# From Psychological Curiosity to Artificial Curiosity: Curiosity-Driven Learning in Artificial Intelligence Tasks

arXiv: https://arxiv.org/abs/2201.08300 · HTML: https://mlsanity.com/paper/2201.08300/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 48 of its 155 references that are in the map.
- First posted on arXiv 20 Jan 2022.

## Builds on (most cited first, 30 of 48)

- [Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks](https://mlsanity.com/paper/1703.03400/) (2017)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Variational Inference with Normalizing Flows](https://mlsanity.com/paper/1505.05770/) (2015)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [Deep Variational Information Bottleneck](https://mlsanity.com/paper/1612.00410/) (2016)
- [Rainbow: Combining Improvements in Deep Reinforcement Learning](https://mlsanity.com/paper/1710.02298/) (2017)
- [CURL: Contrastive Unsupervised Representations for Reinforcement Learning](https://mlsanity.com/paper/2004.04136/) (2020)
- [Reinforcement Learning with Deep Energy-Based Policies](https://mlsanity.com/paper/1702.08165/) (2017)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2004.13649/) (2020)
- [Reinforcement Learning with Augmented Data](https://mlsanity.com/paper/2004.14990/) (2020)
- [Benchmarking Deep Reinforcement Learning for Continuous Control](https://mlsanity.com/paper/1604.06778/) (2016)
- [Planning to Explore via Self-Supervised World Models](https://mlsanity.com/paper/2005.05960/) (2020)
- [#Exploration: A Study of Count-Based Exploration for Deep Reinforcement Learning](https://mlsanity.com/paper/1611.04717/) (2016)
- [Large-Scale Study of Curiosity-Driven Learning](https://mlsanity.com/paper/1808.04355/) (2018)
- [Improving Sample Efficiency in Model-Free Reinforcement Learning from Images](https://mlsanity.com/paper/1910.01741/) (2019)
- [Self-Supervised Exploration via Disagreement](https://mlsanity.com/paper/1906.04161/) (2019)
- [Transfer Learning in Deep Reinforcement Learning: A Survey](https://mlsanity.com/paper/2009.07888/) (2020)
- [Count-Based Exploration with Neural Density Models](https://mlsanity.com/paper/1703.01310/) (2017)
- [Prioritized Level Replay](https://mlsanity.com/paper/2010.03934/) (2020)
- [Cost-Effective Active Learning for Deep Image Classification](https://mlsanity.com/paper/1701.03551/) (2017)
- [Incentivizing Exploration In Reinforcement Learning With Deep Predictive Models](https://mlsanity.com/paper/1507.00814/) (2015)
- [RIDE: Rewarding Impact-Driven Exploration for Procedurally-Generated Environments](https://mlsanity.com/paper/2002.12292/) (2020)
- [Episodic Curiosity through Reachability](https://mlsanity.com/paper/1810.02274/) (2018)
- [Collaborative Deep Learning for Recommender Systems](https://mlsanity.com/paper/1409.2944/) (2014)
- [Learning with AMIGo: Adversarially Motivated Intrinsic Goals](https://mlsanity.com/paper/2006.12122/) (2020)

## Built on by (most cited first, 6 of 6)

- [A Mixture of Surprises for Unsupervised Reinforcement Learning](https://mlsanity.com/paper/2210.06702/) (2022)
- [CCLF: A Contrastive-Curiosity-Driven Learning Framework for Sample-Efficient Reinforcement Learning](https://mlsanity.com/paper/2205.00943/) (2022)
- [CUDC: A Curiosity-Driven Unsupervised Data Collection Method with Adaptive Temporal Distances for Offline Reinforcement Learning](https://mlsanity.com/paper/2312.12191/) (2023)
- [Automating Creativity](https://mlsanity.com/paper/2405.06915/) (2024)
- [A Computational Model of Inclusive Pedagogy: From Understanding to Application](https://mlsanity.com/paper/2505.02853/) (2025)
- [A Vision Toward Energy-Efficient Domain-Specific Artificial Intelligence Models and Agents](https://mlsanity.com/paper/2510.22052/) (2025)

## Abstract (arXiv)

Psychological curiosity plays a significant role in human intelligence to enhance learning through exploration and information acquisition. In the Artificial Intelligence (AI) community, artificial curiosity provides a natural intrinsic motivation for efficient learning as inspired by human cognitive development; meanwhile, it can bridge the existing gap between AI research and practical application scenarios, such as overfitting, poor generalization, limited training samples, high computational cost, etc. As a result, curiosity-driven learning (CDL) has become increasingly popular, where agents are self-motivated to learn novel knowledge. In this paper, we first present a comprehensive review on the psychological study of curiosity and summarize a unified framework for quantifying curiosity as well as its arousal mechanism. Based on the psychological principle, we further survey the literature of existing CDL methods in the fields of Reinforcement Learning, Recommendation, and Classification, where both advantages and disadvantages as well as future work are discussed. As a result, this work provides fruitful insights for future CDL research and yield possible directions for further improvement.
