# Abstraction for Deep Reinforcement Learning

arXiv: https://arxiv.org/abs/2202.05839 · HTML: https://mlsanity.com/paper/2202.05839/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 89 references that are in the map.
- First posted on arXiv 10 Feb 2022.

## Builds on (most cited first, 30 of 37)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [A Simple Framework for Contrastive Learning of Visual Representations](https://mlsanity.com/paper/2002.05709/) (2020)
- [Representation Learning with Contrastive Predictive Coding](https://mlsanity.com/paper/1807.03748/) (2018)
- [Bootstrap your own latent: A new approach to self-supervised Learning](https://mlsanity.com/paper/2006.07733/) (2020)
- [Auto-Encoding Variational Bayes](https://mlsanity.com/paper/1312.6114/) (2013)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Object-Centric Learning with Slot Attention](https://mlsanity.com/paper/2006.15055/) (2020)
- [Recurrent World Models Facilitate Policy Evolution](https://mlsanity.com/paper/1809.01999/) (2018)
- [Hopfield Networks is All You Need](https://mlsanity.com/paper/2008.02217/) (2020)
- [MONet: Unsupervised Scene Decomposition and Representation](https://mlsanity.com/paper/1901.11390/) (2019)
- [Multi-Object Representation Learning with Iterative Variational Inference](https://mlsanity.com/paper/1903.00450/) (2019)
- [Dense Associative Memory for Pattern Recognition](https://mlsanity.com/paper/1606.01164/) (2016)
- [On the Binding Problem in Artificial Neural Networks](https://mlsanity.com/paper/2012.05208/) (2020)
- [GENESIS: Generative Scene Inference and Sampling with Object-Centric Latent Representations](https://mlsanity.com/paper/1907.13052/) (2019)
- [RAVEN: A Dataset for Relational and Analogical Visual rEasoNing](https://mlsanity.com/paper/1903.02741/) (2019)
- [Representation Learning via Invariant Causal Mechanisms](https://mlsanity.com/paper/2010.07922/) (2020)
- [Measuring abstract reasoning in neural networks](https://mlsanity.com/paper/1807.04225/) (2018)
- [DreamCoder: Growing generalizable, interpretable knowledge with wake-sleep Bayesian program learning](https://mlsanity.com/paper/2006.08381/) (2020)
- [A Survey of Reinforcement Learning Informed by Natural Language](https://mlsanity.com/paper/1906.03926/) (2019)
- [DARLA: Improving Zero-Shot Transfer in Reinforcement Learning](https://mlsanity.com/paper/1707.08475/) (2017)
- [Imagination-Augmented Agents for Deep Reinforcement Learning](https://mlsanity.com/paper/1707.06203/) (2017)
- [Abstraction and Analogy-Making in Artificial Intelligence](https://mlsanity.com/paper/2102.10717/) (2021)
- [Bootstrap Latent-Predictive Representations for Multitask Reinforcement Learning](https://mlsanity.com/paper/2004.14646/) (2020)
- [Building machines that adapt and compute like brains](https://mlsanity.com/paper/1711.04203/) (2017)
- [Coordination Among Neural Modules Through a Shared Global Workspace](https://mlsanity.com/paper/2103.01197/) (2021)
- [Learning with Latent Language](https://mlsanity.com/paper/1711.00482/) (2017)
- [Temporal Difference Variational Auto-Encoder](https://mlsanity.com/paper/1806.03107/) (2018)
- [Towards Deep Symbolic Reinforcement Learning](https://mlsanity.com/paper/1609.05518/) (2016)
- [Investigating Human Priors for Playing Video Games](https://mlsanity.com/paper/1802.10217/) (2018)

## Built on by (most cited first, 19 of 19)

- [Talking About Large Language Models](https://mlsanity.com/paper/2212.03551/) (2022)
- [Generalizing Goal-Conditioned Reinforcement Learning with Variational Causal Reasoning](https://mlsanity.com/paper/2207.09081/) (2022)
- [Emergent Bartering Behaviour in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2205.06760/) (2022)
- [A Definition of Open-Ended Learning Problems for Goal-Conditioned Agents](https://mlsanity.com/paper/2311.00344/) (2023)
- [Language and Culture Internalisation for Human-Like Autotelic AI](https://mlsanity.com/paper/2206.01134/) (2022)
- [Schema-learning and rebinding as mechanisms of in-context learning and emergence](https://mlsanity.com/paper/2307.01201/) (2023)
- [Reactive Exploration to Cope with Non-Stationarity in Lifelong Reinforcement Learning](https://mlsanity.com/paper/2207.05742/) (2022)
- [A Rubric for Human-like Agents and NeuroAI](https://mlsanity.com/paper/2212.04401/) (2022)
- [Multi Time Scale World Models](https://mlsanity.com/paper/2310.18534/) (2023)
- [Graph schemas as abstractions for transfer learning, inference, and planning](https://mlsanity.com/paper/2302.07350/) (2023)
- [Language Models Understand Us, Poorly](https://mlsanity.com/paper/2210.10684/) (2022)
- [Overcoming classic challenges for artificial neural networks by providing incentives and practice](https://mlsanity.com/paper/2410.10596/) (2024)
- [Strategy Extraction in Single-Agent Games](https://mlsanity.com/paper/2305.12623/) (2023)
- [Cooperative Multi-Agent Learning for Navigation via Structured State Abstraction](https://mlsanity.com/paper/2306.11336/) (2023)
- [Learning World Models With Hierarchical Temporal Abstractions: A Probabilistic Perspective](https://mlsanity.com/paper/2404.16078/) (2024)
- [Causal prompting model-based offline reinforcement learning](https://mlsanity.com/paper/2406.01065/) (2024)
- [A Representationalist, Functionalist and Naturalistic Conception of Intelligence as a Foundation for AGI](https://mlsanity.com/paper/2503.07600/) (2025)
- [AIGenC: An AI generalisation model via creativity](https://mlsanity.com/paper/2205.09738/) (2022)
- [PlayTrain: An Efficient Reinforcement Learning Framework for LLM-Generated Adaptable JavaScript Games](https://mlsanity.com/paper/2609.09059/) (2026)

## Abstract (arXiv)

We characterise the problem of abstraction in the context of deep reinforcement learning. Various well established approaches to analogical reasoning and associative memory might be brought to bear on this issue, but they present difficulties because of the need for end-to-end differentiability. We review developments in AI and machine learning that could facilitate their adoption.
