# Meta-Reinforcement Learning with Self-Modifying Networks

arXiv: https://arxiv.org/abs/2202.02363 · HTML: https://mlsanity.com/paper/2202.02363/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 42 of its 89 references that are in the map.
- First posted on arXiv 4 Feb 2022.

## Builds on (most cited first, 30 of 42)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks](https://mlsanity.com/paper/1703.03400/) (2017)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [HyperNetworks](https://mlsanity.com/paper/1609.09106/) (2016)
- [End-to-End Training of Deep Visuomotor Policies](https://mlsanity.com/paper/1504.00702/) (2015)
- [RL2: Fast Reinforcement Learning via Slow Reinforcement Learning](https://mlsanity.com/paper/1611.02779/) (2016)
- [Leveraging Procedural Generation to Benchmark Reinforcement Learning](https://mlsanity.com/paper/1912.01588/) (2019)
- [Hopfield Networks is All You Need](https://mlsanity.com/paper/2008.02217/) (2020)
- [Efficient Off-Policy Meta-Reinforcement Learning via Probabilistic Context Variables](https://mlsanity.com/paper/1903.08254/) (2019)
- [Learning to reinforcement learn](https://mlsanity.com/paper/1611.05763/) (2016)
- [Memory Networks](https://mlsanity.com/paper/1410.3916/) (2014)
- [Meta Networks](https://mlsanity.com/paper/1703.00837/) (2017)
- [Human-level performance in first-person multiplayer games with population-based deep reinforcement learning](https://mlsanity.com/paper/1807.01281/) (2018)
- [Dense Associative Memory for Pattern Recognition](https://mlsanity.com/paper/1606.01164/) (2016)
- [One-Shot Visual Imitation Learning via Meta-Learning](https://mlsanity.com/paper/1709.04905/) (2017)
- [VariBAD: A Very Good Method for Bayes-Adaptive Deep RL via Meta-Learning](https://mlsanity.com/paper/1910.08348/) (2019)
- [Using Fast Weights to Attend to the Recent Past](https://mlsanity.com/paper/1610.06258/) (2016)
- [Meta-Gradient Reinforcement Learning](https://mlsanity.com/paper/1805.09801/) (2018)
- [Neural Episodic Control](https://mlsanity.com/paper/1703.01988/) (2017)
- [Meta-Reinforcement Learning of Structured Exploration Strategies](https://mlsanity.com/paper/1802.07245/) (2018)
- [Going Beyond Linear Transformers with Recurrent Fast Weight Programmers](https://mlsanity.com/paper/2106.06295/) (2021)
- [Evolved Policy Gradients](https://mlsanity.com/paper/1802.04821/) (2018)
- [AI-GAs: AI-generating algorithms, an alternate paradigm for producing general artificial intelligence](https://mlsanity.com/paper/1905.10985/) (2019)
- [Differentiable plasticity: training plastic neural networks with backpropagation](https://mlsanity.com/paper/1804.02464/) (2018)

## Built on by (most cited first, 4 of 4)

- [Learning to Act through Evolution of Neural Diversity in Random Neural Networks](https://mlsanity.com/paper/2305.15945/) (2023)
- [Bio-Inspired Plastic Neural Networks for Zero-Shot Out-of-Distribution Generalization in Complex Animal-Inspired Robots](https://mlsanity.com/paper/2503.12406/) (2025)
- [Metalearning-Informed Competence in Children: Implications for Responsible Brain-Inspired Artificial Intelligence](https://mlsanity.com/paper/2401.01001/) (2023)
- [Do Language Models Need Sleep? Offline Recurrence for Improved Online Inference](https://mlsanity.com/paper/2605.26099/) (2026)

## Abstract (arXiv)

Deep Reinforcement Learning has demonstrated the potential of neural networks tuned with gradient descent for solving complex tasks in well-delimited environments. However, these neural systems are slow learners producing specialized agents with no mechanism to continue learning beyond their training curriculum. On the contrary, biological synaptic plasticity is persistent and manifold, and has been hypothesized to play a key role in executive functions such as working memory and cognitive flexibility, potentially supporting more efficient and generic learning abilities. Inspired by this, we propose to build networks with dynamic weights, able to continually perform self-reflexive modification as a function of their current synaptic state and action-reward feedback, rather than a fixed network configuration. The resulting model, MetODS (for Meta-Optimized Dynamical Synapses) is a broadly applicable meta-reinforcement learning system able to learn efficient and powerful control rules in the agent policy space. A single layer with dynamic synapses can perform one-shot learning, generalizes navigation principles to unseen environments and manifests a strong ability to learn adaptive motor policies.
