# Enhanced Frame and Event-Based Simulator and Event-Based Video Interpolation Network

arXiv: https://arxiv.org/abs/2112.09379 · HTML: https://mlsanity.com/paper/2112.09379/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 8 of its 17 references that are in the map.
- First posted on arXiv 17 Dec 2021.

## Builds on (most cited first, 8 of 8)

- [Event-based Vision: A Survey](https://mlsanity.com/paper/1904.08405/) (2019)
- [Super SloMo: High Quality Estimation of Multiple Intermediate Frames for Video Interpolation](https://mlsanity.com/paper/1712.00080/) (2017)
- [Learning Blind Video Temporal Consistency](https://mlsanity.com/paper/1808.00449/) (2018)
- [Events-to-Video: Bringing Modern Computer Vision to Event Cameras](https://mlsanity.com/paper/1904.08298/) (2019)
- [Video to Events: Recycling Video Datasets for Event Cameras](https://mlsanity.com/paper/1912.03095/) (2019)
- [TimeLens: Event-based Video Frame Interpolation](https://mlsanity.com/paper/2106.07286/) (2021)
- [Bringing a Blurry Frame Alive at High Frame-Rate with an Event Camera](https://mlsanity.com/paper/1811.10180/) (2018)
- [Differentiable Event Stream Simulator for Non-Rigid 3D Tracking](https://mlsanity.com/paper/2104.15139/) (2021)

## Built on by (most cited first, 1 of 1)

- [Real-time event simulation with frame-based cameras](https://mlsanity.com/paper/2209.04634/) (2022)

## Abstract (arXiv)

Fast neuromorphic event-based vision sensors (Dynamic Vision Sensor, DVS) can be combined with slower conventional frame-based sensors to enable higher-quality inter-frame interpolation than traditional methods relying on fixed motion approximations using e.g. optical flow. In this work we present a new, advanced event simulator that can produce realistic scenes recorded by a camera rig with an arbitrary number of sensors located at fixed offsets. It includes a new configurable frame-based image sensor model with realistic image quality reduction effects, and an extended DVS model with more accurate characteristics. We use our simulator to train a novel reconstruction model designed for end-to-end reconstruction of high-fps video. Unlike previously published methods, our method does not require the frame and DVS cameras to have the same optics, positions, or camera resolutions. It is also not limited to objects a fixed distance from the sensor. We show that data generated by our simulator can be used to train our new model, leading to reconstructed images on public datasets of equivalent or better quality than the state of the art. We also show our sensor generalizing to data recorded by real sensors.
