# Building Goal-Oriented Dialogue Systems with Situated Visual Context

arXiv: https://arxiv.org/abs/2111.11576 · HTML: https://mlsanity.com/paper/2111.11576/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 21 of its 25 references that are in the map.
- First posted on arXiv 22 Nov 2021.

## Builds on (most cited first, 21 of 21)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [BART: Denoising Sequence-to-Sequence Pre-training for Natural Language Generation, Translation, and Comprehension](https://mlsanity.com/paper/1910.13461/) (2019)
- [ViLBERT: Pretraining Task-Agnostic Visiolinguistic Representations for Vision-and-Language Tasks](https://mlsanity.com/paper/1908.02265/) (2019)
- [Bottom-Up and Top-Down Attention for Image Captioning and Visual Question Answering](https://mlsanity.com/paper/1707.07998/) (2017)
- [Oscar: Object-Semantics Aligned Pre-training for Vision-Language Tasks](https://mlsanity.com/paper/2004.06165/) (2020)
- [VL-BERT: Pre-training of Generic Visual-Linguistic Representations](https://mlsanity.com/paper/1908.08530/) (2019)
- [MAttNet: Modular Attention Network for Referring Expression Comprehension](https://mlsanity.com/paper/1801.08186/) (2018)
- [Visual Dialog](https://mlsanity.com/paper/1611.08669/) (2016)
- [Relation Networks for Object Detection](https://mlsanity.com/paper/1711.11575/) (2017)
- [A Network-based End-to-End Trainable Task-oriented Dialogue System](https://mlsanity.com/paper/1604.04562/) (2016)
- [ERNIE-ViL: Knowledge Enhanced Vision-Language Representations Through Scene Graph](https://mlsanity.com/paper/2006.16934/) (2020)
- [Advances in Pre-Training Distributed Word Representations](https://mlsanity.com/paper/1712.09405/) (2017)
- [UniT: Multimodal Multitask Learning with a Unified Transformer](https://mlsanity.com/paper/2102.10772/) (2021)
- [GuessWhat?! Visual object discovery through multi-modal dialogue](https://mlsanity.com/paper/1611.08481/) (2016)
- [Building a Conversational Agent Overnight with Dialogue Self-Play](https://mlsanity.com/paper/1801.04871/) (2018)
- [SIMMC 2.0: A Task-oriented Dialog Dataset for Immersive Multimodal Conversations](https://mlsanity.com/paper/2104.08667/) (2021)
- [CLEVR-Dialog: A Diagnostic Dataset for Multi-Round Reasoning in Visual Dialog](https://mlsanity.com/paper/1903.03166/) (2019)
- [Situated and Interactive Multimodal Conversations](https://mlsanity.com/paper/2006.01460/) (2020)
- [End-to-End Optimization of Task-Oriented Dialogue Model with Deep Reinforcement Learning](https://mlsanity.com/paper/1711.10712/) (2017)
- [Alexa Conversations: An Extensible Data-driven Approach for Building Task-oriented Dialogue Systems](https://mlsanity.com/paper/2104.09088/) (2021)
- [Learning Better Visual Dialog Agents with Pretrained Visual-Linguistic Representation](https://mlsanity.com/paper/2105.11541/) (2021)

## Abstract (arXiv)

Most popular goal-oriented dialogue agents are capable of understanding the conversational context. However, with the surge of virtual assistants with screen, the next generation of agents are required to also understand screen context in order to provide a proper interactive experience, and better understand users' goals. In this paper, we propose a novel multimodal conversational framework, where the dialogue agent's next action and their arguments are derived jointly conditioned both on the conversational and the visual context. Specifically, we propose a new model, that can reason over the visual context within a conversation and populate API arguments with visual entities given the user query. Our model can recognize visual features such as color and shape as well as the metadata based features such as price or star rating associated with a visual entity. In order to train our model, due to a lack of suitable multimodal conversational datasets, we also propose a novel multimodal dialog simulator to generate synthetic data and also collect realistic user data from MTurk to improve model robustness. The proposed model achieves a reasonable 85% model accuracy, without high inference latency. We also demonstrate the proposed approach in a prototypical furniture shopping experience for a multimodal virtual assistant.
