# Cooperative Multi-Agent Reinforcement Learning with Hypergraph Convolution

arXiv: https://arxiv.org/abs/2112.06771 · HTML: https://mlsanity.com/paper/2112.06771/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 27 of its 41 references that are in the map.
- First posted on arXiv 9 Dec 2021.

## Builds on (most cited first, 27 of 27)

- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Inductive Representation Learning on Large Graphs](https://mlsanity.com/paper/1706.02216/) (2017)
- [Convolutional Neural Networks on Graphs with Fast Localized Spectral Filtering](https://mlsanity.com/paper/1606.09375/) (2016)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [End-to-End Training of Deep Visuomotor Policies](https://mlsanity.com/paper/1504.00702/) (2015)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [Hypergraph Neural Networks](https://mlsanity.com/paper/1809.09401/) (2018)
- [Deep Recurrent Q-Learning for Partially Observable MDPs](https://mlsanity.com/paper/1507.06527/) (2015)
- [QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.05408/) (2019)
- [Learning Multiagent Communication with Backpropagation](https://mlsanity.com/paper/1605.07736/) (2016)
- [QPLEX: Duplex Dueling Multi-Agent Q-Learning](https://mlsanity.com/paper/2008.01062/) (2020)
- [Hypergraph Convolution and Hypergraph Attention](https://mlsanity.com/paper/1901.08150/) (2019)
- [Benchmarking Multi-Agent Deep Reinforcement Learning Algorithms in Cooperative Tasks](https://mlsanity.com/paper/2006.07869/) (2020)
- [Mean Field Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1802.05438/) (2018)
- [Multiagent Cooperation and Competition with Deep Reinforcement Learning](https://mlsanity.com/paper/1511.08779/) (2015)
- [Graph Convolutional Reinforcement Learning](https://mlsanity.com/paper/1810.09202/) (2018)
- [ROMA: Multi-Agent Reinforcement Learning with Emergent Roles](https://mlsanity.com/paper/2003.08039/) (2020)
- [RODE: Learning Roles to Decompose Multi-Agent Tasks](https://mlsanity.com/paper/2010.01523/) (2020)
- [Dealing with Non-Stationarity in Multi-Agent Deep Reinforcement Learning](https://mlsanity.com/paper/1906.04737/) (2019)
- [Multi-Agent Reinforcement Learning Based Resource Allocation for UAV Networks](https://mlsanity.com/paper/1810.10408/) (2018)
- [Graph Convolutional Value Decomposition in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2010.04740/) (2020)
- [Distributional Reinforcement Learning via Moment Matching](https://mlsanity.com/paper/2007.12354/) (2020)
- [MMD-MIX: Value Function Factorisation with Maximum Mean Discrepancy for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2106.11652/) (2021)
- [UW-MARL: Multi-Agent Reinforcement Learning for Underwater Adaptive Sampling using Autonomous Vehicles](https://mlsanity.com/paper/1911.04096/) (2019)

## Built on by (most cited first, 3 of 3)

- [Neural Algorithmic Reasoning for Hypergraphs with Looped Transformers](https://mlsanity.com/paper/2501.10688/) (2025)
- [Centralized Cooperative Exploration Policy for Continuous Control Tasks](https://mlsanity.com/paper/2301.02375/) (2023)
- [SDHN: Skewness-Driven Hypergraph Networks for Enhanced Localized Multi-Robot Coordination](https://mlsanity.com/paper/2504.06684/) (2025)

## Abstract (arXiv)

Recent years have witnessed the great success of multi-agent systems (MAS). Value decomposition, which decomposes joint action values into individual action values, has been an important work in MAS. However, many value decomposition methods ignore the coordination among different agents, leading to the notorious "lazy agents" problem. To enhance the coordination in MAS, this paper proposes HyperGraph CoNvolution MIX (HGCN-MIX), a method that incorporates hypergraph convolution with value decomposition. HGCN-MIX models agents as well as their relationships as a hypergraph, where agents are nodes and hyperedges among nodes indicate that the corresponding agents can coordinate to achieve larger rewards. Then, it trains a hypergraph that can capture the collaborative relationships among agents. Leveraging the learned hypergraph to consider how other agents' observations and actions affect their decisions, the agents in a MAS can better coordinate. We evaluate HGCN-MIX in the StarCraft II multi-agent challenge benchmark. The experimental results demonstrate that HGCN-MIX can train joint policies that outperform or achieve a similar level of performance as the current state-of-the-art techniques. We also observe that HGCN-MIX has an even more significant improvement of performance in the scenarios with a large amount of agents. Besides, we conduct additional analysis to emphasize that when the hypergraph learns more relationships, HGCN-MIX can train stronger joint policies.
