# Emergent Graphical Conventions in a Visual Communication Game

arXiv: https://arxiv.org/abs/2111.14210 · HTML: https://mlsanity.com/paper/2111.14210/

## Key facts

- Cited by 16 papers in the map (data through 14 Oct 2026).
- Builds on 30 of its 50 references that are in the map.
- First posted on arXiv 28 Nov 2021.

## Builds on (most cited first, 30 of 30)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Efficient Estimation of Word Representations in Vector Space](https://mlsanity.com/paper/1301.3781/) (2013)
- [Auto-Encoding Variational Bayes](https://mlsanity.com/paper/1312.6114/) (2013)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Holistically-Nested Edge Detection](https://mlsanity.com/paper/1504.06375/) (2015)
- [Learning to Communicate with Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1605.06676/) (2016)
- [A Neural Representation of Sketch Drawings](https://mlsanity.com/paper/1704.03477/) (2017)
- [Emergence of Grounded Compositional Language in Multi-Agent Populations](https://mlsanity.com/paper/1703.04908/) (2017)
- [Multi-Agent Cooperation and the Emergence of (Natural) Language](https://mlsanity.com/paper/1612.07182/) (2016)
- [Emergent Multi-Agent Communication in the Deep Learning Era](https://mlsanity.com/paper/2006.02419/) (2020)
- [Emergence of Language with Multi-agent Games: Learning to Communicate with Sequences of Symbols](https://mlsanity.com/paper/1705.11192/) (2017)
- [Emergence of Linguistic Communication from Referential Games with Symbolic and Pixel Input](https://mlsanity.com/paper/1804.03984/) (2018)
- [Compositional Languages Emerge in a Neural Iterated Learning Model](https://mlsanity.com/paper/2002.01365/) (2020)
- [Learning to Paint With Model-based Deep Reinforcement Learning](https://mlsanity.com/paper/1903.04411/) (2019)
- [Photo-Sketching: Inferring Contour Drawings from Images](https://mlsanity.com/paper/1901.00542/) (2019)
- [Probabilistic Recursive Reasoning for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1901.09207/) (2019)
- [Emergent Communication through Negotiation](https://mlsanity.com/paper/1804.03980/) (2018)
- [Biases for Emergent Communication in Multi-agent Reinforcement Learning](https://mlsanity.com/paper/1912.05676/) (2019)
- [Learning to Sketch with Shortcut Cycle Consistency](https://mlsanity.com/paper/1805.00247/) (2018)
- [How agents see things: On visual representations in an emergent language game](https://mlsanity.com/paper/1808.10696/) (2018)
- [Learning Deep Sketch Abstraction](https://mlsanity.com/paper/1804.04804/) (2018)
- [Emergent Linguistic Phenomena in Multi-Agent Communication Games](https://mlsanity.com/paper/1901.08706/) (2019)
- [SketchyScene: Richly-Annotated Scene Sketches](https://mlsanity.com/paper/1808.02473/) (2018)
- [Learning to Draw: Emergent Communication through Sketching](https://mlsanity.com/paper/2106.02067/) (2021)
- [SketchEmbedNet: Learning Novel Concepts by Imitating Drawings](https://mlsanity.com/paper/2009.04806/) (2020)
- [Pragmatic inference and visual abstraction enable contextual flexibility during visual communication](https://mlsanity.com/paper/1903.04448/) (2019)
- [Synthesizing human-like sketches from natural images using a conditional convolutional decoder](https://mlsanity.com/paper/2003.07101/) (2020)
- [Semantic Similarity from Natural Language and Ontology Analysis](https://mlsanity.com/paper/1704.05295/) (2017)

## Built on by (most cited first, 16 of 16)

- [CLIPascene: Scene Sketching with Different Types and Levels of Abstraction](https://mlsanity.com/paper/2211.17256/) (2022)
- [CLIPasso: Semantically-Aware Object Sketching](https://mlsanity.com/paper/2202.05822/) (2022)
- [RT-Sketch: Goal-Conditioned Imitation Learning from Hand-Drawn Sketches](https://mlsanity.com/paper/2403.02709/) (2024)
- [Vision-Zero: Scalable VLM Self-Improvement via Strategic Gamified Self-Play](https://mlsanity.com/paper/2509.25541/) (2025)
- [SketchAgent: Language-Driven Sequential Sketch Generation](https://mlsanity.com/paper/2411.17673/) (2024)
- [MEWL: Few-shot multimodal word learning with referential uncertainty](https://mlsanity.com/paper/2306.00503/) (2023)
- [A Review of the Applications of Deep Learning-Based Emergent Communication](https://mlsanity.com/paper/2407.03302/) (2024)
- [SEVA: Leveraging sketches to evaluate alignment between human and machine visual abstraction](https://mlsanity.com/paper/2312.03035/) (2023)
- [Towards More Human-like AI Communication: A Review of Emergent Communication Research](https://mlsanity.com/paper/2308.02541/) (2023)
- [Gesturing Toward Abstraction: Multimodal Convention Formation in Collaborative Physical Tasks](https://mlsanity.com/paper/2602.08914/) (2026)
- [On the Complexity of Bayesian Generalization](https://mlsanity.com/paper/2211.11033/) (2022)
- [Emergent Communication in Interactive Sketch Question Answering](https://mlsanity.com/paper/2310.15597/) (2023)
- [Visual Theory of Mind Enables the Invention of Proto-Writing](https://mlsanity.com/paper/2502.01568/) (2025)
- [CtD: Composition through Decomposition in Emergent Communication](https://mlsanity.com/paper/2601.10169/) (2026)
- [Generative Visual Communication in the Era of Vision-Language Models](https://mlsanity.com/paper/2411.18727/) (2024)
- [Spontaneous emergence of linguistic statistical laws in images via artificial neural networks](https://mlsanity.com/paper/2501.18620/) (2025)

## Abstract (arXiv)

Humans communicate with graphical sketches apart from symbolic languages. Primarily focusing on the latter, recent studies of emergent communication overlook the sketches; they do not account for the evolution process through which symbolic sign systems emerge in the trade-off between iconicity and symbolicity. In this work, we take the very first step to model and simulate this process via two neural agents playing a visual communication game; the sender communicates with the receiver by sketching on a canvas. We devise a novel reinforcement learning method such that agents are evolved jointly towards successful communication and abstract graphical conventions. To inspect the emerged conventions, we define three fundamental properties -- iconicity, symbolicity, and semanticity -- and design evaluation methods accordingly. Our experimental results under different controls are consistent with the observation in studies of human graphical conventions. Of note, we find that evolved sketches can preserve the continuum of semantics under proper environmental pressures. More interestingly, co-evolved agents can switch between conventionalized and iconic communication based on their familiarity with referents. We hope the present research can pave the path for studying emergent communication with the modality of sketches.
