# Egocentric Deep Multi-Channel Audio-Visual Active Speaker Localization

arXiv: https://arxiv.org/abs/2201.01928 · HTML: https://mlsanity.com/paper/2201.01928/

## Key facts

- Cited by 27 papers in the map (data through 14 Oct 2026).
- Builds on 21 of its 31 references that are in the map.
- First posted on arXiv 6 Jan 2022.

## Builds on (most cited first, 21 of 21)

- [VoxCeleb2: Deep Speaker Recognition](https://mlsanity.com/paper/1806.05622/) (2018)
- [Audio-Visual Scene Analysis with Self-Supervised Multisensory Features](https://mlsanity.com/paper/1804.03641/) (2018)
- [Deep Audio-Visual Speech Recognition](https://mlsanity.com/paper/1809.02108/) (2018)
- [EPIC-Fusion: Audio-Visual Temporal Binding for Egocentric Action Recognition](https://mlsanity.com/paper/1908.08498/) (2019)
- [Learning to Localize Sound Source in Visual Scenes](https://mlsanity.com/paper/1803.03849/) (2018)
- [Localizing Visual Sounds the Hard Way](https://mlsanity.com/paper/2104.02691/) (2021)
- [Audiovisual SlowFast Networks for Video Recognition](https://mlsanity.com/paper/2001.08740/) (2020)
- [Multiple Sound Sources Localization from Coarse to Fine](https://mlsanity.com/paper/2007.06355/) (2020)
- [Learning to Separate Object Sounds by Watching Unlabeled Video](https://mlsanity.com/paper/1804.01665/) (2018)
- [VisualVoice: Audio-Visual Speech Separation with Cross-Modal Consistency](https://mlsanity.com/paper/2101.03149/) (2021)
- [Is Someone Speaking? Exploring Long-term Temporal Features for Audio-visual Active Speaker Detection](https://mlsanity.com/paper/2107.06592/) (2021)
- [The Conversation: Deep Audio-Visual Speech Enhancement](https://mlsanity.com/paper/1804.04121/) (2018)
- [AVA-ActiveSpeaker: An Audio-Visual Dataset for Active Speaker Detection](https://mlsanity.com/paper/1901.01342/) (2019)
- [Spot the conversation: speaker diarisation in the wild](https://mlsanity.com/paper/2007.01216/) (2020)
- [Self-supervised Moving Vehicle Tracking with Stereo Sound](https://mlsanity.com/paper/1910.11760/) (2019)
- [A Survey of Sound Source Localization with Deep Learning Methods](https://mlsanity.com/paper/2109.03465/) (2021)
- [Telling Left from Right: Learning Spatial Correspondence of Sight and Sound](https://mlsanity.com/paper/2006.06175/) (2020)
- [The Right to Talk: An Audio-Visual Transformer Approach](https://mlsanity.com/paper/2108.03256/) (2021)
- [How to Design a Three-Stage Architecture for Audio-Visual Active Speaker Detection in the Wild](https://mlsanity.com/paper/2106.03932/) (2021)
- [EasyCom: An Augmented Reality Dataset to Support Algorithms for Easy Communication in Noisy Environments](https://mlsanity.com/paper/2107.04174/) (2021)
- [Direction of arrival estimation for multiple sound sources using convolutional recurrent neural network](https://mlsanity.com/paper/1710.10059/) (2017)

## Built on by (most cited first, 27 of 27)

- [An Outlook into the Future of Egocentric Vision](https://mlsanity.com/paper/2308.07123/) (2023)
- [Few-Shot Audio-Visual Learning of Environment Acoustics](https://mlsanity.com/paper/2206.04006/) (2022)
- [Novel-View Acoustic Synthesis](https://mlsanity.com/paper/2301.08730/) (2023)
- [SocialMind: LLM-based Proactive AR Social Assistive System with Human-like Perception for In-situ Live Interactions](https://mlsanity.com/paper/2412.04036/) (2024)
- [Measuring Acoustics with Collaborative Multiple Agents](https://mlsanity.com/paper/2310.05368/) (2023)
- [Action2Sound: Ambient-Aware Generation of Action Sounds from Egocentric Videos](https://mlsanity.com/paper/2406.09272/) (2024)
- [Listen to Look into the Future: Audio-Visual Egocentric Gaze Anticipation](https://mlsanity.com/paper/2305.03907/) (2023)
- [Multimodal Action Quality Assessment](https://mlsanity.com/paper/2402.09444/) (2024)
- [Challenges and Trends in Egocentric Vision: A Survey](https://mlsanity.com/paper/2503.15275/) (2025)
- [Egocentric Auditory Attention Localization in Conversations](https://mlsanity.com/paper/2303.16024/) (2023)
- [The Audio-Visual Conversational Graph: From an Egocentric-Exocentric Perspective](https://mlsanity.com/paper/2312.12870/) (2023)
- [Modeling and Driving Human Body Soundfields through Acoustic Primitives](https://mlsanity.com/paper/2407.13083/) (2024)
- [SoundingActions: Learning How Actions Sound from Narrated Egocentric Videos](https://mlsanity.com/paper/2404.05206/) (2024)
- [egoPPG: Heart Rate Estimation from Eye-Tracking Cameras in Egocentric Systems to Benefit Downstream Vision Tasks](https://mlsanity.com/paper/2502.20879/) (2025)
- [Chat2Map: Efficient Scene Mapping from Multi-Ego Conversations](https://mlsanity.com/paper/2301.02184/) (2023)
- [Learning Spatial Features from Audio-Visual Correspondence in Egocentric Videos](https://mlsanity.com/paper/2307.04760/) (2023)
- [Sounding Bodies: Modeling 3D Spatial Sound of Humans Using Body Pose and Audio](https://mlsanity.com/paper/2311.06285/) (2023)
- [Spherical World-Locking for Audio-Visual Localization in Egocentric Videos](https://mlsanity.com/paper/2408.05364/) (2024)
- [A Real-Time Active Speaker Detection System Integrating an Audio-Visual Signal with a Spatial Querying Mechanism](https://mlsanity.com/paper/2309.08295/) (2023)
- [EgoAdapt: Adaptive Multisensory Distillation and Policy Learning for Efficient Egocentric Perception](https://mlsanity.com/paper/2506.21080/) (2025)
- [SoundVista: Novel-View Ambient Sound Synthesis via Visual-Acoustic Binding](https://mlsanity.com/paper/2504.05576/) (2025)
- [Attention-Driven Multimodal Alignment for Long-term Action Quality Assessment](https://mlsanity.com/paper/2507.21945/) (2025)
- [Leveraging Visual Supervision for Array-based Active Speaker Detection and Localization](https://mlsanity.com/paper/2312.14021/) (2023)
- [Proactive Hearing Assistants that Isolate Egocentric Conversations](https://mlsanity.com/paper/2511.11473/) (2025)
- [Audio-Visual Talker Localization in Video for Spatial Sound Reproduction](https://mlsanity.com/paper/2406.00495/) (2024)
- [Talking to Me or Someone Else? Rethinking Talk-to-Me Detection in Egocentric Videos](https://mlsanity.com/paper/2609.14118/) (2026)
- [AI Smart Glasses for Wearable Intelligence: From Egocentric Sensing to Agentic Personalization](https://mlsanity.com/paper/2609.19793/) (2026)

## Abstract (arXiv)

Augmented reality devices have the potential to enhance human perception and enable other assistive functionalities in complex conversational environments. Effectively capturing the audio-visual context necessary for understanding these social interactions first requires detecting and localizing the voice activities of the device wearer and the surrounding people. These tasks are challenging due to their egocentric nature: the wearer's head motion may cause motion blur, surrounding people may appear in difficult viewing angles, and there may be occlusions, visual clutter, audio noise, and bad lighting. Under these conditions, previous state-of-the-art active speaker detection methods do not give satisfactory results. Instead, we tackle the problem from a new setting using both video and multi-channel microphone array audio. We propose a novel end-to-end deep learning approach that is able to give robust voice activity detection and localization results. In contrast to previous methods, our method localizes active speakers from all possible directions on the sphere, even outside the camera's field of view, while simultaneously detecting the device wearer's own voice activity. Our experiments show that the proposed method gives superior results, can run in real time, and is robust against noise and clutter.
