# Talk-to-Resolve: Combining scene understanding and spatial dialogue to resolve granular task ambiguity for a collocated robot

arXiv: https://arxiv.org/abs/2111.11099 · HTML: https://mlsanity.com/paper/2111.11099/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 23 of its 38 references that are in the map.
- First posted on arXiv 22 Nov 2021.

## Builds on (most cited first, 23 of 23)

- [Sentence-BERT: Sentence Embeddings using Siamese BERT-Networks](https://mlsanity.com/paper/1908.10084/) (2019)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [CLEVR: A Diagnostic Dataset for Compositional Language and Elementary Visual Reasoning](https://mlsanity.com/paper/1612.06890/) (2016)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [Universal Sentence Encoder](https://mlsanity.com/paper/1803.11175/) (2018)
- [Soft-NMS -- Improving Object Detection With One Line of Code](https://mlsanity.com/paper/1704.04503/) (2017)
- [DenseCap: Fully Convolutional Localization Networks for Dense Captioning](https://mlsanity.com/paper/1511.07571/) (2015)
- [Mapping Instructions to Actions in 3D Environments with Visual Goal Prediction](https://mlsanity.com/paper/1809.00786/) (2018)
- [Zero-Shot Grounding of Objects from Natural Language Queries](https://mlsanity.com/paper/1908.07129/) (2019)
- [Tips and Tricks for Visual Question Answering: Learnings from the 2017 Challenge](https://mlsanity.com/paper/1708.02711/) (2017)
- [Interactively Picking Real-World Objects with Unconstrained Spoken Language Instructions](https://mlsanity.com/paper/1710.06280/) (2017)
- [Interactive Visual Grounding of Referring Expressions for Human-Robot Interaction](https://mlsanity.com/paper/1806.03831/) (2018)
- [INVIGORATE: Interactive Visual Grounding and Grasping in Clutter](https://mlsanity.com/paper/2108.11092/) (2021)
- [Improving Grounded Natural Language Understanding through Human-Robot Dialog](https://mlsanity.com/paper/1903.00122/) (2019)
- [Understanding Natural Language Instructions for Fetching Daily Objects Using GAN-Based Multimodal Target-Source Classification](https://mlsanity.com/paper/1906.06830/) (2019)
- [YEDDA: A Lightweight Collaborative Text Span Annotation Tool](https://mlsanity.com/paper/1711.03759/) (2017)
- [Enabling Robots to Understand Incomplete Natural Language Instructions Using Commonsense Reasoning](https://mlsanity.com/paper/1904.12907/) (2019)
- [DeComplex: Task planning from complex natural instructions by a collocating robot](https://mlsanity.com/paper/2008.10084/) (2020)
- [A Review of Methodologies for Natural-Language-Facilitated Human-Robot Cooperation](https://mlsanity.com/paper/1701.08756/) (2017)
- [Grounding Language Attributes to Objects using Bayesian Eigenobjects](https://mlsanity.com/paper/1905.13153/) (2019)
- [Asking the Difficult Questions: Goal-Oriented Visual Question Generation via Intermediate Rewards](https://mlsanity.com/paper/1711.07614/) (2017)
- [Enabling human-like task identification from natural conversation](https://mlsanity.com/paper/2008.10073/) (2020)
- [Your instruction may be crisp, but not clear to me!](https://mlsanity.com/paper/2008.10074/) (2020)

## Built on by (most cited first, 7 of 7)

- [Understanding Embodied Reference with Touch-Line Transformer](https://mlsanity.com/paper/2210.05668/) (2022)
- [IRef-VLA: A Benchmark for Interactive Referential Grounding with Imperfect Language in 3D Scenes](https://mlsanity.com/paper/2503.17406/) (2025)
- [DoRO: Disambiguation of referred object for embodied agents](https://mlsanity.com/paper/2207.14205/) (2022)
- [tagE: Enabling an Embodied Agent to Understand Human Instructions](https://mlsanity.com/paper/2310.15605/) (2023)
- [Situationally-Aware Dynamics Learning](https://mlsanity.com/paper/2505.19574/) (2025)
- [Toward Ownership Understanding of Objects: Active Question Generation with Large Language Model and Probabilistic Generative Model](https://mlsanity.com/paper/2509.12754/) (2025)
- [Uncertainty, Vagueness, and Ambiguity in Human-Robot Interaction: Why Conceptualization Matters](https://mlsanity.com/paper/2604.15339/) (2026)

## Abstract (arXiv)

The utility of collocating robots largely depends on the easy and intuitive interaction mechanism with the human. If a robot accepts task instruction in natural language, first, it has to understand the user's intention by decoding the instruction. However, while executing the task, the robot may face unforeseeable circumstances due to the variations in the observed scene and therefore requires further user intervention. In this article, we present a system called Talk-to-Resolve (TTR) that enables a robot to initiate a coherent dialogue exchange with the instructor by observing the scene visually to resolve the impasse. Through dialogue, it either finds a cue to move forward in the original plan, an acceptable alternative to the original plan, or affirmation to abort the task altogether. To realize the possible stalemate, we utilize the dense captions of the observed scene and the given instruction jointly to compute the robot's next action. We evaluate our system based on a data set of initial instruction and situational scene pairs. Our system can identify the stalemate and resolve them with appropriate dialogue exchange with 82% accuracy. Additionally, a user study reveals that the questions from our systems are more natural (4.02 on average on a scale of 1 to 5) as compared to a state-of-the-art (3.08 on average).
