# Multi-Agent Path Finding with Prioritized Communication Learning

arXiv: https://arxiv.org/abs/2202.03634 · HTML: https://mlsanity.com/paper/2202.03634/

## Key facts

- Cited by 18 papers in the map (data through 14 Oct 2026).
- Builds on 14 of its 45 references that are in the map.
- First posted on arXiv 8 Feb 2022.

## Builds on (most cited first, 14 of 14)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Bootstrap your own latent: A new approach to self-supervised Learning](https://mlsanity.com/paper/2006.07733/) (2020)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [StarCraft II: A New Challenge for Reinforcement Learning](https://mlsanity.com/paper/1708.04782/) (2017)
- [Multi-Agent Pathfinding: Definitions, Variants, and Benchmarks](https://mlsanity.com/paper/1906.08291/) (2019)
- [Inequity aversion improves cooperation in intertemporal social dilemmas](https://mlsanity.com/paper/1803.08884/) (2018)
- [PRIMAL: Pathfinding via Reinforcement and Imitation Multi-Agent Learning](https://mlsanity.com/paper/1809.03531/) (2018)
- [Searching with Consistent Prioritization for Multi-Agent Path Finding](https://mlsanity.com/paper/1812.06356/) (2018)
- [On the Pitfalls of Measuring Emergent Communication](https://mlsanity.com/paper/1903.05168/) (2019)
- [PRIMAL2: Pathfinding via Reinforcement and Imitation Multi-Agent Learning -- Lifelong](https://mlsanity.com/paper/2010.08184/) (2020)
- [Prosocial learning agents solve generalized Stag Hunts better than selfish ones](https://mlsanity.com/paper/1709.02865/) (2017)
- [Distributed Heuristic Multi-Agent Path Finding with Communication](https://mlsanity.com/paper/2106.11365/) (2021)
- [Consequentialist conditional cooperation in social dilemmas with imperfect information](https://mlsanity.com/paper/1710.06975/) (2017)
- [MAPP: a Scalable Multi-Agent Path Planning Algorithm with Tractability and Completeness Guarantees](https://mlsanity.com/paper/1401.3905/) (2014)

## Built on by (most cited first, 18 of 18)

- [Scalable Multi-Agent Reinforcement Learning for Warehouse Logistics with Robotic and Human Co-Workers](https://mlsanity.com/paper/2212.11498/) (2022)
- [Learn to Follow: Decentralized Lifelong Multi-agent Pathfinding via Planning and Learning](https://mlsanity.com/paper/2310.01207/) (2023)
- [Distributed Reinforcement Learning for Robot Teams: A Review](https://mlsanity.com/paper/2204.03516/) (2022)
- [Decentralized Monte Carlo Tree Search for Partially Observable Multi-agent Pathfinding](https://mlsanity.com/paper/2312.15908/) (2023)
- [Work Smarter Not Harder: Simple Imitation Learning with CS-PIBT Outperforms Large Scale Imitation Learning for MAPF](https://mlsanity.com/paper/2409.14491/) (2024)
- [SRMT: Shared Memory for Multi-agent Lifelong Pathfinding](https://mlsanity.com/paper/2501.13200/) (2025)
- [Ensembling Prioritized Hybrid Policies for Multi-agent Pathfinding](https://mlsanity.com/paper/2403.07559/) (2024)
- [Deploying Ten Thousand Robots: Scalable Imitation Learning for Lifelong Multi-Agent Path Finding](https://mlsanity.com/paper/2410.21415/) (2024)
- [Learning Team-Based Navigation: A Review of Deep Reinforcement Learning Techniques for Multi-Agent Pathfinding](https://mlsanity.com/paper/2308.05893/) (2023)
- [SIGMA: Sheaf-Informed Geometric Multi-Agent Pathfinding](https://mlsanity.com/paper/2502.06440/) (2025)
- [MFC-EQ: Mean-Field Control with Envelope Q-Learning for Moving Decentralized Agents in Formation](https://mlsanity.com/paper/2410.12062/) (2024)
- [Optimizing Crowd-Aware Multi-Agent Path Finding through Local Communication with Graph Neural Networks](https://mlsanity.com/paper/2309.10275/) (2023)
- [Multi-Robot Reliable Navigation in Uncertain Topological Environments with Graph Attention Networks](https://mlsanity.com/paper/2411.16134/) (2024)
- [Multi-Agent Path Finding via Offline RL and LLM Collaboration](https://mlsanity.com/paper/2509.22130/) (2025)
- [Sequence Pathfinder for Multi-Agent Pickup and Delivery in the Warehouse](https://mlsanity.com/paper/2509.23778/) (2025)
- [PC2P: Multi-Agent Path Finding via Personalized-Enhanced Communication and Crowd Perception](https://mlsanity.com/paper/2601.03301/) (2026)
- [VORL-EXPLORE: A Hybrid Learning Planning Approach to Multi-Robot Exploration in Dynamic Environments](https://mlsanity.com/paper/2603.07973/) (2026)
- [Integrated Optimization of Automated Warehouse Operations and Last-Mile Transport for Differentiated On-Demand Delivery](https://mlsanity.com/paper/2609.19048/) (2026)

## Abstract (arXiv)

Multi-agent pathfinding (MAPF) has been widely used to solve large-scale real-world problems, e.g., automation warehouses. The learning-based, fully decentralized framework has been introduced to alleviate real-time problems and simultaneously pursue optimal planning policy. However, existing methods might generate significantly more vertex conflicts (or collisions), which lead to a low success rate or more makespan. In this paper, we propose a PrIoritized COmmunication learning method (PICO), which incorporates the textitimplicit planning priorities into the communication topology within the decentralized multi-agent reinforcement learning framework. Assembling with the classic coupled planners, the implicit priority learning module can be utilized to form the dynamic communication topology, which also builds an effective collision-avoiding mechanism. PICO performs significantly better in large-scale MAPF tasks in success rates and collision rates than state-of-the-art learning-based planners.
