# Exploration with Multi-Sample Target Values for Distributional Reinforcement Learning

arXiv: https://arxiv.org/abs/2202.02693 · HTML: https://mlsanity.com/paper/2202.02693/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 25 of its 32 references that are in the map.
- First posted on arXiv 6 Feb 2022.

## Builds on (most cited first, 25 of 25)

- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Dueling Network Architectures for Deep Reinforcement Learning](https://mlsanity.com/paper/1511.06581/) (2015)
- [A Distributional Perspective on Reinforcement Learning](https://mlsanity.com/paper/1707.06887/) (2017)
- [Reinforcement Learning with Deep Energy-Based Policies](https://mlsanity.com/paper/1702.08165/) (2017)
- [Deep Exploration via Bootstrapped DQN](https://mlsanity.com/paper/1602.04621/) (2016)
- [Distributional Reinforcement Learning with Quantile Regression](https://mlsanity.com/paper/1710.10044/) (2017)
- [Implicit Quantile Networks for Distributional Reinforcement Learning](https://mlsanity.com/paper/1806.06923/) (2018)
- [Model-Ensemble Trust-Region Policy Optimization](https://mlsanity.com/paper/1802.10592/) (2018)
- [Controlling Overestimation Bias with Truncated Mixture of Continuous Distributional Quantile Critics](https://mlsanity.com/paper/2005.04269/) (2020)
- [SUNRISE: A Simple Unified Framework for Ensemble Learning in Deep Reinforcement Learning](https://mlsanity.com/paper/2007.04938/) (2020)
- [Maxmin Q-learning: Controlling the Estimation Bias of Q-learning](https://mlsanity.com/paper/2002.06487/) (2020)
- [Better Exploration with Optimistic Actor-Critic](https://mlsanity.com/paper/1910.12807/) (2019)
- [Q-Prop: Sample-Efficient Policy Gradient with An Off-Policy Critic](https://mlsanity.com/paper/1611.02247/) (2016)
- [Latent Space Policies for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1804.02808/) (2018)
- [Improving Exploration in Soft-Actor-Critic with Normalizing Flows Policies](https://mlsanity.com/paper/1906.02771/) (2019)
- [Learning Self-Imitating Diverse Policies](https://mlsanity.com/paper/1805.10309/) (2018)
- [Efficient exploration with Double Uncertain Value Networks](https://mlsanity.com/paper/1711.10789/) (2017)
- [Implicit Distributional Reinforcement Learning](https://mlsanity.com/paper/2007.06159/) (2020)
- [Exploration by Distributional Reinforcement Learning](https://mlsanity.com/paper/1805.01907/) (2018)

## Abstract (arXiv)

Distributional reinforcement learning (RL) aims to learn a value-network that predicts the full distribution of the returns for a given state, often modeled via a quantile-based critic. This approach has been successfully integrated into common RL methods for continuous control, giving rise to algorithms such as Distributional Soft Actor-Critic (DSAC). In this paper, we introduce multi-sample target values (MTV) for distributional RL, as a principled replacement for single-sample target value estimation, as commonly employed in current practice. The improved distributional estimates further lend themselves to UCB-based exploration. These two ideas are combined to yield our distributional RL algorithm, E2DC (Extra Exploration with Distributional Critics). We evaluate our approach on a range of continuous control tasks and demonstrate state-of-the-art model-free performance on difficult tasks such as Humanoid control. We provide further insight into the method via visualization and analysis of the learned distributions and their evolution during training.
