# The slurk Interaction Server Framework: Better Data for Better Dialog Models

arXiv: https://arxiv.org/abs/2202.01155 · HTML: https://mlsanity.com/paper/2202.01155/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 10 of its 25 references that are in the map.
- First posted on arXiv 2 Feb 2022.

## Builds on (most cited first, 10 of 10)

- [CLEVR: A Diagnostic Dataset for Compositional Language and Elementary Visual Reasoning](https://mlsanity.com/paper/1612.06890/) (2016)
- [Hollywood in Homes: Crowdsourcing Data Collection for Activity Understanding](https://mlsanity.com/paper/1604.01753/) (2016)
- [Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2004.02857/) (2020)
- [Visual Dialog](https://mlsanity.com/paper/1611.08669/) (2016)
- [What makes a good conversation? How controllable attributes affect human judgments](https://mlsanity.com/paper/1902.08654/) (2019)
- [ParlAI: A Dialog Research Software Platform](https://mlsanity.com/paper/1705.06476/) (2017)
- [CraftAssist: A Framework for Dialogue-enabled Interactive Agents](https://mlsanity.com/paper/1907.08584/) (2019)
- [MeetUp! A Corpus of Joint Activity Dialogues in a Visual Environment](https://mlsanity.com/paper/1907.05084/) (2019)
- [A Corpus of Controlled Opinionated and Knowledgeable Movie Discussions for Training Neural Conversation Models](https://mlsanity.com/paper/2003.13342/) (2020)
- [CRWIZ: A Framework for Crowdsourcing Real-Time Wizard-of-Oz Dialogues](https://mlsanity.com/paper/2003.05995/) (2020)

## Built on by (most cited first, 7 of 7)

- [Clembench: Using Game Play to Evaluate Chat-Optimized Language Models as Conversational Agents](https://mlsanity.com/paper/2305.13455/) (2023)
- [Dialogue Games for Benchmarking Language Understanding: Motivation, Taxonomy, Strategy](https://mlsanity.com/paper/2304.07007/) (2023)
- [CoTEVer: Chain of Thought Prompting Annotation Toolkit for Explanation Verification](https://mlsanity.com/paper/2303.03628/) (2023)
- [A Dialogue Game for Eliciting Balanced Collaboration](https://mlsanity.com/paper/2406.08202/) (2024)
- [A Third Paradigm for LLM Evaluation: Dialogue Game-Based Evaluation using clembench](https://mlsanity.com/paper/2507.08491/) (2025)
- [Towards No-Code Programming of Cobots: Experiments with Code Synthesis by Large Code Models for Conversational Programming](https://mlsanity.com/paper/2409.11041/) (2024)
- [Collaborative Problem-Solving in an Optimization Game](https://mlsanity.com/paper/2505.15490/) (2025)

## Abstract (arXiv)

This paper presents the slurk software, a lightweight interaction server for setting up dialog data collections and running experiments. Slurk enables a multitude of settings including text-based, speech and video interaction between two or more humans or humans and bots, and a multimodal display area for presenting shared or private interactive context. The software is implemented in Python with an HTML and JS frontend that can easily be adapted to individual needs. It also provides a setup for pairing participants on common crowdworking platforms such as Amazon Mechanical Turk and some example bot scripts for common interaction scenarios.
