# SimSR: Simple Distance-based State Representation for Deep Reinforcement Learning

arXiv: https://arxiv.org/abs/2112.15303 · HTML: https://mlsanity.com/paper/2112.15303/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Builds on 28 of its 43 references that are in the map.
- First posted on arXiv 31 Dec 2021.

## Builds on (most cited first, 28 of 28)

- [Representation Learning with Contrastive Predictive Coding](https://mlsanity.com/paper/1807.03748/) (2018)
- [Momentum Contrast for Unsupervised Visual Representation Learning](https://mlsanity.com/paper/1911.05722/) (2019)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [Understanding Contrastive Representation Learning through Alignment and Uniformity on the Hypersphere](https://mlsanity.com/paper/2005.10242/) (2020)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [CURL: Contrastive Unsupervised Representations for Reinforcement Learning](https://mlsanity.com/paper/2004.04136/) (2020)
- [Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2004.13649/) (2020)
- [Learning Invariant Representations for Reinforcement Learning without Reconstruction](https://mlsanity.com/paper/2006.10742/) (2020)
- [Reinforcement Learning with Unsupervised Auxiliary Tasks](https://mlsanity.com/paper/1611.05397/) (2016)
- [Improving Sample Efficiency in Model-Free Reinforcement Learning from Images](https://mlsanity.com/paper/1910.01741/) (2019)
- [Decoupling Representation Learning from Reinforcement Learning](https://mlsanity.com/paper/2009.08319/) (2020)
- [NormFace: L2 Hypersphere Embedding for Face Verification](https://mlsanity.com/paper/1704.06369/) (2017)
- [Stochastic Latent Actor-Critic: Deep Reinforcement Learning with a Latent Variable Model](https://mlsanity.com/paper/1907.00953/) (2019)
- [DeepMDP: Learning Continuous Latent Space Models for Representation Learning](https://mlsanity.com/paper/1906.02736/) (2019)
- [Reinforcement Learning with Prototypical Representations](https://mlsanity.com/paper/2102.11271/) (2021)
- [Provably efficient RL with Rich Observations via Latent State Decoding](https://mlsanity.com/paper/1901.09018/) (2019)
- [Unsupervised State Representation Learning in Atari](https://mlsanity.com/paper/1906.08226/) (2019)
- [Scalable methods for computing state similarity in deterministic Markov Decision Processes](https://mlsanity.com/paper/1911.09291/) (2019)
- [Unsupervised Control Through Non-Parametric Discriminative Rewards](https://mlsanity.com/paper/1811.11359/) (2018)
- [Unsupervised Learning by Predicting Noise](https://mlsanity.com/paper/1704.05310/) (2017)
- [Loss is its own Reward: Self-Supervision for Reinforcement Learning](https://mlsanity.com/paper/1612.07307/) (2016)
- [Predictive Information Accelerates Learning in RL](https://mlsanity.com/paper/2007.12401/) (2020)
- [Learning Markov State Abstractions for Deep Reinforcement Learning](https://mlsanity.com/paper/2106.04379/) (2021)
- [MICo: Improved representations via sampling-based state similarity for Markov decision processes](https://mlsanity.com/paper/2106.08229/) (2021)
- [DRIBO: Robust Deep Reinforcement Learning via Multi-View Information Bottleneck](https://mlsanity.com/paper/2102.13268/) (2021)

## Built on by (most cited first, 14 of 14)

- [Towards General-Purpose Model-Free Reinforcement Learning](https://mlsanity.com/paper/2501.16142/) (2025)
- [Learning Latent Dynamic Robust Representations for World Models](https://mlsanity.com/paper/2405.06263/) (2024)
- [Hierarchical State Abstraction Based on Structural Information Principles](https://mlsanity.com/paper/2304.12000/) (2023)
- [Behavior Prior Representation learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2211.00863/) (2022)
- [Understanding and Addressing the Pitfalls of Bisimulation-based Representations in Offline Reinforcement Learning](https://mlsanity.com/paper/2310.17139/) (2023)
- [Reward-Aware Proto-Representations in Reinforcement Learning](https://mlsanity.com/paper/2505.16217/) (2025)
- [Sequential Action-Induced Invariant Representation for Reinforcement Learning](https://mlsanity.com/paper/2309.12628/) (2023)
- [State Chrono Representation for Enhancing Generalization in Reinforcement Learning](https://mlsanity.com/paper/2411.06174/) (2024)
- [Revisiting Bisimulation Metric for Robust Representations in Reinforcement Learning](https://mlsanity.com/paper/2507.18519/) (2025)
- [Learning Fused State Representations for Control from Multi-View Observations](https://mlsanity.com/paper/2502.01316/) (2025)
- [Wasserstein Auto-encoded MDPs: Formal Verification of Efficiently Distilled RL Policies with Many-sided Guarantees](https://mlsanity.com/paper/2303.12558/) (2023)
- [Towards Control-Centric Representations in Reinforcement Learning from Images](https://mlsanity.com/paper/2310.16655/) (2023)
- [Autonomous Learning From Success and Failure: Goal-Conditioned Supervised Learning with Negative Feedback](https://mlsanity.com/paper/2509.03206/) (2025)
- [PAMD: Structured Adaptive Distances for Bisimulation Representations in Visual Reinforcement Learning](https://mlsanity.com/paper/2607.18004/) (2026)

## Abstract (arXiv)

This work explores how to learn robust and generalizable state representation from image-based observations with deep reinforcement learning methods. Addressing the computational complexity, stringent assumptions and representation collapse challenges in existing work of bisimulation metric, we devise Simple State Representation (SimSR) operator. SimSR enables us to design a stochastic approximation method that can practically learn the mapping functions (encoders) from observations to latent representation space. In addition to the theoretical analysis and comparison with the existing work, we experimented and compared our work with recent state-of-the-art solutions in visual MuJoCo tasks. The results shows that our model generally achieves better performance and has better robustness and good generalization.
