# Distortion Audio Effects: Learning How to Recover the Clean Signal

arXiv: https://arxiv.org/abs/2202.01664 · HTML: https://mlsanity.com/paper/2202.01664/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 15 of its 42 references that are in the map.
- First posted on arXiv 3 Feb 2022.

## Builds on (most cited first, 15 of 15)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [CNN Architectures for Large-Scale Audio Classification](https://mlsanity.com/paper/1609.09430/) (2016)
- [SDR - half-baked or well done?](https://mlsanity.com/paper/1811.02508/) (2018)
- [Wave-U-Net: A Multi-Scale Neural Network for End-to-End Audio Source Separation](https://mlsanity.com/paper/1806.03185/) (2018)
- [Music Source Separation in the Waveform Domain](https://mlsanity.com/paper/1911.13254/) (2019)
- [Hybrid Spectrogram and Waveform Source Separation](https://mlsanity.com/paper/2111.03600/) (2021)
- [Music Demixing Challenge 2021](https://mlsanity.com/paper/2108.13559/) (2021)
- [Automatic multitrack mixing with a differentiable mixing console of neural audio effects](https://mlsanity.com/paper/2010.10291/) (2020)
- [A general-purpose deep learning approach to model time-varying audio effects](https://mlsanity.com/paper/1905.06148/) (2019)
- [A survey and an extensive evaluation of popular audio declipping methods](https://mlsanity.com/paper/2007.07663/) (2020)
- [Sparsity and cosparsity for audio declipping: a flexible non-convex approach](https://mlsanity.com/paper/1506.01830/) (2015)
- [Sparsity-based audio declipping methods: selected overview, new algorithms, and large-scale evaluation](https://mlsanity.com/paper/2005.10228/) (2020)
- [AMSS-Net: Audio Manipulation on User-Specified Sources with Textual Queries](https://mlsanity.com/paper/2104.13553/) (2021)
- [Image to Image Translation based on Convolutional Neural Network Approach for Speech Declipping](https://mlsanity.com/paper/1910.12116/) (2019)

## Built on by (most cited first, 4 of 4)

- [Automatic music mixing with deep learning and out-of-domain data](https://mlsanity.com/paper/2208.11428/) (2022)
- [SonicMaster: Towards Controllable All-in-One Music Restoration and Mastering](https://mlsanity.com/paper/2508.03448/) (2025)
- [GOAT: A Large Dataset of Paired Guitar Audio Recordings and Tablatures](https://mlsanity.com/paper/2509.22655/) (2025)
- [Music Restoration via Latent Operator Optimization and Diffusion Model Priors](https://mlsanity.com/paper/2608.01972/) (2026)

## Abstract (arXiv)

Given the recent advances in music source separation and automatic mixing, removing audio effects in music tracks is a meaningful step toward developing an automated remixing system. This paper focuses on removing distortion audio effects applied to guitar tracks in music production. We explore whether effect removal can be solved by neural networks designed for source separation and audio effect modeling. Our approach proves particularly effective for effects that mix the processed and clean signals. The models achieve better quality and significantly faster inference compared to state-of-the-art solutions based on sparse optimization. We demonstrate that the models are suitable not only for declipping but also for other types of distortion effects. By discussing the results, we stress the usefulness of multiple evaluation metrics to assess different aspects of reconstruction in distortion effect removal.
