# A Grounded Well-being Conversational Agent with Multiple Interaction Modes: Preliminary Results

arXiv: https://arxiv.org/abs/2111.14083 · HTML: https://mlsanity.com/paper/2111.14083/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 7 of its 23 references that are in the map.
- First posted on arXiv 28 Nov 2021.

## Builds on (most cited first, 7 of 7)

- [On Calibration of Modern Neural Networks](https://mlsanity.com/paper/1706.04599/) (2017)
- [Towards a Human-like Open-Domain Chatbot](https://mlsanity.com/paper/2001.09977/) (2020)
- [MedDialog: Two Large-scale Medical Dialogue Datasets](https://mlsanity.com/paper/2004.03329/) (2020)
- [A Question-Entailment Approach to Question Answering](https://mlsanity.com/paper/1901.08079/) (2019)
- [The Right Tool for the Job: Matching Model and Instance Complexities](https://mlsanity.com/paper/2004.07453/) (2020)
- [End-to-End Knowledge-Routed Relational Dialogue System for Automatic Diagnosis](https://mlsanity.com/paper/1901.10623/) (2019)
- [Discovering Sound Concepts and Acoustic Relations In Text](https://mlsanity.com/paper/1609.07384/) (2016)

## Built on by (most cited first, 1 of 1)

- [An Integrative Survey on Mental Health Conversational Agents to Bridge Computer Science and Medical Perspectives](https://mlsanity.com/paper/2310.17017/) (2023)

## Abstract (arXiv)

Technologies for enhancing well-being, healthcare vigilance and monitoring are on the rise. However, despite patient interest, such technologies suffer from low adoption. One hypothesis for this limited adoption is loss of human interaction that is central to doctor-patient encounters. In this paper we seek to address this limitation via a conversational agent that adopts one aspect of in-person doctor-patient interactions: A human avatar to facilitate medical grounded question answering. This is akin to the in-person scenario where the doctor may point to the human body or the patient may point to their own body to express their conditions. Additionally, our agent has multiple interaction modes, that may give more options for the patient to use the agent, not just for medical question answering, but also to engage in conversations about general topics and current events. Both the avatar, and the multiple interaction modes could help improve adherence. We present a high level overview of the design of our agent, Marie Bot Wellbeing. We also report implementation details of our early prototype , and present preliminary results.
