# Audio-Visual Synchronisation in the wild

arXiv: https://arxiv.org/abs/2112.04432 · HTML: https://mlsanity.com/paper/2112.04432/

## Key facts

- Cited by 40 papers in the map (data through 14 Oct 2026).
- Builds on 52 of its 69 references that are in the map.
- First posted on arXiv 8 Dec 2021.

## Builds on (most cited first, 30 of 52)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Conformer: Convolution-augmented Transformer for Speech Recognition](https://mlsanity.com/paper/2005.08100/) (2020)
- [Transformer-XL: Attentive Language Models Beyond a Fixed-Length Context](https://mlsanity.com/paper/1901.02860/) (2019)
- [Is Space-Time Attention All You Need for Video Understanding?](https://mlsanity.com/paper/2102.05095/) (2021)
- [Perceiver: General Perception with Iterative Attention](https://mlsanity.com/paper/2103.03206/) (2021)
- [NetVLAD: CNN architecture for weakly supervised place recognition](https://mlsanity.com/paper/1511.07247/) (2015)
- [VoxCeleb: a large-scale speaker identification dataset](https://mlsanity.com/paper/1706.08612/) (2017)
- [VGGSound: A Large-scale Audio-Visual Dataset](https://mlsanity.com/paper/2004.14368/) (2020)
- [Attention Bottlenecks for Multimodal Fusion](https://mlsanity.com/paper/2107.00135/) (2021)
- [Audio-Visual Scene Analysis with Self-Supervised Multisensory Features](https://mlsanity.com/paper/1804.03641/) (2018)
- [Visual Transformers: Token-based Image Representation and Processing for Computer Vision](https://mlsanity.com/paper/2006.03677/) (2020)
- [Deep Audio-Visual Speech Recognition](https://mlsanity.com/paper/1809.02108/) (2018)
- [LRS3-TED: a large-scale dataset for visual speech recognition](https://mlsanity.com/paper/1809.00496/) (2018)
- [Self-Supervised Learning by Cross-Modal Audio-Video Clustering](https://mlsanity.com/paper/1911.12667/) (2019)
- [The Sound of Pixels](https://mlsanity.com/paper/1804.03160/) (2018)
- [Objects that Sound](https://mlsanity.com/paper/1712.06651/) (2017)
- [Cooperative Learning of Audio and Video Models from Self-Supervised Synchronization](https://mlsanity.com/paper/1807.00230/) (2018)
- [Lip Reading Sentences in the Wild](https://mlsanity.com/paper/1611.05358/) (2016)
- [Self-Supervised Learning of Audio-Visual Objects from Video](https://mlsanity.com/paper/2008.04237/) (2020)
- [Localizing Visual Sounds the Hard Way](https://mlsanity.com/paper/2104.02691/) (2021)
- [The Sound of Motions](https://mlsanity.com/paper/1904.05979/) (2019)
- [Audiovisual SlowFast Networks for Video Recognition](https://mlsanity.com/paper/2001.08740/) (2020)
- [Unified Multisensory Perception: Weakly-Supervised Audio-Visual Video Parsing](https://mlsanity.com/paper/2007.10558/) (2020)
- [Realistic Speech-Driven Facial Animation with GANs](https://mlsanity.com/paper/1906.06337/) (2019)
- [Efficient DETR: Improving End-to-End Object Detector with Dense Prior](https://mlsanity.com/paper/2104.01318/) (2021)
- [Multiple Sound Sources Localization from Coarse to Fine](https://mlsanity.com/paper/2007.06355/) (2020)
- [Learning to Separate Object Sounds by Watching Unlabeled Video](https://mlsanity.com/paper/1804.01665/) (2018)

## Built on by (most cited first, 30 of 40)

- [FoleyCrafter: Bring Silent Videos to Life with Lifelike and Synchronized Sounds](https://mlsanity.com/paper/2407.01494/) (2024)
- [Synchformer: Efficient Synchronization from Sparse Cues](https://mlsanity.com/paper/2401.16423/) (2024)
- [Self-Supervised Video Forensics by Audio-Visual Anomaly Detection](https://mlsanity.com/paper/2301.01767/) (2023)
- [Audio-Visual Segmentation with Semantics](https://mlsanity.com/paper/2301.13190/) (2023)
- [Video-Guided Foley Sound Generation with Multimodal Controls](https://mlsanity.com/paper/2411.17698/) (2024)
- [Learning to Dub Movies via Hierarchical Prosody Models](https://mlsanity.com/paper/2212.04054/) (2022)
- [Masked Generative Video-to-Audio Transformers with Enhanced Synchronicity](https://mlsanity.com/paper/2407.10387/) (2024)
- [Audio-visual Generalised Zero-shot Learning with Cross-modal Attention and Language](https://mlsanity.com/paper/2203.03598/) (2022)
- [Sparse in Space and Time: Audio-visual Synchronisation with Trainable Selectors](https://mlsanity.com/paper/2210.07055/) (2022)
- [SyncFusion: Multimodal Onset-synchronized Video-to-Audio Foley Synthesis](https://mlsanity.com/paper/2310.15247/) (2023)
- [VocaLiST: An Audio-Visual Synchronisation Model for Lips and Voices](https://mlsanity.com/paper/2204.02090/) (2022)
- [Images that Sound: Composing Images and Sounds on a Single Canvas](https://mlsanity.com/paper/2405.12221/) (2024)
- [VoViT: Low Latency Graph-based Audio-Visual Voice Separation Transformer](https://mlsanity.com/paper/2203.04099/) (2022)
- [Audio-driven Talking Face Generation with Stabilized Synchronization Loss](https://mlsanity.com/paper/2307.09368/) (2023)
- [PEAVS: Perceptual Evaluation of Audio-Visual Synchrony Grounded in Viewers' Opinion Scores](https://mlsanity.com/paper/2404.07336/) (2024)
- [Rethinking Audio-visual Synchronization for Active Speaker Detection](https://mlsanity.com/paper/2206.10421/) (2022)
- [Audio-Agent: Leveraging LLMs For Audio Generation, Editing and Composition](https://mlsanity.com/paper/2410.03335/) (2024)
- [Self-Supervised Audio-Visual Soundscape Stylization](https://mlsanity.com/paper/2409.14340/) (2024)
- [VGGSounder: Audio-Visual Evaluations for Foundation Models](https://mlsanity.com/paper/2508.08237/) (2025)
- [UniSync: A Unified Framework for Audio-Visual Synchronization](https://mlsanity.com/paper/2503.16357/) (2025)
- [YingSound: Video-Guided Sound Effects Generation with Multi-modal Chain-of-Thought Controls](https://mlsanity.com/paper/2412.09168/) (2024)
- [Exploring Phonetic Context-Aware Lip-Sync For Talking Face Generation](https://mlsanity.com/paper/2305.19556/) (2023)
- [Speech inpainting: Context-based speech synthesis guided by video](https://mlsanity.com/paper/2306.00489/) (2023)
- [GestSync: Determining who is speaking without a talking head](https://mlsanity.com/paper/2310.05304/) (2023)
- [ReelWave: Multi-Agentic Movie Sound Generation through Multimodal LLM Conversation](https://mlsanity.com/paper/2503.07217/) (2025)
- [Sounding that Object: Interactive Object-Aware Image to Audio Generation](https://mlsanity.com/paper/2506.04214/) (2025)
- [Multimodal Transformer Distillation for Audio-Visual Synchronization](https://mlsanity.com/paper/2210.15563/) (2022)
- [Laughing Matters: Introducing Laughing-Face Generation using Diffusion Models](https://mlsanity.com/paper/2305.08854/) (2023)
- [Interpretable Convolutional SyncNet](https://mlsanity.com/paper/2409.00971/) (2024)
- [SpA2V: Harnessing Spatial Auditory Cues for Audio-driven Spatially-aware Video Generation](https://mlsanity.com/paper/2508.00782/) (2025)

## Abstract (arXiv)

In this paper, we consider the problem of audio-visual synchronisation applied to videos `in-the-wild' (ie of general classes beyond speech). As a new task, we identify and curate a test set with high audio-visual correlation, namely VGG-Sound Sync. We compare a number of transformer-based architectural variants specifically designed to model audio and visual signals of arbitrary length, while significantly reducing memory requirements during training. We further conduct an in-depth analysis on the curated dataset and define an evaluation metric for open domain audio-visual synchronisation. We apply our method on standard lip reading speech benchmarks, LRS2 and LRS3, with ablations on various aspects. Finally, we set the first benchmark for general audio-visual synchronisation with over 160 diverse classes in the new VGG-Sound Sync video dataset. In all cases, our proposed model outperforms the previous state-of-the-art by a significant margin.
