# Scanpath Prediction on Information Visualisations

arXiv: https://arxiv.org/abs/2112.02340 · HTML: https://mlsanity.com/paper/2112.02340/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 90 references that are in the map.
- First posted on arXiv 4 Dec 2021.

## Builds on (most cited first, 16 of 16)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [TurkerGaze: Crowdsourcing Saliency with Webcam based Eye Tracking](https://mlsanity.com/paper/1504.06755/) (2015)
- [Predicting Human Eye Fixations via an LSTM-based Saliency Attentive Model](https://mlsanity.com/paper/1611.09571/) (2016)
- [Unified Image and Video Saliency Modeling](https://mlsanity.com/paper/2003.05477/) (2020)
- [Predicting Goal-directed Human Attention Using Inverse Reinforcement Learning](https://mlsanity.com/paper/2005.14310/) (2020)
- [PathGAN: Visual Scanpath Prediction with Generative Adversarial Networks](https://mlsanity.com/paper/1809.00567/) (2018)
- [Predicting Visual Importance Across Graphic Design Types](https://mlsanity.com/paper/2008.02912/) (2020)
- [SaltiNet: Scan-path Prediction on 360 Degree Images using Saliency Volumes](https://mlsanity.com/paper/1707.03123/) (2017)
- [Learning Visual Importance for Graphic Designs and Data Visualizations](https://mlsanity.com/paper/1708.02660/) (2017)
- [Understanding Visual Saliency in Mobile User Interfaces](https://mlsanity.com/paper/2101.09176/) (2021)
- [Saliency Prediction for Mobile User Interfaces](https://mlsanity.com/paper/1711.03726/) (2017)
- [Detecting Relevance during Decision-Making from Eye Movements for UI Adaptation](https://mlsanity.com/paper/2007.13090/) (2020)
- [FixaTons: A collection of Human Fixations Datasets and Metrics for Scanpath Similarity](https://mlsanity.com/paper/1802.02534/) (2018)
- [Wave Propagation of Visual Stimuli in Focus of Attention](https://mlsanity.com/paper/2006.11035/) (2020)
- [Task Matters When Scanning Data Visualizations](https://mlsanity.com/paper/2009.14465/) (2020)

## Built on by (most cited first, 5 of 5)

- [An End-to-End Review of Gaze Estimation and its Interactive Applications on Handheld Mobile Devices](https://mlsanity.com/paper/2307.00122/) (2023)
- [Few-shot Personalized Scanpath Prediction](https://mlsanity.com/paper/2504.05499/) (2025)
- [DiffGaze: A Diffusion Model for Continuous Gaze Sequence Generation on 360deg Images](https://mlsanity.com/paper/2403.17477/) (2024)
- [Tell Me Without Telling Me: Two-Way Prediction of Visualization Literacy and Visual Attention](https://mlsanity.com/paper/2508.03713/) (2025)
- [OpenVAM: Open-World Visual Attention Modeling with VLMs](https://mlsanity.com/paper/2609.31364/) (2026)

## Abstract (arXiv)

We propose Unified Model of Saliency and Scanpaths (UMSS) -- a model that learns to predict visual saliency and scanpaths (i.e. sequences of eye fixations) on information visualisations. Although scanpaths provide rich information about the importance of different visualisation elements during the visual exploration process, prior work has been limited to predicting aggregated attention statistics, such as visual saliency. We present in-depth analyses of gaze behaviour for different information visualisation elements (e.g. Title, Label, Data) on the popular MASSVIS dataset. We show that while, overall, gaze patterns are surprisingly consistent across visualisations and viewers, there are also structural differences in gaze dynamics for different elements. Informed by our analyses, UMSS first predicts multi-duration element-level saliency maps, then probabilistically samples scanpaths from them. Extensive experiments on MASSVIS show that our method consistently outperforms state-of-the-art methods with respect to several, widely used scanpath and saliency evaluation metrics. Our method achieves a relative improvement in sequence score of 11.5% for scanpath prediction, and a relative improvement in Pearson correlation coefficient of up to 23.6% for saliency prediction. These results are auspicious and point towards richer user models and simulations of visual attention on visualisations without the need for any eye tracking equipment.
