# A New Look at Dynamic Regret for Non-Stationary Stochastic Bandits

arXiv: https://arxiv.org/abs/2201.06532 · HTML: https://mlsanity.com/paper/2201.06532/

## Key facts

- Cited by 28 papers in the map (data through 14 Oct 2026).
- Builds on 5 of its 17 references that are in the map.
- First posted on arXiv 17 Jan 2022.

## Builds on (most cited first, 5 of 5)

- [Taming the Monster: A Fast and Simple Algorithm for Contextual Bandits](https://mlsanity.com/paper/1402.0555/) (2014)
- [Non-stationary Reinforcement Learning without Prior Knowledge: An Optimal Black-box Approach](https://mlsanity.com/paper/2102.05406/) (2021)
- [A New Algorithm for Non-stationary Contextual Bandits: Efficient, Optimal, and Parameter-free](https://mlsanity.com/paper/1902.00980/) (2019)
- [Nearly Optimal Adaptive Procedure with Change Detection for Piecewise-Stationary Bandit](https://mlsanity.com/paper/1802.03692/) (2018)
- [Tracking Most Significant Arm Switches in Bandits](https://mlsanity.com/paper/2112.13838/) (2021)

## Built on by (most cited first, 28 of 28)

- [Non-Stationary Bandit Learning via Predictive Sampling](https://mlsanity.com/paper/2205.01970/) (2022)
- [An Information-Theoretic Analysis of Nonstationary Bandit Learning](https://mlsanity.com/paper/2302.04452/) (2023)
- [Tracking Most Significant Shifts in Nonparametric Contextual Bandits](https://mlsanity.com/paper/2307.05341/) (2023)
- [A Definition of Non-Stationary Bandits](https://mlsanity.com/paper/2302.12202/) (2023)
- [Adaptive Experimentation in the Presence of Exogenous Nonstationary Variation](https://mlsanity.com/paper/2202.09036/) (2022)
- [Non-stationary Bandits and Meta-Learning with a Small Set of Optimal Arms](https://mlsanity.com/paper/2202.13001/) (2022)
- [ANACONDA: An Improved Dynamic Regret Algorithm for Adaptive Non-Stationary Dueling Bandits](https://mlsanity.com/paper/2210.14322/) (2022)
- [Event-Triggered Time-Varying Bayesian Optimization](https://mlsanity.com/paper/2208.10790/) (2022)
- [Near-Optimal Goal-Oriented Reinforcement Learning in Non-Stationary Environments](https://mlsanity.com/paper/2205.13044/) (2022)
- [When Can We Track Significant Preference Shifts in Dueling Bandits?](https://mlsanity.com/paper/2302.06595/) (2023)
- [Revisiting Weighted Strategy for Non-stationary Parametric Bandits and MDPs](https://mlsanity.com/paper/2601.01069/) (2026)
- [Reinforcement Learning in the Real World: A Survey of Statistical Challenges and Future Directions](https://mlsanity.com/paper/2601.15353/) (2026)
- [Adaptive Smooth Non-Stationary Bandits](https://mlsanity.com/paper/2407.08654/) (2024)
- [Non-Stationary Lipschitz Bandits](https://mlsanity.com/paper/2505.18871/) (2025)
- [Variance-Dependent Regret Bounds for Non-stationary Linear Bandits](https://mlsanity.com/paper/2403.10732/) (2024)
- [Non-Stationary Dueling Bandits Under a Weighted Borda Criterion](https://mlsanity.com/paper/2403.12950/) (2024)
- [MNL-Bandit in non-stationary environments](https://mlsanity.com/paper/2303.02504/) (2023)
- [Non-Stationary Contextual Bandit Learning via Neural Predictive Ensemble Sampling](https://mlsanity.com/paper/2310.07786/) (2023)
- [Detection Augmented Bandit Procedures for Piecewise Stationary MABs: A Modular Approach](https://mlsanity.com/paper/2501.01291/) (2025)
- [Tracking Most Significant Shifts in Infinite-Armed Bandits](https://mlsanity.com/paper/2502.00108/) (2025)
- [Finite-Horizon Quickest Change Detection Balancing Latency with False Alarm Probability](https://mlsanity.com/paper/2511.12803/) (2025)
- [Achieving Optimal Static and Dynamic Regret Simultaneously in Bandits with Deterministic Losses](https://mlsanity.com/paper/2602.07418/) (2026)
- [Catching a Moving Subspace: Low-Rank Bandits Beyond Stationarity](https://mlsanity.com/paper/2605.20269/) (2026)
- [Revisiting Weighted Strategy for Non-stationary Parametric Bandits](https://mlsanity.com/paper/2303.02691/) (2023)
- [Goal-oriented inference of environment from redundant observations](https://mlsanity.com/paper/2305.04432/) (2023)
- [Diminishing Exploration: A Minimalist Approach to Piecewise Stationary Multi-Armed Bandits](https://mlsanity.com/paper/2410.05734/) (2024)
- [Toward Optimal Switching Regret for Multi-Armed Bandits with Oblivious Adversary](https://mlsanity.com/paper/2609.13547/) (2026)
- [Future Information-Directed Sampling for Bayesian Nonstationary Bandits](https://mlsanity.com/paper/2609.33981/) (2026)

## Abstract (arXiv)

We study the non-stationary stochastic multi-armed bandit problem, where the reward statistics of each arm may change several times during the course of learning. The performance of a learning algorithm is evaluated in terms of their dynamic regret, which is defined as the difference between the expected cumulative reward of an agent choosing the optimal arm in every time step and the cumulative reward of the learning algorithm. One way to measure the hardness of such environments is to consider how many times the identity of the optimal arm can change. We propose a method that achieves, in K-armed bandit problems, a near-optimal widetilde O(√K N(S+1)) dynamic regret, where N is the time horizon of the problem and S is the number of times the identity of the optimal arm changes, without prior knowledge of S. Previous works for this problem obtain regret bounds that scale with the number of changes (or the amount of change) in the reward functions, which can be much larger, or assume prior knowledge of S to achieve similar bounds.
