# Learning Interactive Driving Policies via Data-driven Simulation

arXiv: https://arxiv.org/abs/2111.12137 · HTML: https://mlsanity.com/paper/2111.12137/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- Placed in Imitation-learning end-to-end planners, one of 9 directions in End-to-end autonomous driving.
- Builds on 42 of its 62 references that are in the map.
- First posted on arXiv 23 Nov 2021.

## Placed in

- End-to-end autonomous driving / [Imitation-learning end-to-end planners](https://mlsanity.com/driving/imitation-learning-end-to-end-planners/)

## Builds on (most cited first, 30 of 42)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [End to End Learning for Self-Driving Cars](https://mlsanity.com/paper/1604.07316/) (2016)
- [AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehicles](https://mlsanity.com/paper/1705.05065/) (2017)
- [End-to-end Driving via Conditional Imitation Learning](https://mlsanity.com/paper/1710.02410/) (2017)
- [Gibson Env: Real-World Perception for Embodied Agents](https://mlsanity.com/paper/1808.10654/) (2018)
- [ChauffeurNet: Learning to Drive by Imitating the Best and Synthesizing the Worst](https://mlsanity.com/paper/1812.03079/) (2018)
- [Learning by Cheating](https://mlsanity.com/paper/1912.12294/) (2019)
- [dm_control: Software and Tasks for Continuous Control](https://mlsanity.com/paper/2006.12983/) (2020)
- [V2VNet: Vehicle-to-Vehicle Communication for Joint Perception and Prediction](https://mlsanity.com/paper/2008.07519/) (2020)
- [Learning to Drive in a Day](https://mlsanity.com/paper/1807.00412/) (2018)
- [ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulation](https://mlsanity.com/paper/2007.04954/) (2020)
- [RoboTHOR: An Open Simulation-to-Real Embodied AI Platform](https://mlsanity.com/paper/2004.06799/) (2020)
- [End-to-End Model-Free Reinforcement Learning for Urban Driving using Implicit Affordances](https://mlsanity.com/paper/1911.10868/) (2019)
- [End-to-end Learning of Driving Models from Large-scale Video Datasets](https://mlsanity.com/paper/1612.01079/) (2016)
- [LiDARsim: Realistic LiDAR Simulation by Leveraging the Real World](https://mlsanity.com/paper/2006.09348/) (2020)
- [Augmented Reality Meets Computer Vision : Efficient Data Generation for Urban Driving Scenes](https://mlsanity.com/paper/1708.01566/) (2017)
- [Multimodal End-to-End Autonomous Driving](https://mlsanity.com/paper/1906.03199/) (2019)
- [CIRL: Controllable Imitative Reinforcement Learning for Vision-based Self-driving](https://mlsanity.com/paper/1807.03776/) (2018)
- [Urban Driving with Conditional Imitation Learning](https://mlsanity.com/paper/1912.00177/) (2019)
- [Virtual to Real Reinforcement Learning for Autonomous Driving](https://mlsanity.com/paper/1704.03952/) (2017)
- [Deep Imitative Models for Flexible Inference, Planning, and Control](https://mlsanity.com/paper/1810.06544/) (2018)
- [Deep Drone Racing: From Simulation to Reality with Domain Randomization](https://mlsanity.com/paper/1905.09727/) (2019)
- [Conditional Affordance Learning for Driving in Urban Environments](https://mlsanity.com/paper/1806.06498/) (2018)
- [On Offline Evaluation of Vision-based Driving Models](https://mlsanity.com/paper/1809.04843/) (2018)
- [Playable Video Generation](https://mlsanity.com/paper/2101.12195/) (2021)
- [Foreground-aware Semantic Representations for Image Harmonization](https://mlsanity.com/paper/2006.00809/) (2020)
- [Autonomous Overtaking in Gran Turismo Sport Using Curriculum Reinforcement Learning](https://mlsanity.com/paper/2103.14666/) (2021)

## Built on by (most cited first, 17 of 17)

- [End-to-end Autonomous Driving: Challenges and Frontiers](https://mlsanity.com/paper/2306.16927/) (2023)
- [NAVSIM: Data-Driven Non-Reactive Autonomous Vehicle Simulation and Benchmarking](https://mlsanity.com/paper/2406.15349/) (2024)
- [UniSim: A Neural Closed-Loop Sensor Simulator](https://mlsanity.com/paper/2308.01898/) (2023)
- [Pseudo-Simulation for Autonomous Driving](https://mlsanity.com/paper/2506.04218/) (2025)
- [Learning to Generate Realistic LiDAR Point Clouds](https://mlsanity.com/paper/2209.03954/) (2022)
- [Towards Realistic Scene Generation with LiDAR Diffusion Models](https://mlsanity.com/paper/2404.00815/) (2024)
- [Read and Reap the Rewards: Learning to Play Atari with the Help of Instruction Manuals](https://mlsanity.com/paper/2302.04449/) (2023)
- [Multi-Agent Reinforcement Learning for Autonomous Driving: A Survey](https://mlsanity.com/paper/2408.09675/) (2024)
- [DITTO: Offline Imitation Learning with World Models](https://mlsanity.com/paper/2302.03086/) (2023)
- [LightSim: Neural Lighting Simulation for Urban Scenes](https://mlsanity.com/paper/2312.06654/) (2023)
- [Differentiable Control Barrier Functions for Vision-based End-to-End Autonomous Driving](https://mlsanity.com/paper/2203.02401/) (2022)
- [Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Survey](https://mlsanity.com/paper/2503.14537/) (2025)
- [Learning Stability Attention in Vision-based End-to-end Driving Policies](https://mlsanity.com/paper/2304.02733/) (2023)
- [Safe Neural Control for Non-Affine Control Systems with Differentiable Control Barrier Functions](https://mlsanity.com/paper/2309.04492/) (2023)
- [Mixed-Reality Digital Twins: Leveraging the Physical and Virtual Worlds for Hybrid Sim2Real Transition of Multi-Agent Reinforcement Learning Policies](https://mlsanity.com/paper/2403.10996/) (2024)
- [Navigating the Edge with the State-of-the-Art Insights into Corner Case Identification and Generation for Enhanced Autonomous Vehicle Safety](https://mlsanity.com/paper/2503.00077/) (2025)
- [LiDARDraft: Generating LiDAR Point Cloud from Versatile Inputs](https://mlsanity.com/paper/2512.20105/) (2025)

## Abstract (arXiv)

Data-driven simulators promise high data-efficiency for driving policy learning. When used for modelling interactions, this data-efficiency becomes a bottleneck: Small underlying datasets often lack interesting and challenging edge cases for learning interactive driving. We address this challenge by proposing a simulation method that uses in-painted ado vehicles for learning robust driving policies. Thus, our approach can be used to learn policies that involve multi-agent interactions and allows for training via state-of-the-art policy learning methods. We evaluate the approach for learning standard interaction scenarios in driving. In extensive experiments, our work demonstrates that the resulting policies can be directly transferred to a full-scale autonomous vehicle without making use of any traditional sim-to-real transfer techniques such as domain randomization.
