# VoRTX: Volumetric 3D Reconstruction With Transformers for Voxelwise View Selection and Fusion

arXiv: https://arxiv.org/abs/2112.00236 · HTML: https://mlsanity.com/paper/2112.00236/

## Key facts

- Cited by 38 papers in the map (data through 14 Oct 2026).
- Builds on 35 of its 56 references that are in the map.
- First posted on arXiv 1 Dec 2021.

## Builds on (most cited first, 30 of 35)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [Dynamic Graph CNN for Learning on Point Clouds](https://mlsanity.com/paper/1801.07829/) (2018)
- [MnasNet: Platform-Aware Neural Architecture Search for Mobile](https://mlsanity.com/paper/1807.11626/) (2018)
- [Object-Centric Learning with Slot Attention](https://mlsanity.com/paper/2006.15055/) (2020)
- [PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization](https://mlsanity.com/paper/1905.05172/) (2019)
- [MVSNet: Depth Inference for Unstructured Multi-view Stereo](https://mlsanity.com/paper/1804.02505/) (2018)
- [Open3D: A Modern Library for 3D Data Processing](https://mlsanity.com/paper/1801.09847/) (2018)
- [Searching Efficient 3D Architectures with Sparse Point-Voxel Convolution](https://mlsanity.com/paper/2007.16100/) (2020)
- [DeepMVS: Learning Multi-view Stereopsis](https://mlsanity.com/paper/1804.00650/) (2018)
- [NeuralRecon: Real-Time Coherent 3D Reconstruction from Monocular Video](https://mlsanity.com/paper/2104.00681/) (2021)
- [Shape Completion using 3D-Encoder-Predictor CNNs and Shape Synthesis](https://mlsanity.com/paper/1612.00101/) (2016)
- [Atlas: End-to-End 3D Scene Reconstruction from Posed Images](https://mlsanity.com/paper/2003.10432/) (2020)
- [Pix2Vox: Context-aware 3D Reconstruction from Single and Multi-view Images](https://mlsanity.com/paper/1901.11153/) (2019)
- [Point-Based Multi-View Stereo Network](https://mlsanity.com/paper/1908.04422/) (2019)
- [SurfaceNet: An End-to-end 3D Neural Network for Multiview Stereopsis](https://mlsanity.com/paper/1708.01749/) (2017)
- [DPSNet: End-to-end Deep Plane Sweep Stereo](https://mlsanity.com/paper/1905.00538/) (2019)
- [Deep Sliding Shapes for Amodal 3D Object Detection in RGB-D Images](https://mlsanity.com/paper/1511.02300/) (2015)
- [TransformerFusion: Monocular RGB Scene Reconstruction using Transformers](https://mlsanity.com/paper/2107.02191/) (2021)
- [Fast-MVSNet: Sparse-to-Dense Multi-View Stereo With Learned Propagation and Gauss-Newton Refinement](https://mlsanity.com/paper/2003.13017/) (2020)
- [ScanComplete: Large-Scale Scene Completion and Semantic Segmentation for 3D Scans](https://mlsanity.com/paper/1712.10215/) (2017)
- [DeepVideoMVS: Multi-View Stereo on Video with Recurrent Spatio-Temporal Fusion](https://mlsanity.com/paper/2012.02177/) (2020)
- [MVDepthNet: Real-time Multiview Depth Estimation Neural Network](https://mlsanity.com/paper/1807.08563/) (2018)
- [Multi-view Depth Estimation using Epipolar Spatio-Temporal Networks](https://mlsanity.com/paper/2011.13118/) (2020)
- [Multi-View Stereo by Temporal Nonparametric Fusion](https://mlsanity.com/paper/1904.06397/) (2019)
- [Robust Attentional Aggregation of Deep Feature Sets for Multi-view 3D Reconstruction](https://mlsanity.com/paper/1808.00758/) (2018)

## Built on by (most cited first, 30 of 38)

- [Point-SLAM: Dense Neural Point Cloud-based SLAM](https://mlsanity.com/paper/2304.04278/) (2023)
- [Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting](https://mlsanity.com/paper/2312.10070/) (2023)
- [Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splats](https://mlsanity.com/paper/2410.12781/) (2024)
- [FreeSplat: Generalizable 3D Gaussian Splatting Towards Free-View Synthesis of Indoor Scenes](https://mlsanity.com/paper/2405.17958/) (2024)
- [SimpleRecon: 3D Reconstruction Without 3D Convolutions](https://mlsanity.com/paper/2208.14743/) (2022)
- [Fully Sparse 3D Occupancy Prediction](https://mlsanity.com/paper/2312.17118/) (2023)
- [GO-Surf: Neural Feature Grid Optimization for Fast, High-Fidelity RGB-D Surface Reconstruction](https://mlsanity.com/paper/2206.14735/) (2022)
- [NeO 360: Neural Fields for Sparse View Synthesis of Outdoor Scenes](https://mlsanity.com/paper/2308.12967/) (2023)
- [Loopy-SLAM: Dense Neural SLAM with Loop Closures](https://mlsanity.com/paper/2402.09944/) (2024)
- [MVSAnywhere: Zero-Shot Multi-View Stereo](https://mlsanity.com/paper/2503.22430/) (2025)
- [Learning-based Multi-View Stereo: A Survey](https://mlsanity.com/paper/2408.15235/) (2024)
- [MonoNeuralFusion: Online Monocular Neural 3D Reconstruction with Geometric Priors](https://mlsanity.com/paper/2209.15153/) (2022)
- [FineRecon: Depth-aware Feed-forward Network for Detailed 3D Reconstruction](https://mlsanity.com/paper/2304.01480/) (2023)
- [CVRecon: Rethinking 3D Geometric Feature Learning For Neural Reconstruction](https://mlsanity.com/paper/2304.14633/) (2023)
- [FreeSplat++: Generalizable 3D Gaussian Splatting for Efficient Indoor Scene Reconstruction](https://mlsanity.com/paper/2503.22986/) (2025)
- [DoubleTake: Geometry Guided Depth Estimation](https://mlsanity.com/paper/2406.18387/) (2024)
- [3D Former: Monocular Scene Reconstruction with 3D SDF Transformers](https://mlsanity.com/paper/2301.13510/) (2023)
- [VisFusion: Visibility-aware Online 3D Scene Reconstruction from Videos](https://mlsanity.com/paper/2304.10687/) (2023)
- [Incremental Dense Reconstruction from Monocular Video with Guided Sparse Feature Volume Fusion](https://mlsanity.com/paper/2305.14918/) (2023)
- [MonoSelfRecon: Purely Self-Supervised Explicit Generalizable 3D Reconstruction of Indoor Scenes from Monocular RGB Views](https://mlsanity.com/paper/2404.06753/) (2024)
- [NC-SDF: Enhancing Indoor Scene Reconstruction Using Neural SDFs with View-Dependent Normal Compensation](https://mlsanity.com/paper/2405.00340/) (2024)
- [GenRecon: Bridging Generative Priors for Multi-View 3D Scene Reconstruction](https://mlsanity.com/paper/2605.23888/) (2026)
- [SimpleMapping: Real-Time Visual-Inertial Dense Mapping with Deep Multi-View Stereo](https://mlsanity.com/paper/2306.08648/) (2023)
- [Range-Agnostic Multi-View Depth Estimation With Keyframe Selection](https://mlsanity.com/paper/2401.14401/) (2024)
- [Ray-Distance Volume Rendering for Neural Scene Reconstruction](https://mlsanity.com/paper/2408.15524/) (2024)
- [LivePose: Online 3D Reconstruction from Monocular Video with Dynamic Camera Poses](https://mlsanity.com/paper/2304.00054/) (2023)
- [Indoor Scene Reconstruction with Fine-Grained Details Using Hybrid Representation and Normal Prior Enhancement](https://mlsanity.com/paper/2309.07640/) (2023)
- [Depth on Demand: Streaming Dense Depth from a Low Frame Rate Active Sensor](https://mlsanity.com/paper/2409.08277/) (2024)
- [Cross-Dimensional Refined Learning for Real-Time 3D Visual Perception from Monocular Video](https://mlsanity.com/paper/2303.09248/) (2023)
- [A survey on deep learning approaches for data integration in autonomous driving system](https://mlsanity.com/paper/2306.11740/) (2023)

## Abstract (arXiv)

Recent volumetric 3D reconstruction methods can produce very accurate results, with plausible geometry even for unobserved surfaces. However, they face an undesirable trade-off when it comes to multi-view fusion. They can fuse all available view information by global averaging, thus losing fine detail, or they can heuristically cluster views for local fusion, thus restricting their ability to consider all views jointly. Our key insight is that greater detail can be retained without restricting view diversity by learning a view-fusion function conditioned on camera pose and image content. We propose to learn this multi-view fusion using a transformer. To this end, we introduce VoRTX, an end-to-end volumetric 3D reconstruction network using transformers for wide-baseline, multi-view feature fusion. Our model is occlusion-aware, leveraging the transformer architecture to predict an initial, projective scene geometry estimate. This estimate is used to avoid backprojecting image features through surfaces into occluded regions. We train our model on ScanNet and show that it produces better reconstructions than state-of-the-art methods. We also demonstrate generalization without any fine-tuning, outperforming the same state-of-the-art methods on two other datasets, TUM-RGBD and ICL-NUIM.
