# Video Violence Recognition and Localization Using a Semi-Supervised Hard Attention Model

arXiv: https://arxiv.org/abs/2202.02212 · HTML: https://mlsanity.com/paper/2202.02212/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 44 of its 93 references that are in the map.
- First posted on arXiv 4 Feb 2022.

## Builds on (most cited first, 30 of 44)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [ViViT: A Video Vision Transformer](https://mlsanity.com/paper/2103.15691/) (2021)
- [Spatial Transformer Networks](https://mlsanity.com/paper/1506.02025/) (2015)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [Two-Stream Convolutional Networks for Action Recognition in Videos](https://mlsanity.com/paper/1406.2199/) (2014)
- [Transformers in Vision: A Survey](https://mlsanity.com/paper/2101.01169/) (2021)
- [Dueling Network Architectures for Deep Reinforcement Learning](https://mlsanity.com/paper/1511.06581/) (2015)
- [Learning from Noisy Labels with Deep Neural Networks: A Survey](https://mlsanity.com/paper/2007.08199/) (2020)
- [MViTv2: Improved Multiscale Vision Transformers for Classification and Detection](https://mlsanity.com/paper/2112.01526/) (2021)
- [Convolutional Two-Stream Network Fusion for Video Action Recognition](https://mlsanity.com/paper/1604.06573/) (2016)
- [Video Action Transformer Network](https://mlsanity.com/paper/1812.02707/) (2018)
- [Harmonious Attention Network for Person Re-Identification](https://mlsanity.com/paper/1802.08122/) (2018)
- [Learning Spatio-Temporal Features with 3D Residual Networks for Action Recognition](https://mlsanity.com/paper/1708.07632/) (2017)
- [Spatio-Temporal LSTM with Trust Gates for 3D Human Action Recognition](https://mlsanity.com/paper/1607.07043/) (2016)
- [An End-to-End Spatio-Temporal Attention Model for Human Action Recognition from Skeleton Data](https://mlsanity.com/paper/1611.06067/) (2016)
- [2D/3D Pose Estimation and Action Recognition using Multitask Deep Learning](https://mlsanity.com/paper/1802.09232/) (2018)
- [Skeleton-Based Action Recognition with Multi-Stream Adaptive Graph Convolutional Networks](https://mlsanity.com/paper/1912.06971/) (2019)
- [A Short Note on the Kinetics-700-2020 Human Action Dataset](https://mlsanity.com/paper/2010.10864/) (2020)
- [Optical Flow Guided Feature: A Fast and Robust Motion Representation for Video Action Recognition](https://mlsanity.com/paper/1711.11152/) (2017)
- [Towards Interpretable Reinforcement Learning Using Attention Augmented Agents](https://mlsanity.com/paper/1906.02500/) (2019)
- [Spatial Temporal Transformer Network for Skeleton-based Action Recognition](https://mlsanity.com/paper/2012.06399/) (2020)
- [Appearance-and-Relation Networks for Video Classification](https://mlsanity.com/paper/1711.09125/) (2017)
- [Token Shift Transformer for Video Classification](https://mlsanity.com/paper/2108.02432/) (2021)
- [Action Recognition using Visual Attention](https://mlsanity.com/paper/1511.04119/) (2015)
- [Active Object Localization with Deep Reinforcement Learning](https://mlsanity.com/paper/1511.06015/) (2015)
- [On the Integration of Optical Flow and Action Recognition](https://mlsanity.com/paper/1712.08416/) (2017)
- [A Comparison of LSTM and BERT for Small Corpus](https://mlsanity.com/paper/2009.05451/) (2020)
- [RWF-2000: An Open Large Scale Video Database for Violence Detection](https://mlsanity.com/paper/1911.05913/) (2019)
- [Trear: Transformer-based RGB-D Egocentric Action Recognition](https://mlsanity.com/paper/2101.03904/) (2021)

## Built on by (most cited first, 6 of 6)

- [GQHAN: A Grover-inspired Quantum Hard Attention Network](https://mlsanity.com/paper/2401.14089/) (2024)
- [A Scalable and Generalized Deep Learning Framework for Anomaly Detection in Surveillance Videos](https://mlsanity.com/paper/2408.00792/) (2024)
- [Reinforcement Learning-based Mixture of Vision Transformers for Video Violence Recognition](https://mlsanity.com/paper/2310.03108/) (2023)
- [Short-Window Sliding Learning for Real-Time Violence Detection via LLM-based Auto-Labeling](https://mlsanity.com/paper/2511.10866/) (2025)
- [Interpretable Human Activity Recognition for Subtle Robbery Detection in Surveillance Videos](https://mlsanity.com/paper/2604.14329/) (2026)
- [Video-Based Sexual Harassment Detection Using Fine-Tuned Video Transformers](https://mlsanity.com/paper/2610.15354/) (2026)

## Abstract (arXiv)

The significant growth of surveillance camera networks necessitates scalable AI solutions to efficiently analyze the large amount of video data produced by these networks. As a typical analysis performed on surveillance footage, video violence detection has recently received considerable attention. The majority of research has focused on improving existing methods using supervised methods, with little, if any, attention to the semi-supervised learning approaches. In this study, a reinforcement learning model is introduced that can outperform existing models through a semi-supervised approach. The main novelty of the proposed method lies in the introduction of a semi-supervised hard attention mechanism. Using hard attention, the essential regions of videos are identified and separated from the non-informative parts of the data. A model's accuracy is improved by removing redundant data and focusing on useful visual information in a higher resolution. Implementing hard attention mechanisms using semi-supervised reinforcement learning algorithms eliminates the need for attention annotations in video violence datasets, thus making them readily applicable. The proposed model utilizes a pre-trained I3D backbone to accelerate and stabilize the training process. The proposed model achieved state-of-the-art accuracy of 90.4% and 98.7% on RWF and Hockey datasets, respectively.
