# Generalization in Cooperative Multi-Agent Systems

arXiv: https://arxiv.org/abs/2202.00104 · HTML: https://mlsanity.com/paper/2202.00104/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- Builds on 33 of its 59 references that are in the map.
- First posted on arXiv 31 Jan 2022.

## Builds on (most cited first, 30 of 33)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2004.13649/) (2020)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2003.08839/) (2020)
- [Deep Recurrent Q-Learning for Partially Observable MDPs](https://mlsanity.com/paper/1507.06527/) (2015)
- [Reinforcement Learning with Unsupervised Auxiliary Tasks](https://mlsanity.com/paper/1611.05397/) (2016)
- [Quantifying Generalization in Reinforcement Learning](https://mlsanity.com/paper/1812.02341/) (2018)
- [Successor Features for Transfer in Reinforcement Learning](https://mlsanity.com/paper/1606.05312/) (2016)
- [Is Independent Learning All You Need in the StarCraft Multi-Agent Challenge?](https://mlsanity.com/paper/2011.09533/) (2020)
- [Contextual Markov Decision Processes](https://mlsanity.com/paper/1502.02259/) (2015)
- [MAVEN: Multi-Agent Variational Exploration](https://mlsanity.com/paper/1910.07483/) (2019)
- [Open-Ended Learning Leads to Generally Capable Agents](https://mlsanity.com/paper/2107.12808/) (2021)
- [Is a Good Representation Sufficient for Sample Efficient Reinforcement Learning?](https://mlsanity.com/paper/1910.03016/) (2019)
- [RODE: Learning Roles to Decompose Multi-Agent Tasks](https://mlsanity.com/paper/2010.01523/) (2020)
- [Why Generalization in RL is Difficult: Epistemic POMDPs and Implicit Partial Observability](https://mlsanity.com/paper/2107.06277/) (2021)
- [Scalable Evaluation of Multi-Agent Reinforcement Learning with Melting Pot](https://mlsanity.com/paper/2107.06857/) (2021)
- [Transfer in Deep Reinforcement Learning Using Successor Features and Generalised Policy Improvement](https://mlsanity.com/paper/1901.10964/) (2019)
- [Automatic Data Augmentation for Generalization in Deep Reinforcement Learning](https://mlsanity.com/paper/2006.12862/) (2020)
- [Real World Games Look Like Spinning Tops](https://mlsanity.com/paper/2004.09468/) (2020)
- [Randomized Entity-wise Factorization for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.04222/) (2020)
- [Multi-Agent Actor-Critic with Hierarchical Graph Attention Network](https://mlsanity.com/paper/1909.12557/) (2019)
- [UneVEn: Universal Value Exploration for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2010.02974/) (2020)
- [Tesseract: Tensorised Actors for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2106.00136/) (2021)
- [Reasoning about Hypothetical Agent Behaviours and their Parameters](https://mlsanity.com/paper/1906.11064/) (2019)
- [Belief and Truth in Hypothesised Behaviours](https://mlsanity.com/paper/1507.07688/) (2015)
- [When Is Generalizable Reinforcement Learning Tractable?](https://mlsanity.com/paper/2101.00300/) (2021)

## Built on by (most cited first, 19 of 19)

- [SMACv2: An Improved Benchmark for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2212.07489/) (2022)
- [MAESTRO: Open-Ended Environment Design for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2303.03376/) (2023)
- [Cooperative Open-ended Learning Framework for Zero-shot Coordination](https://mlsanity.com/paper/2302.04831/) (2023)
- [Generative Multi-Agent Collaboration in Embodied AI: A Systematic Review](https://mlsanity.com/paper/2502.11518/) (2025)
- [Tackling Cooperative Incompatibility for Zero-Shot Human-AI Coordination](https://mlsanity.com/paper/2306.03034/) (2023)
- [Generalized Mission Planning for Heterogeneous Multi-Robot Teams via LLM-constructed Hierarchical Trees](https://mlsanity.com/paper/2501.16539/) (2025)
- [Interaction Pattern Disentangling for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2207.03902/) (2022)
- [Efficient Adaptation in Mixed-Motive Environments via Hierarchical Opponent Modeling and Planning](https://mlsanity.com/paper/2406.08002/) (2024)
- [Effects of Spectral Normalization in Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2212.05331/) (2022)
- [Learning Task Embeddings for Teamwork Adaptation in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2207.02249/) (2022)
- [Mix-ME: Quality-Diversity for Multi-Agent Learning](https://mlsanity.com/paper/2311.01829/) (2023)
- [RPM: Generalizable Behaviors for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2210.09646/) (2022)
- [marl-jax: Multi-Agent Reinforcement Leaning Framework](https://mlsanity.com/paper/2303.13808/) (2023)
- [HOLA-Drone: Hypergraphic Open-ended Learning for Zero-Shot Multi-Drone Cooperative Pursuit](https://mlsanity.com/paper/2409.08767/) (2024)
- [CORD: Generalizable Cooperation via Role Diversity](https://mlsanity.com/paper/2501.02221/) (2025)
- [Robust Agents in Open-Ended Worlds](https://mlsanity.com/paper/2512.08139/) (2025)
- [RACA: Relation-Aware Credit Assignment for Ad-Hoc Cooperation in Multi-Agent Deep Reinforcement Learning](https://mlsanity.com/paper/2206.01207/) (2022)
- [Generalization Across Observation Shifts in Reinforcement Learning](https://mlsanity.com/paper/2306.04595/) (2023)
- [Certifying cooperation: a novel approach to cooperative multi-agent task generation](https://mlsanity.com/paper/2609.06586/) (2026)

## Abstract (arXiv)

Collective intelligence is a fundamental trait shared by several species of living organisms. It has allowed them to thrive in the diverse environmental conditions that exist on our planet. From simple organisations in an ant colony to complex systems in human groups, collective intelligence is vital for solving complex survival tasks. As is commonly observed, such natural systems are flexible to changes in their structure. Specifically, they exhibit a high degree of generalization when the abilities or the total number of agents changes within a system. We term this phenomenon as Combinatorial Generalization (CG). CG is a highly desirable trait for autonomous systems as it can increase their utility and deployability across a wide range of applications. While recent works addressing specific aspects of CG have shown impressive results on complex domains, they provide no performance guarantees when generalizing towards novel situations. In this work, we shed light on the theoretical underpinnings of CG for cooperative multi-agent systems (MAS). Specifically, we study generalization bounds under a linear dependence of the underlying dynamics on the agent capabilities, which can be seen as a generalization of Successor Features to MAS. We then extend the results first for Lipschitz and then arbitrary dependence of rewards on team capabilities. Finally, empirical analysis on various domains using the framework of multi-agent reinforcement learning highlights important desiderata for multi-agent algorithms towards ensuring CG.
