# Learning Spatial-Temporal Graphs for Active Speaker Detection

arXiv: https://arxiv.org/abs/2112.01479 · HTML: https://mlsanity.com/paper/2112.01479/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 23 of its 32 references that are in the map.
- First posted on arXiv 2 Dec 2021.

## Builds on (most cited first, 23 of 23)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shift](https://mlsanity.com/paper/1502.03167/) (2015)
- [Inductive Representation Learning on Large Graphs](https://mlsanity.com/paper/1706.02216/) (2017)
- [SGDR: Stochastic Gradient Descent with Warm Restarts](https://mlsanity.com/paper/1608.03983/) (2016)
- [Fast Graph Representation Learning with PyTorch Geometric](https://mlsanity.com/paper/1903.02428/) (2019)
- [Dynamic Graph CNN for Learning on Point Clouds](https://mlsanity.com/paper/1801.07829/) (2018)
- [Is Someone Speaking? Exploring Long-term Temporal Features for Audio-visual Active Speaker Detection](https://mlsanity.com/paper/2107.06592/) (2021)
- [EGO-TOPO: Environment Affordances from Egocentric Video](https://mlsanity.com/paper/2001.04583/) (2020)
- [AVA-ActiveSpeaker: An Audio-Visual Dataset for Active Speaker Detection](https://mlsanity.com/paper/1901.01342/) (2019)
- [A Structured Model For Action Detection](https://mlsanity.com/paper/1812.03544/) (2018)
- [Active Speakers in Context](https://mlsanity.com/paper/2005.09812/) (2020)
- [LoGAN: Latent Graph Co-Attention Network for Weakly-Supervised Video Moment Retrieval](https://mlsanity.com/paper/1909.13784/) (2019)
- [Unified Graph Structured Models for Video Understanding](https://mlsanity.com/paper/2103.15662/) (2021)
- [MAAS: Multi-modal Assignation for Active Speaker Detection](https://mlsanity.com/paper/2101.03682/) (2021)
- [Space-Time Crop & Attend: Improving Cross-modal Video Representation Learning](https://mlsanity.com/paper/2103.10211/) (2021)
- [How to Design a Three-Stage Architecture for Audio-Visual Active Speaker Detection in the Wild](https://mlsanity.com/paper/2106.03932/) (2021)
- [UniCon: Unified Context Network for Robust Active Speaker Detection](https://mlsanity.com/paper/2108.02607/) (2021)
- [Naver at ActivityNet Challenge 2019 -- Task B Active Speaker Detection (AVA)](https://mlsanity.com/paper/1906.10555/) (2019)
- [Cross-modal Supervision for Learning Active Speaker Detection in Video](https://mlsanity.com/paper/1603.08907/) (2016)
- [Dynamic Graph Representation Learning for Video Dialog via Multi-Modal Shuffled Transformers](https://mlsanity.com/paper/2007.03848/) (2020)
- [Dynamic Emotion Modeling with Learnable Graphs and Graph Inception Network](https://mlsanity.com/paper/2008.02661/) (2020)

## Built on by (most cited first, 4 of 4)

- [LASER: Lip Landmark Assisted Speaker Detection for Robustness](https://mlsanity.com/paper/2501.11899/) (2025)
- [Push-Pull: Characterizing the Adversarial Robustness for Audio-Visual Active Speaker Detection](https://mlsanity.com/paper/2210.00753/) (2022)
- [UniCon+: ICTCAS-UCAS Submission to the AVA-ActiveSpeaker Task at ActivityNet Challenge 2022](https://mlsanity.com/paper/2206.10861/) (2022)
- [C3ASD: Multi-Level Consistency-Driven Representation Learning for Robust Active Speaker Detection](https://mlsanity.com/paper/2607.03018/) (2026)

## Abstract (arXiv)

We address the problem of active speaker detection through a new framework, called SPELL, that learns long-range multimodal graphs to encode the inter-modal relationship between audio and visual data. We cast active speaker detection as a node classification task that is aware of longer-term dependencies. We first construct a graph from a video so that each node corresponds to one person. Nodes representing the same identity share edges between them within a defined temporal window. Nodes within the same video frame are also connected to encode inter-person interactions. Through extensive experiments on the Ava-ActiveSpeaker dataset, we demonstrate that learning graph-based representation, owing to its explicit spatial and temporal structure, significantly improves the overall performance. SPELL outperforms several relevant baselines and performs at par with state of the art models while requiring an order of magnitude lower computation cost.
