its 43 references that are in the map.
- First posted on arXiv 15 Feb 2022.

## Builds on (most cited first, 30 of 32)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Graph Attention Networks](https://mlsanity.com/paper/1710.10903/) (2017)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [Graph Neural Networks: A Review of Methods and Applications](https://mlsanity.com/paper/1812.08434/) (2018)
- [Bidirectional LSTM-CRF Models for Sequence Tagging](https://mlsanity.com/paper/1508.01991/) (2015)
- [Scene Graph Generation by Iterative Message Passing](https://mlsanity.com/paper/1701.02426/) (2017)
- [Neural Motifs: Scene Graph Parsing with Global Context](https://mlsanity.com/paper/1711.06640/) (2017)
- [Unbiased Scene Graph Generation from Biased Training](https://mlsanity.com/paper/2002.11949/) (2020)
- [Visual Relationship Detection with Language Priors](https://mlsanity.com/paper/1608.00187/) (2016)
- [Graph R-CNN for Scene Graph Generation](https://mlsanity.com/paper/1808.00191/) (2018)
- [Learning to Compose Dynamic Tree Structures for Visual Contexts](https://mlsanity.com/paper/1812.01880/) (2018)
- [Exploring Visual Relationship for Image Captioning](https://mlsanity.com/paper/1809.07041/) (2018)
- [GPS-Net: Graph Property Sensing Network for Scene Graph Generation](https://mlsanity.com/paper/2003.12962/) (2020)
- [Knowledge-Embedded Routing Network for Scene Graph Generation](https://mlsanity.com/paper/1903.03326/) (2019)
- [Scene Graph Generation from Objects, Phrases and Region Captions](https://mlsanity.com/paper/1707.09700/) (2017)
- [Graph-Structured Representations for Visual Question Answering](https://mlsanity.com/paper/1609.05600/) (2016)
- [Visual Translation Embedding Network for Visual Relation Detection](https://mlsanity.com/paper/1702.08319/) (2017)
- [Scene Graph Generation with External Knowledge and Image Reconstruction](https://mlsanity.com/paper/1904.00560/) (2019)
- [Graphical Contrastive Losses for Scene Graph Parsing](https://mlsanity.com/paper/1903.02728/) (2019)
- [Factorizable Net: An Efficient Subgraph-based Framework for Scene Graph Generation](https://mlsanity.com/paper/1806.11538/) (2018)
- [PCPL: Predicate-Correlation Perception Learning for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2009.00893/) (2020)
- [Attentive Relational Networks for Mapping Images to Scene Graphs](https://mlsanity.com/paper/1811.10696/) (2018)
- [CogTree: Cognition Tree Loss for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2009.07526/) (2020)
- [Counterfactual Critic Multi-Agent Training for Scene Graph Generation](https://mlsanity.com/paper/1812.02347/) (2018)
- [LinkNet: Relational Embedding for Scene Graph](https://mlsanity.com/paper/1811.06410/) (2018)
- [Weakly Supervised Visual Semantic Parsing](https://mlsanity.com/paper/2001.02359/) (2020)
- [On Exploring Undetermined Relationships for Visual Relationship Detection](https://mlsanity.com/paper/1905.01595/) (2019)
- [Relation Transformer Network](https://mlsanity.com/paper/2004.06193/) (2020)

## Built on by (most cited first, 1 of 1)

- [Position: Topological Deep Learning is the New Frontier for Relational Learning](https://mlsanity.com/paper/2402.08871/) (2024)

## Abstract (arXiv)

Generating informative scene graphs from images requires integrating and reasoning from various graph components, i.e., objects and relationships. However, current scene graph generation (SGG) methods, including the unbiased SGG methods, still struggle to predict informative relationships due to the lack of 1) high-level inference such as transitive inference between relationships and 2) efficient mechanisms that can incorporate all interactions of graph components. To address the issues mentioned above, we devise a hyper-relationship learning network, termed HLN, for SGG. Specifically, the proposed HLN stems from hypergraphs and two graph attention networks (GATs) are designed to infer relationships: 1) the object-relationship GAT or OR-GAT to explore interactions between objects and relationships, and 2) the hyper-relationship GAT or HR-GAT to integrate transitive inference of hyper-relationships, i.e., the sequential relationships between three objects for transitive reasoning. As a result, HLN significantly improves the performance of scene graph generation by integrating and reasoning from object interactions, relationship interactions, and transitive inference of hyper-relationships. We evaluate HLN on the most popular SGG dataset, i.e., the Visual Genome dataset, and the experimental results demonstrate its great superiority over recent state-of-the-art methods. For example, the proposed HLN improves the recall per relationship from 11.3% to 13.1%, and maintains the recall per image from 19.8% to 34.9%. We will release the source code and pretrained models on GitHub.
