# Towards Interactive Language Modeling

arXiv: https://arxiv.org/abs/2112.11911 · HTML: https://mlsanity.com/paper/2112.11911/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 19 of its 61 references that are in the map.
- First posted on arXiv 14 Dec 2021.

## Builds on (most cited first, 19 of 19)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [RoBERTa: A Robustly Optimized BERT Pretraining Approach](https://mlsanity.com/paper/1907.11692/) (2019)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [fairseq: A Fast, Extensible Toolkit for Sequence Modeling](https://mlsanity.com/paper/1904.01038/) (2019)
- [BLiMP: The Benchmark of Linguistic Minimal Pairs for English](https://mlsanity.com/paper/1912.00582/) (2019)
- [Analysing Mathematical Reasoning Abilities of Neural Models](https://mlsanity.com/paper/1904.01557/) (2019)
- [Compositionality decomposed: how do neural networks generalise?](https://mlsanity.com/paper/1908.08351/) (2019)
- [Stochastic Beams and Where to Find Them: The Gumbel-Top-k Trick for Sampling Sequences Without Replacement](https://mlsanity.com/paper/1903.06059/) (2019)
- [Teacher-Student Curriculum Learning](https://mlsanity.com/paper/1707.00183/) (2017)
- [Ranking Sentences for Extractive Summarization with Reinforcement Learning](https://mlsanity.com/paper/1802.08636/) (2018)
- [Lifelong Pretraining: Continually Adapting Language Models to Emerging Corpora](https://mlsanity.com/paper/2110.08534/) (2021)
- [BanditSum: Extractive Summarization as a Contextual Bandit](https://mlsanity.com/paper/1809.09672/) (2018)
- [Co-evolution of language and agents in referential games](https://mlsanity.com/paper/2001.03361/) (2020)
- [NeurIPS 2021 Competition IGLU: Interactive Grounded Language Understanding in a Collaborative Environment](https://mlsanity.com/paper/2110.06536/) (2021)
- [Can Transformers Jump Around Right in Natural Language? Assessing Performance Transfer from SCAN](https://mlsanity.com/paper/2107.01366/) (2021)
- [Internal and external pressures on language emergence: least effort, object constancy and frequency](https://mlsanity.com/paper/2004.03868/) (2020)
- [The Grammar of Emergent Languages](https://mlsanity.com/paper/2010.02069/) (2020)

## Built on by (most cited first, 4 of 4)

- [Evaluating Human-Language Model Interaction](https://mlsanity.com/paper/2212.09746/) (2022)
- [Babysit A Language Model From Scratch: Interactive Language Learning by Trials and Demonstrations](https://mlsanity.com/paper/2405.13828/) (2024)
- [Teacher Demonstrations in a BabyLM's Zone of Proximal Development for Contingent Multi-Turn Interaction](https://mlsanity.com/paper/2510.20411/) (2025)
- [Unsupervised Acquisition of Discrete Grammatical Categories](https://mlsanity.com/paper/2503.18702/) (2025)

## Abstract (arXiv)

Interaction between caregivers and children plays a critical role in human language acquisition and development. Given this observation, it is remarkable that explicit interaction plays little to no role in artificial language modeling -- which also targets the acquisition of human language, yet by artificial models. Moreover, an interactive approach to language modeling has the potential to make language models substantially more versatile and to considerably impact downstream applications. Motivated by these considerations, we pioneer the space of interactive language modeling. As a first contribution we present a road map in which we detail the steps that need to be taken towards interactive language modeling. We then lead by example and take the first steps on this road map, showing the initial feasibility of our approach. As such, this work aims to be the start of a larger research agenda on interactive language modeling.
