# Reward-Free Attacks in Multi-Agent Reinforcement Learning

arXiv: https://arxiv.org/abs/2112.00940 · HTML: https://mlsanity.com/paper/2112.00940/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 18 of its 28 references that are in the map.
- First posted on arXiv 2 Dec 2021.

## Builds on (most cited first, 18 of 18)

- [The Many Faces of Robustness: A Critical Analysis of Out-of-Distribution Generalization](https://mlsanity.com/paper/2006.16241/) (2020)
- [Concrete Problems in AI Safety](https://mlsanity.com/paper/1606.06565/) (2016)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [Robust Adversarial Reinforcement Learning](https://mlsanity.com/paper/1703.02702/) (2017)
- [Adversarial Attacks on Neural Network Policies](https://mlsanity.com/paper/1702.02284/) (2017)
- [Adversarial Policies: Attacking Deep Reinforcement Learning](https://mlsanity.com/paper/1905.10615/) (2019)
- [OpenSpiel: A Framework for Reinforcement Learning in Games](https://mlsanity.com/paper/1908.09453/) (2019)
- [Reward-Free Exploration for Reinforcement Learning](https://mlsanity.com/paper/2002.02794/) (2020)
- [Understanding the impact of entropy on policy optimization](https://mlsanity.com/paper/1811.11214/) (2018)
- [Adaptive Reward-Poisoning Attacks against Reinforcement Learning](https://mlsanity.com/paper/2003.12613/) (2020)
- [Real World Games Look Like Spinning Tops](https://mlsanity.com/paper/2004.09468/) (2020)
- [Risk Averse Robust Adversarial Reinforcement Learning](https://mlsanity.com/paper/1904.00511/) (2019)
- [Deceptive Reinforcement Learning Under Adversarial Manipulations on Cost Signals](https://mlsanity.com/paper/1906.10571/) (2019)
- [Avoiding Side Effects By Considering Future Tasks](https://mlsanity.com/paper/2010.07877/) (2020)
- [Non-Cooperative Inverse Reinforcement Learning](https://mlsanity.com/paper/1911.04220/) (2019)
- [Multiparty Dynamics and Failure Modes for Machine Learning and Artificial Intelligence](https://mlsanity.com/paper/1810.10862/) (2018)

## Built on by (most cited first, 3 of 3)

- [Assessing the Impact of Distribution Shift on Reinforcement Learning Performance](https://mlsanity.com/paper/2402.03590/) (2024)
- [Ad Hoc Teamwork in the Presence of Adversaries](https://mlsanity.com/paper/2208.05071/) (2022)
- [Red Teaming with Mind Reading: White-Box Adversarial Policies Against RL Agents](https://mlsanity.com/paper/2209.02167/) (2022)

## Abstract (arXiv)

We investigate how effective an attacker can be when it only learns from its victim's actions, without access to the victim's reward. In this work, we are motivated by the scenario where the attacker wants to behave strategically when the victim's motivations are unknown. We argue that one heuristic approach an attacker can use is to maximize the entropy of the victim's policy. The policy is generally not obfuscated, which implies it may be extracted simply by passively observing the victim. We provide such a strategy in the form of a reward-free exploration algorithm that maximizes the attacker's entropy during the exploration phase, and then maximizes the victim's empirical entropy during the planning phase. In our experiments, the victim agents are subverted through policy entropy maximization, implying an attacker might not need access to the victim's reward to succeed. Hence, reward-free attacks, which are based only on observing behavior, show the feasibility of an attacker to act strategically without knowledge of the victim's motives even if the victim's reward information is protected.
