# Adversarial Attacks in Cooperative AI

arXiv: https://arxiv.org/abs/2111.14833 · HTML: https://mlsanity.com/paper/2111.14833/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 17 of its 26 references that are in the map.
- First posted on arXiv 29 Nov 2021.

## Builds on (most cited first, 17 of 17)

- [Explaining and Harnessing Adversarial Examples](https://mlsanity.com/paper/1412.6572/) (2014)
- [Intriguing properties of neural networks](https://mlsanity.com/paper/1312.6199/) (2013)
- [The Many Faces of Robustness: A Critical Analysis of Out-of-Distribution Generalization](https://mlsanity.com/paper/2006.16241/) (2020)
- [Adversarial Examples Are Not Bugs, They Are Features](https://mlsanity.com/paper/1905.02175/) (2019)
- [Adversarial Machine Learning at Scale](https://mlsanity.com/paper/1611.01236/) (2016)
- [Adversarial Attacks on Neural Network Policies](https://mlsanity.com/paper/1702.02284/) (2017)
- [Multi-agent Reinforcement Learning in Sequential Social Dilemmas](https://mlsanity.com/paper/1702.03037/) (2017)
- [Mean Field Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1802.05438/) (2018)
- [Open Problems in Cooperative AI](https://mlsanity.com/paper/2012.08630/) (2020)
- [Adaptive Reward-Poisoning Attacks against Reinforcement Learning](https://mlsanity.com/paper/2003.12613/) (2020)
- [Policy Teaching via Environment Poisoning: Training-time Adversarial Attacks against Reinforcement Learning](https://mlsanity.com/paper/2003.12909/) (2020)
- [Bayesian Action Decoder for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1811.01458/) (2018)
- [Adversarial Attacks On Multi-Agent Communication](https://mlsanity.com/paper/2101.06560/) (2021)
- [Adversarial Example Games](https://mlsanity.com/paper/2007.00720/) (2020)
- [Linear-Quadratic Mean-Field Reinforcement Learning: Convergence of Policy Gradient Methods](https://mlsanity.com/paper/1910.04295/) (2019)
- [Adversarial attacks in consensus-based multi-agent reinforcement learning](https://mlsanity.com/paper/2103.06967/) (2021)
- [Solving Common-Payoff Games with Approximate Policy Iteration](https://mlsanity.com/paper/2101.04237/) (2021)

## Built on by (most cited first, 1 of 1)

- [SoK: Adversarial Machine Learning Attacks and Defences in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2301.04299/) (2023)

## Abstract (arXiv)

Single-agent reinforcement learning algorithms in a multi-agent environment are inadequate for fostering cooperation. If intelligent agents are to interact and work together to solve complex problems, methods that counter non-cooperative behavior are needed to facilitate the training of multiple agents. This is the goal of cooperative AI. Recent research in adversarial machine learning, however, shows that models (e.g., image classifiers) can be easily deceived into making inferior decisions. Meanwhile, an important line of research in cooperative AI has focused on introducing algorithmic improvements that accelerate learning of optimally cooperative behavior. We argue that prominent methods of cooperative AI are exposed to weaknesses analogous to those studied in prior machine learning research. More specifically, we show that three algorithms inspired by human-like social intelligence are, in principle, vulnerable to attacks that exploit weaknesses introduced by cooperative AI's algorithmic improvements and report experimental findings that illustrate how these vulnerabilities can be exploited in practice.
