# 3D Photo Stylization: Learning to Generate Stylized Novel Views from a Single Image

arXiv: https://arxiv.org/abs/2112.00169 · HTML: https://mlsanity.com/paper/2112.00169/

## Key facts

- Cited by 45 papers in the map (data through 14 Oct 2026).
- Builds on 47 of its 62 references that are in the map.
- First posted on arXiv 30 Nov 2021.

## Builds on (most cited first, 30 of 47)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shift](https://mlsanity.com/paper/1502.03167/) (2015)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [Dynamic Graph CNN for Learning on Point Clouds](https://mlsanity.com/paper/1801.07829/) (2018)
- [Arbitrary Style Transfer in Real-time with Adaptive Instance Normalization](https://mlsanity.com/paper/1703.06868/) (2017)
- [Vision Transformers for Dense Prediction](https://mlsanity.com/paper/2103.13413/) (2021)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfer](https://mlsanity.com/paper/1907.01341/) (2019)
- [KPConv: Flexible and Deformable Convolution for Point Clouds](https://mlsanity.com/paper/1904.08889/) (2019)
- [Image Inpainting for Irregular Holes Using Partial Convolutions](https://mlsanity.com/paper/1804.07723/) (2018)
- [A Neural Algorithm of Artistic Style](https://mlsanity.com/paper/1508.06576/) (2015)
- [PointRend: Image Segmentation as Rendering](https://mlsanity.com/paper/1912.08193/) (2019)
- [SynSin: End-to-end View Synthesis from a Single Image](https://mlsanity.com/paper/1912.08804/) (2019)
- [Universal Style Transfer via Feature Transforms](https://mlsanity.com/paper/1705.08086/) (2017)
- [A Learned Representation For Artistic Style](https://mlsanity.com/paper/1610.07629/) (2016)
- [Single-View View Synthesis with Multiplane Images](https://mlsanity.com/paper/2004.11364/) (2020)
- [Learning to Recover 3D Scene Shape from a Single Image](https://mlsanity.com/paper/2012.09365/) (2020)
- [3D Photography using Context-aware Layered Depth Inpainting](https://mlsanity.com/paper/2004.04727/) (2020)
- [Arbitrary Style Transfer with Style-Attentional Networks](https://mlsanity.com/paper/1812.02342/) (2018)
- [AdaAttN: Revisit Attention Mechanism in Arbitrary Neural Style Transfer](https://mlsanity.com/paper/2108.03647/) (2021)
- [Texture Networks: Feed-forward Synthesis of Textures and Stylized Images](https://mlsanity.com/paper/1603.03417/) (2016)
- [MINE: Towards Continuous Depth MPI with NeRF for Novel View Synthesis](https://mlsanity.com/paper/2103.14910/) (2021)
- [3D Ken Burns Effect from a Single Image](https://mlsanity.com/paper/1909.05483/) (2019)
- [Pointwise Convolutional Neural Networks](https://mlsanity.com/paper/1712.05245/) (2017)
- [Avatar-Net: Multi-scale Zero-shot Style Transfer by Feature Decoration](https://mlsanity.com/paper/1805.03857/) (2018)
- [Stylizing 3D Scene via Implicit Representation and HyperNetwork](https://mlsanity.com/paper/2105.13016/) (2021)

## Built on by (most cited first, 30 of 45)

- [NeuralLift-360: Lifting An In-the-wild 2D Photo to A 3D Object with 360deg Views](https://mlsanity.com/paper/2211.16431/) (2022)
- [ARF: Artistic Radiance Fields](https://mlsanity.com/paper/2206.06360/) (2022)
- [NeRF-Art: Text-Driven Neural Radiance Fields Stylization](https://mlsanity.com/paper/2212.08070/) (2022)
- [StyleRF: Zero-shot 3D Style Transfer of Neural Radiance Fields](https://mlsanity.com/paper/2303.10598/) (2023)
- [StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting](https://mlsanity.com/paper/2403.07807/) (2024)
- [Unified Implicit Neural Stylization](https://mlsanity.com/paper/2204.01943/) (2022)
- [Multimodal Image Synthesis and Editing: The Generative AI Era](https://mlsanity.com/paper/2112.13592/) (2021)
- [AesPA-Net: Aesthetic Pattern-Aware Style Transfer Networks](https://mlsanity.com/paper/2307.09724/) (2023)
- [HarmonyView: Harmonizing Consistency and Diversity in One-Image-to-3D](https://mlsanity.com/paper/2312.15980/) (2023)
- [Chat-Edit-3D: Interactive 3D Scene Editing via Text Prompts](https://mlsanity.com/paper/2407.06842/) (2024)
- [Geometry Transfer for Stylizing Radiance Fields](https://mlsanity.com/paper/2402.00863/) (2024)
- [Gaussian Splatting in Style](https://mlsanity.com/paper/2403.08498/) (2024)
- [Transforming Radiance Field with Lipschitz Network for Photorealistic 3D Scene Stylization](https://mlsanity.com/paper/2303.13232/) (2023)
- [Reference-based Controllable Scene Stylization with Gaussian Splatting](https://mlsanity.com/paper/2407.07220/) (2024)
- [Efficient-3DiM: Learning a Generalizable Single-image Novel-view Synthesizer in One Day](https://mlsanity.com/paper/2310.03015/) (2023)
- [Creative Birds: Self-Supervised Single-View 3D Style Transfer](https://mlsanity.com/paper/2307.14127/) (2023)
- [Editing 3D Scenes via Text Prompts without Retraining](https://mlsanity.com/paper/2309.04917/) (2023)
- [ARF-Plus: Controlling Perceptual Factors in Artistic Radiance Fields for 3D Scene Stylization](https://mlsanity.com/paper/2308.12452/) (2023)
- [StyleMe3D: Stylization with Disentangled Priors by Multiple Encoders on 3D Gaussians](https://mlsanity.com/paper/2504.15281/) (2025)
- [ConRF: Zero-shot Stylization of 3D Scenes with Conditioned Radiation Fields](https://mlsanity.com/paper/2402.01950/) (2024)
- [Freditor: High-Fidelity and Transferable NeRF Editing by Frequency Decomposition](https://mlsanity.com/paper/2404.02514/) (2024)
- [G-Style: Stylized Gaussian Splatting](https://mlsanity.com/paper/2408.15695/) (2024)
- [VaLID: Variable-Length Input Diffusion for Novel View Synthesis](https://mlsanity.com/paper/2312.08892/) (2023)
- [CMC: Few-shot Novel View Synthesis via Cross-view Multiplane Consistency](https://mlsanity.com/paper/2402.16407/) (2024)
- [Styl3R: Instant 3D Stylized Reconstruction for Arbitrary Scenes and Styles](https://mlsanity.com/paper/2505.21060/) (2025)
- [Multi-StyleGS: Stylizing Gaussian Splatting with Multiple Styles](https://mlsanity.com/paper/2506.06846/) (2025)
- [S2RF: Semantically Stylized Radiance Fields](https://mlsanity.com/paper/2309.01252/) (2023)
- [MuVieCAST: Multi-View Consistent Artistic Style Transfer](https://mlsanity.com/paper/2312.05046/) (2023)
- [S-DyRF: Reference-Based Stylized Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2403.06205/) (2024)
- [Rethink Arbitrary Style Transfer with Transformer and Contrastive Learning](https://mlsanity.com/paper/2404.13584/) (2024)

## Abstract (arXiv)

Visual content creation has spurred a soaring interest given its applications in mobile photography and AR / VR. Style transfer and single-image 3D photography as two representative tasks have so far evolved independently. In this paper, we make a connection between the two, and address the challenging task of 3D photo stylization - generating stylized novel views from a single image given an arbitrary style. Our key intuition is that style transfer and view synthesis have to be jointly modeled for this task. To this end, we propose a deep model that learns geometry-aware content features for stylization from a point cloud representation of the scene, resulting in high-quality stylized images that are consistent across views. Further, we introduce a novel training protocol to enable the learning using only 2D images. We demonstrate the superiority of our method via extensive qualitative and quantitative studies, and showcase key applications of our method in light of the growing demand for 3D content creation from 2D image assets.
