# Deep Visual Constraints: Neural Implicit Models for Manipulation Planning from Visual Input

arXiv: https://arxiv.org/abs/2112.04812 · HTML: https://mlsanity.com/paper/2112.04812/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 9 Dec 2021.

## Built on by (most cited first, 5 of 5)

- [SE(3)-Equivariant Relational Rearrangement with Neural Descriptor Fields](https://mlsanity.com/paper/2211.09786/) (2022)
- [LODE: Locally Conditioned Eikonal Implicit Scene Completion from Sparse LiDAR](https://mlsanity.com/paper/2302.14052/) (2023)
- [HACMan: Learning Hybrid Actor-Critic Maps for 6D Non-Prehensile Manipulation](https://mlsanity.com/paper/2305.03942/) (2023)
- [Shelving, Stacking, Hanging: Relational Pose Diffusion for Multi-modal Rearrangement](https://mlsanity.com/paper/2307.04751/) (2023)
- [Composable Part-Based Manipulation](https://mlsanity.com/paper/2405.05876/) (2024)

## Abstract (arXiv)

Manipulation planning is the problem of finding a sequence of robot configurations that involves interactions with objects in the scene, e.g., grasping and placing an object, or more general tool-use. To achieve such interactions, traditional approaches require hand-engineering of object representations and interaction constraints, which easily becomes tedious when complex objects/interactions are considered. Inspired by recent advances in 3D modeling, e.g. NeRF, we propose a method to represent objects as continuous functions upon which constraint features are defined and jointly trained. In particular, the proposed pixel-aligned representation is directly inferred from images with known camera geometry and naturally acts as a perception component in the whole manipulation pipeline, thereby enabling long-horizon planning only from visual input. Project page: https://sites.google.com/view/deep-visual-constraints
