# Soft Actor-Critic with Inhibitory Networks for Faster Retraining

arXiv: https://arxiv.org/abs/2202.02918 · HTML: https://mlsanity.com/paper/2202.02918/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 22 of its 59 references that are in the map.
- First posted on arXiv 7 Feb 2022.

## Builds on (most cited first, 22 of 22)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Progressive Neural Networks](https://mlsanity.com/paper/1606.04671/) (2016)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Reinforcement Learning with Deep Energy-Based Policies](https://mlsanity.com/paper/1702.08165/) (2017)
- [Data-Efficient Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1805.08296/) (2018)
- [The Option-Critic Architecture](https://mlsanity.com/paper/1609.05140/) (2016)
- [Policy Distillation](https://mlsanity.com/paper/1511.06295/) (2015)
- [FeUdal Networks for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1703.01161/) (2017)
- [Selective Experience Replay for Lifelong Learning](https://mlsanity.com/paper/1802.10269/) (2018)
- [Equivalence Between Policy Gradients and Soft Q-Learning](https://mlsanity.com/paper/1704.06440/) (2017)
- [Fast Task Inference with Variational Intrinsic Successor Features](https://mlsanity.com/paper/1906.05030/) (2019)
- [Learning to Utilize Shaping Rewards: A New Approach of Reward Shaping](https://mlsanity.com/paper/2011.02669/) (2020)
- [Model-Free Episodic Control](https://mlsanity.com/paper/1606.04460/) (2016)
- [Diversity-Driven Exploration Strategy for Deep Reinforcement Learning](https://mlsanity.com/paper/1802.04564/) (2018)
- [Episodic Memory Deep Q-Networks](https://mlsanity.com/paper/1805.07603/) (2018)
- [Learning to Compose Skills](https://mlsanity.com/paper/1711.11289/) (2017)
- [FORK: A Forward-Looking Actor For Model-Free Reinforcement Learning](https://mlsanity.com/paper/2010.01652/) (2020)
- [Effects of sparse rewards of different magnitudes in the speed of learning of model-based actor critic methods](https://mlsanity.com/paper/2001.06725/) (2020)

## Abstract (arXiv)

Reusing previously trained models is critical in deep reinforcement learning to speed up training of new agents. However, it is unclear how to acquire new skills when objectives and constraints are in conflict with previously learned skills. Moreover, when retraining, there is an intrinsic conflict between exploiting what has already been learned and exploring new skills. In soft actor-critic (SAC) methods, a temperature parameter can be dynamically adjusted to weight the action entropy and balance the explore × exploit trade-off. However, controlling a single coefficient can be challenging within the context of retraining, even more so when goals are contradictory. In this work, inspired by neuroscience research, we propose a novel approach using inhibitory networks to allow separate and adaptive state value evaluations, as well as distinct automatic entropy tuning. Ultimately, our approach allows for controlling inhibition to handle conflict between exploiting less risky, acquired behaviors and exploring novel ones to overcome more challenging tasks. We validate our method through experiments in OpenAI Gym environments.
