# Policy Gradient and Actor-Critic Learning in Continuous Time and Space: Theory and Algorithms

arXiv: https://arxiv.org/abs/2111.11232 · HTML: https://mlsanity.com/paper/2111.11232/

## Key facts

- Cited by 101 papers in the map (data through 14 Oct 2026).
- Builds on 18 of its 71 references that are in the map.
- First posted on arXiv 22 Nov 2021.

## Builds on (most cited first, 18 of 18)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Deep Reinforcement Learning for Autonomous Driving: A Survey](https://mlsanity.com/paper/2002.00444/) (2020)
- [Benchmarking Deep Reinforcement Learning for Continuous Control](https://mlsanity.com/paper/1604.06778/) (2016)
- [Revisiting Fundamentals of Experience Replay](https://mlsanity.com/paper/2007.06700/) (2020)
- [Equivalence Between Policy Gradients and Soft Q-Learning](https://mlsanity.com/paper/1704.06440/) (2017)
- [A Deeper Look at Experience Replay](https://mlsanity.com/paper/1712.01275/) (2017)
- [Policy Evaluation and Temporal-Difference Learning in Continuous Time and Space: A Martingale Approach](https://mlsanity.com/paper/2108.06655/) (2021)
- [Making Deep Q-learning methods robust to time discretization](https://mlsanity.com/paper/1901.09732/) (2019)
- [Entropy Regularization for Mean Field Games with Learning](https://mlsanity.com/paper/2010.00145/) (2020)
- [Continuous-Time Model-Based Reinforcement Learning](https://mlsanity.com/paper/2102.04764/) (2021)
- [Logarithmic regret for episodic continuous-time linear-quadratic reinforcement learning over a finite-time horizon](https://mlsanity.com/paper/2006.15316/) (2020)
- [Exploratory HJB equations and their convergence](https://mlsanity.com/paper/2109.10269/) (2021)
- [Hamilton-Jacobi Deep Q-Learning for Deterministic Continuous-Time Systems with Lipschitz Continuous Controls](https://mlsanity.com/paper/2010.14087/) (2020)
- [Global Convergence of Policy Gradient for Linear-Quadratic Mean-Field Control/Game in Continuous Time](https://mlsanity.com/paper/2008.06845/) (2020)
- [State-Dependent Temperature Control for Langevin Diffusions](https://mlsanity.com/paper/2011.07456/) (2020)

## Built on by (most cited first, 30 of 101)

- [Learning a Diffusion Model Policy from Rewards via Q-Score Matching](https://mlsanity.com/paper/2312.11752/) (2023)
- [Recent Advances in Reinforcement Learning in Finance](https://mlsanity.com/paper/2112.04553/) (2021)
- [q-Learning in Continuous Time](https://mlsanity.com/paper/2207.00713/) (2022)
- [Score-based Diffusion Models via Stochastic Differential Equations -- a Technical Tutorial](https://mlsanity.com/paper/2402.07487/) (2024)
- [Score as Action: Fine-Tuning Diffusion Generative Models by Continuous-time Reinforcement Learning](https://mlsanity.com/paper/2502.01819/) (2025)
- [Policy Optimization for Continuous Reinforcement Learning](https://mlsanity.com/paper/2305.18901/) (2023)
- [Convergence of policy gradient methods for finite-horizon exploratory linear-quadratic control problems](https://mlsanity.com/paper/2211.00617/) (2022)
- [Recent Developments in Machine Learning Methods for Stochastic Control and Games](https://mlsanity.com/paper/2303.10257/) (2023)
- [Actor-Critic learning for mean-field control in continuous time](https://mlsanity.com/paper/2303.06993/) (2023)
- [Continuous-time q-learning for mean-field control problems](https://mlsanity.com/paper/2306.16208/) (2023)
- [Reward-Directed Score-Based Diffusion Models via q-Learning](https://mlsanity.com/paper/2409.04832/) (2024)
- [Scores as Actions: a framework of fine-tuning diffusion models by continuous-time reinforcement learning](https://mlsanity.com/paper/2409.08400/) (2024)
- [Fast Policy Learning for Linear Quadratic Control with Entropy Regularization](https://mlsanity.com/paper/2311.14168/) (2023)
- [Unified continuous-time q-learning for mean-field game and mean-field control problems](https://mlsanity.com/paper/2407.04521/) (2024)
- [Accuracy of Discretely Sampled Stochastic Policies in Continuous-time Reinforcement Learning](https://mlsanity.com/paper/2503.09981/) (2025)
- [Entropy annealing for policy mirror descent in continuous time and space](https://mlsanity.com/paper/2405.20250/) (2024)
- [Sublinear Regret for a Class of Continuous-Time Linear-Quadratic Reinforcement Learning Problems](https://mlsanity.com/paper/2407.17226/) (2024)
- [Regret of exploratory policy improvement and q-learning](https://mlsanity.com/paper/2411.01302/) (2024)
- [Continuous-time Risk-sensitive Reinforcement Learning via Quadratic Variation Penalty](https://mlsanity.com/paper/2404.12598/) (2024)
- [Learning to Optimally Stop Diffusion Processes, with Financial Applications](https://mlsanity.com/paper/2408.09242/) (2024)
- [Exploratory Optimal Stopping: A Singular Control Formulation](https://mlsanity.com/paper/2408.09335/) (2024)
- [Logarithmic regret bounds for continuous-time average-reward Markov decision processes](https://mlsanity.com/paper/2205.11168/) (2022)
- [Control randomisation approach for policy gradient and application to reinforcement learning in optimal switching](https://mlsanity.com/paper/2404.17939/) (2024)
- [Continuous-time q-Learning for Jump-Diffusion Models under Tsallis Entropy](https://mlsanity.com/paper/2407.03888/) (2024)
- [Deterministic Policy Gradient for Reinforcement Learning with Continuous Time and State](https://mlsanity.com/paper/2509.23711/) (2025)
- [Linear convergence of a policy gradient method for some finite horizon continuous time control problems](https://mlsanity.com/paper/2203.11758/) (2022)
- [Actor critic learning algorithms for mean-field control with moment neural networks](https://mlsanity.com/paper/2309.04317/) (2023)
- [On Bellman equations for continuous-time policy evaluation I: discretization and approximation](https://mlsanity.com/paper/2407.05966/) (2024)
- [Action Gaps and Advantages in Continuous-Time Distributional Reinforcement Learning](https://mlsanity.com/paper/2410.11022/) (2024)
- [Optimal scheduling of entropy regulariser for continuous-time linear-quadratic reinforcement learning](https://mlsanity.com/paper/2208.04466/) (2022)

## Abstract (arXiv)

We study policy gradient (PG) for reinforcement learning in continuous time and space under the regularized exploratory formulation developed by Wang et al. (2020). We represent the gradient of the value function with respect to a given parameterized stochastic policy as the expected integration of an auxiliary running reward function that can be evaluated using samples and the current value function. This effectively turns PG into a policy evaluation (PE) problem, enabling us to apply the martingale approach recently developed by Jia and Zhou (2021) for PE to solve our PG problem. Based on this analysis, we propose two types of the actor-critic algorithms for RL, where we learn and update value functions and policies simultaneously and alternatingly. The first type is based directly on the aforementioned representation which involves future trajectories and hence is offline. The second type, designed for online learning, employs the first-order condition of the policy gradient and turns it into martingale orthogonality conditions. These conditions are then incorporated using stochastic approximation when updating policies. Finally, we demonstrate the algorithms by simulations in two concrete examples.
