# Uncovering Instabilities in Variational-Quantum Deep Q-Networks

arXiv: https://arxiv.org/abs/2202.05195 · HTML: https://mlsanity.com/paper/2202.05195/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Builds on 35 of its 79 references that are in the map.
- First posted on arXiv 10 Feb 2022.

## Builds on (most cited first, 30 of 35)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [A Simple Framework for Contrastive Learning of Visual Representations](https://mlsanity.com/paper/2002.05709/) (2020)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [End-to-End Training of Deep Visuomotor Policies](https://mlsanity.com/paper/1504.00702/) (2015)
- [Dueling Network Architectures for Deep Reinforcement Learning](https://mlsanity.com/paper/1511.06581/) (2015)
- [Deep Reinforcement Learning that Matters](https://mlsanity.com/paper/1709.06560/) (2017)
- [QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/1806.10293/) (2018)
- [Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm](https://mlsanity.com/paper/1712.01815/) (2017)
- [Learning Dexterous In-Hand Manipulation](https://mlsanity.com/paper/1808.00177/) (2018)
- [Barren plateaus in quantum neural network training landscapes](https://mlsanity.com/paper/1803.11173/) (2018)
- [The effect of data encoding on the expressive power of variational quantum machine learning models](https://mlsanity.com/paper/2008.08605/) (2020)
- [Agent57: Outperforming the Atari Human Benchmark](https://mlsanity.com/paper/2003.13350/) (2020)
- [Designing Neural Network Architectures using Reinforcement Learning](https://mlsanity.com/paper/1611.02167/) (2016)
- [Distributed Prioritized Experience Replay](https://mlsanity.com/paper/1803.00933/) (2018)
- [Never Give Up: Learning Directed Exploration Strategies](https://mlsanity.com/paper/2002.06038/) (2020)
- [On the Theory of Policy Gradient Methods: Optimality, Approximation, and Distribution Shift](https://mlsanity.com/paper/1908.00261/) (2019)
- [Deep Reinforcement Learning and the Deadly Triad](https://mlsanity.com/paper/1812.02648/) (2018)
- [Variational Quantum Circuits for Deep Reinforcement Learning](https://mlsanity.com/paper/1907.00397/) (2019)
- [An Emphatic Approach to the Problem of Off-policy Temporal-Difference Learning](https://mlsanity.com/paper/1503.04269/) (2015)
- [Layerwise learning for quantum neural networks](https://mlsanity.com/paper/2006.14904/) (2020)
- [Massively Parallel Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1507.04296/) (2015)
- [Reinforcement Learning with Quantum Variational Circuits](https://mlsanity.com/paper/2008.07524/) (2020)

## Built on by (most cited first, 14 of 14)

- [A Survey on Quantum Reinforcement Learning](https://mlsanity.com/paper/2211.03464/) (2022)
- [Quantum Policy Gradient Algorithm with Optimized Action Decoding](https://mlsanity.com/paper/2212.06663/) (2022)
- [Quantum Deep Reinforcement Learning for Robot Navigation Tasks](https://mlsanity.com/paper/2202.12180/) (2022)
- [Incremental Data-Uploading for Full-Quantum Classification](https://mlsanity.com/paper/2205.03057/) (2022)
- [A Primer on Quantum Machine Learning](https://mlsanity.com/paper/2511.15969/) (2025)
- [QADQN: Quantum Attention Deep Q-Network for Financial Market Prediction](https://mlsanity.com/paper/2408.03088/) (2024)
- [Quantum Natural Policy Gradients: Towards Sample-Efficient Reinforcement Learning](https://mlsanity.com/paper/2304.13571/) (2023)
- [Multi-Agent Quantum Reinforcement Learning using Evolutionary Optimization](https://mlsanity.com/paper/2311.05546/) (2023)
- [Model-based Offline Quantum Reinforcement Learning](https://mlsanity.com/paper/2404.10017/) (2024)
- [Guided-SPSA: Simultaneous Perturbation Stochastic Approximation assisted by the Parameter Shift Rule](https://mlsanity.com/paper/2404.15751/) (2024)
- [BCQQ: Batch-Constraint Quantum Q-Learning with Cyclic Data Re-uploading](https://mlsanity.com/paper/2305.00905/) (2023)
- [Quantum deep Q learning with distributed prioritized experience replay](https://mlsanity.com/paper/2304.09648/) (2023)
- [Hype or Heuristic? Quantum Reinforcement Learning for Join Order Optimisation](https://mlsanity.com/paper/2405.07770/) (2024)
- [Architectural Influence on Variational Quantum Circuits in Multi-Agent Reinforcement Learning: Evolutionary Strategies for Optimization](https://mlsanity.com/paper/2407.20739/) (2024)

## Abstract (arXiv)

Deep Reinforcement Learning (RL) has considerably advanced over the past decade. At the same time, state-of-the-art RL algorithms require a large computational budget in terms of training time to converge. Recent work has started to approach this problem through the lens of quantum computing, which promises theoretical speed-ups for several traditionally hard tasks. In this work, we examine a class of hybrid quantum-classical RL algorithms that we collectively refer to as variational quantum deep Q-networks (VQ-DQN). We show that VQ-DQN approaches are subject to instabilities that cause the learned policy to diverge, study the extent to which this afflicts reproduciblity of established results based on classical simulation, and perform systematic experiments to identify potential explanations for the observed instabilities. Additionally, and in contrast to most existing work on quantum reinforcement learning, we execute RL algorithms on an actual quantum processing unit (an IBM Quantum Device) and investigate differences in behaviour between simulated and physical quantum systems that suffer from implementation deficiencies. Our experiments show that, contrary to opposite claims in the literature, it cannot be conclusively decided if known quantum approaches, even if simulated without physical imperfections, can provide an advantage as compared to classical approaches. Finally, we provide a robust, universal and well-tested implementation of VQ-DQN as a reproducible testbed for future experiments.
