# Skeletal Graph Self-Attention: Embedding a Skeleton Inductive Bias into Sign Language Production

arXiv: https://arxiv.org/abs/2112.05277 · HTML: https://mlsanity.com/paper/2112.05277/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 41 of its 77 references that are in the map.
- First posted on arXiv 6 Dec 2021.

## Builds on (most cited first, 30 of 41)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Graph Attention Networks](https://mlsanity.com/paper/1710.10903/) (2017)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Neural Machine Translation by Jointly Learning to Align and Translate](https://mlsanity.com/paper/1409.0473/) (2014)
- [Graph Neural Networks: A Review of Methods and Applications](https://mlsanity.com/paper/1812.08434/) (2018)
- [Generating Long Sequences with Sparse Transformers](https://mlsanity.com/paper/1904.10509/) (2019)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1812.08008/) (2018)
- [Spectral Networks and Locally Connected Networks on Graphs](https://mlsanity.com/paper/1312.6203/) (2013)
- [Effective Approaches to Attention-based Neural Machine Translation](https://mlsanity.com/paper/1508.04025/) (2015)
- [A Generalization of Transformer Networks to Graphs](https://mlsanity.com/paper/2012.09699/) (2020)
- [Graph Transformer Networks](https://mlsanity.com/paper/1911.06455/) (2019)
- [Rethinking Graph Transformers with Spectral Attention](https://mlsanity.com/paper/2106.03893/) (2021)
- [Graph Convolutional Networks for Text Classification](https://mlsanity.com/paper/1809.05679/) (2018)
- [Generating Wikipedia by Summarizing Long Sequences](https://mlsanity.com/paper/1801.10198/) (2018)
- [Sign Language Transformers: Joint End-to-end Sign Language Recognition and Translation](https://mlsanity.com/paper/2003.13830/) (2020)
- [Learning Trajectory Dependencies for Human Motion Prediction](https://mlsanity.com/paper/1908.05436/) (2019)
- [Learning Deep Generative Models of Graphs](https://mlsanity.com/paper/1803.03324/) (2018)
- [Social-BiGAT: Multimodal Trajectory Forecasting using Bicycle-GAN and Graph Attention Networks](https://mlsanity.com/paper/1907.03395/) (2019)
- [Spatio-Temporal Graph Transformer Networks for Pedestrian Trajectory Prediction](https://mlsanity.com/paper/2005.08514/) (2020)
- [Learning Human-Object Interactions by Graph Parsing Neural Networks](https://mlsanity.com/paper/1808.07962/) (2018)
- [Text Generation from Knowledge Graphs with Graph Transformers](https://mlsanity.com/paper/1904.02342/) (2019)
- [Progressive Transformers for End-to-End Sign Language Production](https://mlsanity.com/paper/2004.14874/) (2020)
- [Skeleton Aware Multi-modal Sign Language Recognition](https://mlsanity.com/paper/2103.08833/) (2021)
- [TransMOT: Spatial-Temporal Graph Transformer for Multiple Object Tracking](https://mlsanity.com/paper/2104.00194/) (2021)
- [Relational Graph Attention Networks](https://mlsanity.com/paper/1904.05811/) (2019)
- [Session-based Social Recommendation via Dynamic Graph Attention Networks](https://mlsanity.com/paper/1902.09362/) (2019)
- [Multi-channel Transformers for Multi-articulatory Sign Language Translation](https://mlsanity.com/paper/2009.00299/) (2020)

## Built on by (most cited first, 11 of 11)

- [Signing at Scale: Learning to Co-Articulate Signs for Large-Scale Photo-Realistic Sign Language Production](https://mlsanity.com/paper/2203.15354/) (2022)
- [Sign Language Translation from Instructional Videos](https://mlsanity.com/paper/2304.06371/) (2023)
- [SignDiff: Diffusion Model for American Sign Language Production](https://mlsanity.com/paper/2308.16082/) (2023)
- [Sign-IDD: Iconicity Disentangled Diffusion for Sign Language Production](https://mlsanity.com/paper/2412.13609/) (2024)
- [Pose-Guided Fine-Grained Sign Language Video Generation](https://mlsanity.com/paper/2409.16709/) (2024)
- [SignX: Continuous Sign Recognition in Compact Pose-Rich Latent Space](https://mlsanity.com/paper/2504.16315/) (2025)
- [SignLLM: Sign Language Production Large Language Models](https://mlsanity.com/paper/2405.10718/) (2024)
- [The NGT200 Dataset: Geometric Multi-View Isolated Sign Recognition](https://mlsanity.com/paper/2409.15284/) (2024)
- [Topic Detection in Continuous Sign Language Videos](https://mlsanity.com/paper/2209.02402/) (2022)
- [Beyond Words: AuralLLM and SignMST-C for Sign Language Production and Bidirectional Accessibility](https://mlsanity.com/paper/2501.00765/) (2025)
- [Towards Skeletal and Signer Noise Reduction in Sign Language Production via Quaternion-Based Pose Encoding and Contrastive Learning](https://mlsanity.com/paper/2508.14574/) (2025)

## Abstract (arXiv)

Recent approaches to Sign Language Production (SLP) have adopted spoken language Neural Machine Translation (NMT) architectures, applied without sign-specific modifications. In addition, these works represent sign language as a sequence of skeleton pose vectors, projected to an abstract representation with no inherent skeletal structure. In this paper, we represent sign language sequences as a skeletal graph structure, with joints as nodes and both spatial and temporal connections as edges. To operate on this graphical structure, we propose Skeletal Graph Self-Attention (SGSA), a novel graphical attention layer that embeds a skeleton inductive bias into the SLP model. Retaining the skeletal feature representation throughout, we directly apply a spatio-temporal adjacency matrix into the self-attention formulation. This provides structure and context to each skeletal joint that is not possible when using a non-graphical abstract representation, enabling fluid and expressive sign language production. We evaluate our Skeletal Graph Self-Attention architecture on the challenging RWTH-PHOENIX-Weather-2014T(PHOENIX14T) dataset, achieving state-of-the-art back translation performance with an 8% and 7% improvement over competing methods for the dev and test sets.
