# Automated Story Generation as Question-Answering

arXiv: https://arxiv.org/abs/2112.03808 · HTML: https://mlsanity.com/paper/2112.03808/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 37 references that are in the map.
- First posted on arXiv 7 Dec 2021.

## Builds on (most cited first, 16 of 16)

- [RoBERTa: A Robustly Optimized BERT Pretraining Approach](https://mlsanity.com/paper/1907.11692/) (2019)
- [BART: Denoising Sequence-to-Sequence Pre-training for Natural Language Generation, Translation, and Comprehension](https://mlsanity.com/paper/1910.13461/) (2019)
- [Hierarchical Neural Story Generation](https://mlsanity.com/paper/1805.04833/) (2018)
- [ELI5: Long Form Question Answering](https://mlsanity.com/paper/1907.09190/) (2019)
- [COMET: Commonsense Transformers for Automatic Knowledge Graph Construction](https://mlsanity.com/paper/1906.05317/) (2019)
- [Plan-And-Write: Towards Better Automatic Storytelling](https://mlsanity.com/paper/1811.05701/) (2018)
- [Strategies for Structuring Story Generation](https://mlsanity.com/paper/1902.01109/) (2019)
- [PlotMachines: Outline-Conditioned Generation with Dynamic Plot State Tracking](https://mlsanity.com/paper/2004.14967/) (2020)
- [Event Representations for Automated Story Generation with Deep Neural Nets](https://mlsanity.com/paper/1706.01331/) (2017)
- [Narrative Planning: Balancing Plot and Character](https://mlsanity.com/paper/1401.3841/) (2014)
- [Automated Storytelling via Causal, Commonsense Plot Ordering](https://mlsanity.com/paper/2009.00829/) (2020)
- [Story Realization: Expanding Plot Events into Sentences](https://mlsanity.com/paper/1909.03480/) (2019)
- [Inferring the Reader: Guiding Automated Story Generation with Commonsense Reasoning](https://mlsanity.com/paper/2105.01311/) (2021)
- [Paragraph-level Commonsense Transformers with Recurrent Memory](https://mlsanity.com/paper/2010.01486/) (2020)
- [DeepTingle](https://mlsanity.com/paper/1705.03557/) (2017)
- [Fabula Entropy Indexing: Objective Measures of Story Coherence](https://mlsanity.com/paper/2104.07472/) (2021)

## Built on by (most cited first, 3 of 3)

- [Ontologically Faithful Generation of Non-Player Character Dialogues](https://mlsanity.com/paper/2212.10618/) (2022)
- [rmC small IS2: A Simplified Commonsense Inference Evaluation for Story Prose](https://mlsanity.com/paper/2202.07880/) (2022)
- [IVIE: A Neuro-symbolic Approach to Incremental and Validated Generation of Interactive Fiction Worlds](https://mlsanity.com/paper/2606.13348/) (2026)

## Abstract (arXiv)

Neural language model-based approaches to automated story generation suffer from two important limitations. First, language model-based story generators generally do not work toward a given goal or ending. Second, they often lose coherence as the story gets longer. We propose a novel approach to automated story generation that treats the problem as one of generative question-answering. Our proposed story generation system starts with sentences encapsulating the final event of the story. The system then iteratively (1) analyzes the text describing the most recent event, (2) generates a question about "why" a character is doing the thing they are doing in the event, and then (3) attempts to generate another, preceding event that answers this question.
