# SporeAgent: Reinforced Scene-level Plausibility for Object Pose Refinement

arXiv: https://arxiv.org/abs/2201.00239 · HTML: https://mlsanity.com/paper/2201.00239/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 23 of its 31 references that are in the map.
- First posted on arXiv 1 Jan 2022.

## Builds on (most cited first, 23 of 23)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [PoseCNN: A Convolutional Neural Network for 6D Object Pose Estimation in Cluttered Scenes](https://mlsanity.com/paper/1711.00199/) (2017)
- [Open3D: A Modern Library for 3D Data Processing](https://mlsanity.com/paper/1801.09847/) (2018)
- [DenseFusion: 6D Object Pose Estimation by Iterative Dense Fusion](https://mlsanity.com/paper/1901.04780/) (2019)
- [Deep Closest Point: Learning Representations for Point Cloud Registration](https://mlsanity.com/paper/1905.03304/) (2019)
- [CosyPose: Consistent multi-view multi-object 6D pose estimation](https://mlsanity.com/paper/2008.08465/) (2020)
- [DeepIM: Deep Iterative Matching for 6D Pose Estimation](https://mlsanity.com/paper/1804.00175/) (2018)
- [PointNetLK: Robust & Efficient Point Cloud Registration using PointNet](https://mlsanity.com/paper/1903.05711/) (2019)
- [Deep Global Registration](https://mlsanity.com/paper/2004.11540/) (2020)
- [BB8: A Scalable, Accurate, Robust to Partial Occlusion Method for Predicting the 3D Poses of Challenging Objects without Using Depth](https://mlsanity.com/paper/1703.10896/) (2017)
- [Real-Time Seamless Single Shot 6D Object Pose Prediction](https://mlsanity.com/paper/1711.08848/) (2017)
- [BOP Challenge 2020 on 6D Object Localization](https://mlsanity.com/paper/2009.07378/) (2020)
- [DPOD: 6D Pose Object Detector and Refiner](https://mlsanity.com/paper/1902.11020/) (2019)
- [RPM-Net: Robust Point Matching using Learned Features](https://mlsanity.com/paper/2003.13479/) (2020)
- [PoseRBPF: A Rao-Blackwellized Particle Filter for 6D Object Pose Tracking](https://mlsanity.com/paper/1905.09304/) (2019)
- [DeepGMR: Learning Latent Gaussian Mixture Models for Registration](https://mlsanity.com/paper/2008.09088/) (2020)
- [MoreFusion: Multi-object Reasoning for 6D Pose Estimation from Volumetric Fusion](https://mlsanity.com/paper/2004.04336/) (2020)
- [ReAgent: Point Cloud Registration using Imitation and Reinforcement Learning](https://mlsanity.com/paper/2103.15231/) (2021)
- [I Like to Move It: 6D Pose Estimation as an Action Decision Process](https://mlsanity.com/paper/2009.12678/) (2020)
- [PFRL: Pose-Free Reinforcement Learning for 6D Pose Estimation](https://mlsanity.com/paper/2102.12096/) (2021)
- [PoseAgent: Budget-Constrained 6D Object Pose Estimation via Reinforcement Learning](https://mlsanity.com/paper/1612.03779/) (2016)
- [Improving 6D Pose Estimation of Objects in Clutter via Physics-aware Monte Carlo Tree Search](https://mlsanity.com/paper/1710.08577/) (2017)

## Built on by (most cited first, 4 of 4)

- [Challenges for Monocular 6D Object Pose Estimation in Robotics](https://mlsanity.com/paper/2307.12172/) (2023)
- [Open Challenges for Monocular Single-shot 6D Object Pose Estimation](https://mlsanity.com/paper/2302.11827/) (2023)
- [Lucida: Parse, Generate, and Place for Composable Real-to-Sim Scene Modeling](https://mlsanity.com/paper/2608.30821/) (2026)
- [TrackAgent: 6D Object Tracking via Reinforcement Learning](https://mlsanity.com/paper/2307.15671/) (2023)

## Abstract (arXiv)

Observational noise, inaccurate segmentation and ambiguity due to symmetry and occlusion lead to inaccurate object pose estimates. While depth- and RGB-based pose refinement approaches increase the accuracy of the resulting pose estimates, they are susceptible to ambiguity in the observation as they consider visual alignment. We propose to leverage the fact that we often observe static, rigid scenes. Thus, the objects therein need to be under physically plausible poses. We show that considering plausibility reduces ambiguity and, in consequence, allows poses to be more accurately predicted in cluttered environments. To this end, we extend a recent RL-based registration approach towards iterative refinement of object poses. Experiments on the LINEMOD and YCB-VIDEO datasets demonstrate the state-of-the-art performance of our depth-based refinement approach.
