# Learning Stationary Nash Equilibrium Policies in n-Player Stochastic Games with Independent Chains

arXiv: https://arxiv.org/abs/2201.12224 · HTML: https://mlsanity.com/paper/2201.12224/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 24 of its 60 references that are in the map.
- First posted on arXiv 28 Jan 2022.

## Builds on (most cited first, 24 of 24)

- [Convex optimization](https://mlsanity.com/paper/2106.01946/) (2021)
- [Introduction to Online Convex Optimization](https://mlsanity.com/paper/1909.05207/) (2019)
- [Convex Optimization: Algorithms and Complexity](https://mlsanity.com/paper/1405.4980/) (2014)
- [Multi-Agent Reinforcement Learning: A Selective Overview of Theories and Algorithms](https://mlsanity.com/paper/1911.10635/) (2019)
- [Independent Policy Gradient Methods for Competitive Reinforcement Learning](https://mlsanity.com/paper/2101.04233/) (2021)
- [Global Convergence of Multi-Agent Policy Gradient in Markov Potential Games](https://mlsanity.com/paper/2106.01969/) (2021)
- [Learning in games with continuous action sets and unknown payoff functions](https://mlsanity.com/paper/1608.07310/) (2016)
- [When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?](https://mlsanity.com/paper/2110.04184/) (2021)
- [Decentralized Q-Learning in Zero-sum Markov Games](https://mlsanity.com/paper/2106.02748/) (2021)
- [Efficiently Solving MDPs with Stochastic Mirror Descent](https://mlsanity.com/paper/2008.12776/) (2020)
- [Tight last-iterate convergence rates for no-regret learning in multi-player games](https://mlsanity.com/paper/2010.13724/) (2020)
- [A Primal-Dual Approach to Constrained Markov Decision Processes](https://mlsanity.com/paper/2101.10895/) (2021)
- [Bandit learning in concave N-person games](https://mlsanity.com/paper/1810.01925/) (2018)
- [Primal-Dual π Learning: Sample Complexity and Sublinear Run Time for Ergodic Markov Decision Problems](https://mlsanity.com/paper/1710.06100/) (2017)
- [Fictitious play in zero-sum stochastic games](https://mlsanity.com/paper/2010.04223/) (2020)
- [Learning in Nonzero-Sum Stochastic Games with Potentials](https://mlsanity.com/paper/2103.09284/) (2021)
- [Policy Gradient Methods Find the Nash Equilibrium in N-player General-sum Linear-quadratic Games](https://mlsanity.com/paper/2107.13090/) (2021)
- [Learning Parametric Closed-Loop Policies for Markov Potential Games](https://mlsanity.com/paper/1802.00899/) (2018)
- [Reinforcement Learning in Non-Stationary Discrete-Time Linear-Quadratic Mean-Field Games](https://mlsanity.com/paper/2009.04350/) (2020)
- [Unifying mirror descent and dual averaging](https://mlsanity.com/paper/1910.13742/) (2019)
- [Large Scale Markov Decision Processes with Changing Rewards](https://mlsanity.com/paper/1905.10649/) (2019)
- [Stochastic Games for Smart Grid Energy Management with Prospect Prosumers](https://mlsanity.com/paper/1610.02067/) (2016)
- [Continuous-time Discounted Mirror-Descent Dynamics in Monotone Concave Games](https://mlsanity.com/paper/1912.03460/) (2019)
- [Large Player games on Wireless Networks](https://mlsanity.com/paper/1710.08800/) (2017)

## Built on by (most cited first, 7 of 7)

- [Fully Decentralized Cooperative Multi-Agent Reinforcement Learning: A Survey](https://mlsanity.com/paper/2401.04934/) (2024)
- [Slowly Changing Adversarial Bandit Algorithms are Efficient for Discounted MDPs](https://mlsanity.com/paper/2205.09056/) (2022)
- [Scalable and Independent Learning of Nash Equilibrium Policies in n-Player Stochastic Games with Unknown Independent Chains](https://mlsanity.com/paper/2312.01587/) (2023)
- [Independent Learning of Nash Equilibria in Partially Observable Markov Potential Games with Decoupled Dynamics](https://mlsanity.com/paper/2605.06377/) (2026)
- [A Payoff-Based Policy Gradient Method in Stochastic Games with Long-Run Average Payoffs](https://mlsanity.com/paper/2405.09811/) (2024)
- [Online Learning for Dynamic Vickrey-Clarke-Groves Mechanism in Unknown Environments](https://mlsanity.com/paper/2506.19038/) (2025)
- [Fully Online Decentralized Learning in Stochastic Games with Unknown Independent Chains](https://mlsanity.com/paper/2610.01181/) (2026)

## Abstract (arXiv)

We consider a subclass of n-player stochastic games, in which players have their own internal state/action spaces while they are coupled through their payoff functions. It is assumed that players' internal chains are driven by independent transition probabilities. Moreover, players can receive only realizations of their payoffs, not the actual functions, and cannot observe each other's states/actions. For this class of games, we first show that finding a stationary Nash equilibrium (NE) policy without any assumption on the reward functions is interactable. However, for general reward functions, we develop polynomial-time learning algorithms based on dual averaging and dual mirror descent, which converge in terms of the averaged Nikaido-Isoda distance to the set of ε-NE policies almost surely or in expectation. In particular, under extra assumptions on the reward functions such as social concavity, we derive polynomial upper bounds on the number of iterates to achieve an ε-NE policy with high probability. Finally, we evaluate the effectiveness of the proposed algorithms in learning ε-NE policies using numerical experiments for energy management in smart grids.
