# Fixed Points in Cyber Space: Rethinking Optimal Evasion Attacks in the Age of AI-NIDS

arXiv: https://arxiv.org/abs/2111.12197 · HTML: https://mlsanity.com/paper/2111.12197/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 51 references that are in the map.
- First posted on arXiv 23 Nov 2021.

## Builds on (most cited first, 22 of 22)

- [Explaining and Harnessing Adversarial Examples](https://mlsanity.com/paper/1412.6572/) (2014)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Towards Evaluating the Robustness of Neural Networks](https://mlsanity.com/paper/1608.04644/) (2016)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Continual Lifelong Learning with Neural Networks: A Review](https://mlsanity.com/paper/1802.07569/) (2018)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [Efficient Lifelong Learning with A-GEM](https://mlsanity.com/paper/1812.00420/) (2018)
- [Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm](https://mlsanity.com/paper/1712.01815/) (2017)
- [Delving into Transferable Adversarial Examples and Black-box Attacks](https://mlsanity.com/paper/1611.02770/) (2016)
- [Spatially Transformed Adversarial Examples](https://mlsanity.com/paper/1801.02612/) (2018)
- [Continuous Deep Q-Learning with Model-based Acceleration](https://mlsanity.com/paper/1603.00748/) (2016)
- [Inferring and Executing Programs for Visual Reasoning](https://mlsanity.com/paper/1705.03633/) (2017)
- [RobustFill: Neural Program Learning under Noisy I/O](https://mlsanity.com/paper/1703.07469/) (2017)
- [Deep Reinforcement Learning for Cyber Security](https://mlsanity.com/paper/1906.05799/) (2019)
- [Neuro-Symbolic Program Synthesis](https://mlsanity.com/paper/1611.01855/) (2016)
- [Robust Physical-World Attacks on Deep Learning Models](https://mlsanity.com/paper/1707.08945/) (2017)
- [Evasion and Hardening of Tree Ensemble Classifiers](https://mlsanity.com/paper/1509.07892/) (2015)
- [Modeling Realistic Adversarial Attacks against Network Intrusion Detection Systems](https://mlsanity.com/paper/2106.09380/) (2021)
- [FENCE: Feasible Evasion Attacks on Neural Networks in Constrained Environments](https://mlsanity.com/paper/1909.10480/) (2019)
- [A Differentially Private Game Theoretic Approach for Deceiving Cyber Adversaries](https://mlsanity.com/paper/2008.05629/) (2020)
- [Exploring Coevolutionary Dynamics of Competitive Arms-Races Between Infinitely Diverse Heterogenous Adaptive Automated Trader-Agents](https://mlsanity.com/paper/2109.10429/) (2021)

## Built on by (most cited first, 3 of 3)

- [Illusory Attacks: Information-Theoretic Detectability Matters in Adversarial Attacks](https://mlsanity.com/paper/2207.10170/) (2022)
- [Deep Reinforcement Learning for Autonomous Cyber Defence: A Survey](https://mlsanity.com/paper/2310.07745/) (2023)
- [Insights on Adversarial Attacks for Tabular Machine Learning via a Systematic Literature Review](https://mlsanity.com/paper/2506.15506/) (2025)

## Abstract (arXiv)

Cyber attacks are increasing in volume, frequency, and complexity. In response, the security community is looking toward fully automating cyber defense systems using machine learning. However, so far the resultant effects on the coevolutionary dynamics of attackers and defenders have not been examined. In this whitepaper, we hypothesise that increased automation on both sides will accelerate the coevolutionary cycle, thus begging the question of whether there are any resultant fixed points, and how they are characterised. Working within the threat model of Locked Shields, Europe's largest cyberdefense exercise, we study blackbox adversarial attacks on network classifiers. Given already existing attack capabilities, we question the utility of optimal evasion attack frameworks based on minimal evasion distances. Instead, we suggest a novel reinforcement learning setting that can be used to efficiently generate arbitrary adversarial perturbations. We then argue that attacker-defender fixed points are themselves general-sum games with complex phase transitions, and introduce a temporally extended multi-agent reinforcement learning framework in which the resultant dynamics can be studied. We hypothesise that one plausible fixed point of AI-NIDS may be a scenario where the defense strategy relies heavily on whitelisted feature flow subspaces. Finally, we demonstrate that a continual learning approach is required to study attacker-defender dynamics in temporally extended general-sum games.
