# Visual Sound Localization in the Wild by Cross-Modal Interference Erasing

arXiv: https://arxiv.org/abs/2202.06406 · HTML: https://mlsanity.com/paper/2202.06406/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- Builds on 34 of its 42 references that are in the map.
- First posted on arXiv 13 Feb 2022.

## Builds on (most cited first, 30 of 34)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Distilling the Knowledge in a Neural Network](https://mlsanity.com/paper/1503.02531/) (2015)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [How transferable are features in deep neural networks?](https://mlsanity.com/paper/1411.1792/) (2014)
- [Deep Clustering for Unsupervised Learning of Visual Features](https://mlsanity.com/paper/1807.05520/) (2018)
- [VGGSound: A Large-scale Audio-Visual Dataset](https://mlsanity.com/paper/2004.14368/) (2020)
- [Look, Listen and Learn](https://mlsanity.com/paper/1705.08168/) (2017)
- [Audio-Visual Scene Analysis with Self-Supervised Multisensory Features](https://mlsanity.com/paper/1804.03641/) (2018)
- [Pose-Controllable Talking Face Generation by Implicitly Modularized Audio-Visual Representation](https://mlsanity.com/paper/2104.11116/) (2021)
- [Self-Supervised Learning by Cross-Modal Audio-Video Clustering](https://mlsanity.com/paper/1911.12667/) (2019)
- [The Sound of Pixels](https://mlsanity.com/paper/1804.03160/) (2018)
- [Objects that Sound](https://mlsanity.com/paper/1712.06651/) (2017)
- [Cooperative Learning of Audio and Video Models from Self-Supervised Synchronization](https://mlsanity.com/paper/1807.00230/) (2018)
- [SoundNet: Learning Sound Representations from Unlabeled Video](https://mlsanity.com/paper/1610.09001/) (2016)
- [Talking Face Generation by Adversarially Disentangled Audio-Visual Representation](https://mlsanity.com/paper/1807.07860/) (2018)
- [Learning to Localize Sound Source in Visual Scenes](https://mlsanity.com/paper/1803.03849/) (2018)
- [Self-Supervised Learning of Audio-Visual Objects from Video](https://mlsanity.com/paper/2008.04237/) (2020)
- [Localizing Visual Sounds the Hard Way](https://mlsanity.com/paper/2104.02691/) (2021)
- [The Sound of Motions](https://mlsanity.com/paper/1904.05979/) (2019)
- [Semantic-Aware Implicit Neural Audio-Driven Video Portrait Generation](https://mlsanity.com/paper/2201.07786/) (2022)
- [Multiple Sound Sources Localization from Coarse to Fine](https://mlsanity.com/paper/2007.06355/) (2020)
- [Music Gesture for Visual Sound Separation](https://mlsanity.com/paper/2004.09476/) (2020)
- [Co-Separating Sounds of Visual Objects](https://mlsanity.com/paper/1904.07750/) (2019)
- [Discriminative Sounding Objects Localization via Self-supervised Audiovisual Matching](https://mlsanity.com/paper/2010.05466/) (2020)
- [Sound Event Localization and Detection of Overlapping Sources Using Convolutional Recurrent Neural Networks](https://mlsanity.com/paper/1807.00129/) (2018)
- [Cyclic Co-Learning of Sounding Object Visual Grounding and Sound Separation](https://mlsanity.com/paper/2104.02026/) (2021)
- [Sep-Stereo: Visually Guided Stereophonic Audio Generation by Associating Source Separation](https://mlsanity.com/paper/2007.09902/) (2020)
- [Visually Informed Binaural Audio Generation without Binaural Audios](https://mlsanity.com/paper/2104.06162/) (2021)
- [Vision-Infused Deep Audio Inpainting](https://mlsanity.com/paper/1910.10997/) (2019)

## Built on by (most cited first, 19 of 19)

- [Learning to Answer Questions in Dynamic Audio-Visual Scenarios](https://mlsanity.com/paper/2203.14072/) (2022)
- [Learning Hierarchical Cross-Modal Association for Co-Speech Gesture Generation](https://mlsanity.com/paper/2203.13161/) (2022)
- [A Closer Look at Weakly-Supervised Audio-Visual Source Localization](https://mlsanity.com/paper/2209.09634/) (2022)
- [Audio-Driven Co-Speech Gesture Video Generation](https://mlsanity.com/paper/2212.02350/) (2022)
- [Dense-Localizing Audio-Visual Events in Untrimmed Videos: A Large-Scale Benchmark and Baseline](https://mlsanity.com/paper/2303.12930/) (2023)
- [Connecting Multi-modal Contrastive Representations](https://mlsanity.com/paper/2305.14381/) (2023)
- [Audio-Visual Segmentation by Exploring Cross-Modal Mutual Semantics](https://mlsanity.com/paper/2307.16620/) (2023)
- [BAVS: Bootstrapping Audio-Visual Segmentation by Integrating Foundation Knowledge](https://mlsanity.com/paper/2308.10175/) (2023)
- [Static and Dynamic Concepts for Self-supervised Video Representation Learning](https://mlsanity.com/paper/2207.12795/) (2022)
- [Egocentric Auditory Attention Localization in Conversations](https://mlsanity.com/paper/2303.16024/) (2023)
- [AVS-Mamba: Exploring Temporal and Multi-modal Mamba for Audio-Visual Segmentation](https://mlsanity.com/paper/2501.07810/) (2025)
- [Simulating the Real World: A Unified Survey of Multimodal Generative Models](https://mlsanity.com/paper/2503.04641/) (2025)
- [Dual Mean-Teacher: An Unbiased Semi-Supervised Framework for Audio-Visual Source Localization](https://mlsanity.com/paper/2403.03145/) (2024)
- [A Critical Assessment of Visual Sound Source Localization Models Including Negative Audio](https://mlsanity.com/paper/2410.01020/) (2024)
- [Cross Pseudo-Labeling for Semi-Supervised Audio-Visual Source Localization](https://mlsanity.com/paper/2403.03095/) (2024)
- [SaSR-Net: Source-Aware Semantic Representation Network for Enhancing Audio-Visual Question Answering](https://mlsanity.com/paper/2411.04933/) (2024)
- [STELLA: Continual Audio-Video Pre-training with Spatio-Temporal Localized Alignment](https://mlsanity.com/paper/2310.08204/) (2023)
- [Learning from Silence and Noise for Visual Sound Source Localization](https://mlsanity.com/paper/2508.21761/) (2025)
- [Acoustic Field Video for Multimodal Scene Understanding](https://mlsanity.com/paper/2601.17123/) (2026)

## Abstract (arXiv)

The task of audio-visual sound source localization has been well studied under constrained scenes, where the audio recordings are clean. However, in real-world scenarios, audios are usually contaminated by off-screen sound and background noise. They will interfere with the procedure of identifying desired sources and building visual-sound connections, making previous studies non-applicable. In this work, we propose the Interference Eraser (IEr) framework, which tackles the problem of audio-visual sound source localization in the wild. The key idea is to eliminate the interference by redefining and carving discriminative audio representations. Specifically, we observe that the previous practice of learning only a single audio representation is insufficient due to the additive nature of audio signals. We thus extend the audio representation with our Audio-Instance-Identifier module, which clearly distinguishes sounding instances when audio signals of different volumes are unevenly mixed. Then we erase the influence of the audible but off-screen sounds and the silent but visible objects by a Cross-modal Referrer module with cross-modality distillation. Quantitative and qualitative evaluations demonstrate that our proposed framework achieves superior results on sound localization tasks, especially under real-world scenarios. Code is available at https://github.com/alvinliu0/Visual-Sound-Localization-in-the-Wild.
