# A General, Evolution-Inspired Reward Function for Social Robotics

arXiv: https://arxiv.org/abs/2202.00617 · HTML: https://mlsanity.com/paper/2202.00617/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Social robot navigation, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 21 of its 49 references that are in the map.
- First posted on arXiv 1 Feb 2022.

## Placed in

- Offline RL and imitation learning from data / [Social robot navigation](https://mlsanity.com/offlinerl/social-robot-navigation/)

## Builds on (most cited first, 21 of 21)

- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understanding](https://mlsanity.com/paper/1905.04757/) (2019)
- [Robust Adversarial Reinforcement Learning](https://mlsanity.com/paper/1703.02702/) (2017)
- [Challenges in Representation Learning: A report on three machine learning contests](https://mlsanity.com/paper/1307.0414/) (2013)
- [Unsolved Problems in ML Safety](https://mlsanity.com/paper/2109.13916/) (2021)
- [RoboNet: Large-Scale Multi-Robot Learning](https://mlsanity.com/paper/1910.11215/) (2019)
- [Adversarial Policies: Attacking Deep Reinforcement Learning](https://mlsanity.com/paper/1905.10615/) (2019)
- [How to Train Your Robot with Deep Reinforcement Learning; Lessons We've Learned](https://mlsanity.com/paper/2102.02915/) (2021)
- [RoboTurk: A Crowdsourcing Platform for Robotic Skill Learning through Imitation](https://mlsanity.com/paper/1811.02790/) (2018)
- [End-to-End Robotic Reinforcement Learning without Reward Engineering](https://mlsanity.com/paper/1904.07854/) (2019)
- [Degenerate Feedback Loops in Recommender Systems](https://mlsanity.com/paper/1902.10730/) (2019)
- [CycleGAN, a Master of Steganography](https://mlsanity.com/paper/1712.02950/) (2017)
- [On the Importance of Hyperparameter Optimization for Model-based Reinforcement Learning](https://mlsanity.com/paper/2102.13651/) (2021)
- [Is Deep Reinforcement Learning Really Superhuman on Atari? Leveling the playing field](https://mlsanity.com/paper/1908.04683/) (2019)
- [AIR-Act2Act: Human-human interaction dataset for teaching non-verbal social behaviors to robots](https://mlsanity.com/paper/2009.02041/) (2020)
- [Robot gains Social Intelligence through Multimodal Deep Reinforcement Learning](https://mlsanity.com/paper/1702.07492/) (2017)
- [Multimodal Speech Emotion Recognition and Ambiguity Resolution](https://mlsanity.com/paper/1904.06022/) (2019)

## Abstract (arXiv)

The field of social robotics will likely need to depart from a paradigm of designed behaviours and imitation learning and adopt modern reinforcement learning (RL) methods to enable robots to interact fluidly and efficaciously with humans. In this paper, we present the Social Reward Function as a mechanism to provide (1) a real-time, dense reward function necessary for the deployment of RL agents in social robotics, and (2) a standardised objective metric for comparing the efficacy of different social robots. The Social Reward Function is designed to closely mimic those genetically endowed social perception capabilities of humans in an effort to provide a simple, stable and culture-agnostic reward function. Presently, datasets used in social robotics are either small or significantly out-of-domain with respect to social robotics. The use of the Social Reward Function will allow larger in-domain datasets to be collected close to the behaviour policy of social robots, which will allow both further improvements to reward functions and to the behaviour policies of social robots. We believe this will be the key enabler to developing efficacious social robots in the future.
