# Episodic Multi-agent Reinforcement Learning with Curiosity-Driven Exploration

arXiv: https://arxiv.org/abs/2111.11032 · HTML: https://mlsanity.com/paper/2111.11032/

## Key facts

- Cited by 49 papers in the map (data through 14 Oct 2026).
- Builds on 30 of its 45 references that are in the map.
- First posted on arXiv 22 Nov 2021.

## Builds on (most cited first, 30 of 30)

- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [Rainbow: Combining Improvements in Deep Reinforcement Learning](https://mlsanity.com/paper/1710.02298/) (2017)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.05408/) (2019)
- [#Exploration: A Study of Count-Based Exploration for Deep Reinforcement Learning](https://mlsanity.com/paper/1611.04717/) (2016)
- [Agent57: Outperforming the Atari Human Benchmark](https://mlsanity.com/paper/2003.13350/) (2020)
- [Large-Scale Study of Curiosity-Driven Learning](https://mlsanity.com/paper/1808.04355/) (2018)
- [QPLEX: Duplex Dueling Multi-Agent Q-Learning](https://mlsanity.com/paper/2008.01062/) (2020)
- [Distributed Prioritized Experience Replay](https://mlsanity.com/paper/1803.00933/) (2018)
- [Count-Based Exploration with Neural Density Models](https://mlsanity.com/paper/1703.01310/) (2017)
- [The Complexity of Decentralized Control of Markov Decision Processes](https://mlsanity.com/paper/1301.3836/) (2013)
- [Never Give Up: Learning Directed Exploration Strategies](https://mlsanity.com/paper/2002.06038/) (2020)
- [Weighted QMIX: Expanding Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.10800/) (2020)
- [Incentivizing Exploration In Reinforcement Learning With Deep Predictive Models](https://mlsanity.com/paper/1507.00814/) (2015)
- [Neural Episodic Control](https://mlsanity.com/paper/1703.01988/) (2017)
- [Variational Information Maximisation for Intrinsically Motivated Reinforcement Learning](https://mlsanity.com/paper/1509.08731/) (2015)
- [RODE: Learning Roles to Decompose Multi-Agent Tasks](https://mlsanity.com/paper/2010.01523/) (2020)
- [Model-Free Episodic Control](https://mlsanity.com/paper/1606.04460/) (2016)
- [Off-Policy Multi-Agent Decomposed Policy Gradients](https://mlsanity.com/paper/2007.12322/) (2020)
- [Influence-Based Multi-Agent Exploration](https://mlsanity.com/paper/1910.05512/) (2019)
- [Guided Deep Reinforcement Learning for Swarm Systems](https://mlsanity.com/paper/1709.06011/) (2017)
- [Episodic Memory Deep Q-Networks](https://mlsanity.com/paper/1805.07603/) (2018)
- [Coordinated Exploration via Intrinsic Rewards for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.12127/) (2019)
- [Fast deep reinforcement learning using online adjustments from the past](https://mlsanity.com/paper/1810.08163/) (2018)

## Built on by (most cited first, 30 of 49)

- [Towards a Standardised Performance Evaluation Protocol for Cooperative MARL](https://mlsanity.com/paper/2209.10485/) (2022)
- [Multi-agent Reinforcement Learning: A Comprehensive Survey](https://mlsanity.com/paper/2312.10256/) (2023)
- [More Centralized Training, Still Decentralized Execution: Multi-Agent Conditional Policy Factorization](https://mlsanity.com/paper/2209.12681/) (2022)
- [Interpretable Reward Redistribution in Reinforcement Learning: A Causal Approach](https://mlsanity.com/paper/2305.18427/) (2023)
- [Efficient Model-based Multi-agent Reinforcement Learning via Optimistic Equilibrium Computation](https://mlsanity.com/paper/2203.07322/) (2022)
- [FoX: Formation-aware exploration in multi-agent reinforcement learning](https://mlsanity.com/paper/2308.11272/) (2023)
- [Interaction Pattern Disentangling for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2207.03902/) (2022)
- [Semantically Aligned Task Decomposition in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2305.10865/) (2023)
- [Self-Motivated Multi-Agent Exploration](https://mlsanity.com/paper/2301.02083/) (2023)
- [Neural Episodic Control with State Abstraction](https://mlsanity.com/paper/2301.11490/) (2023)
- [Fast Peer Adaptation with Context-aware Exploration](https://mlsanity.com/paper/2402.02468/) (2024)
- [Settling Decentralized Multi-Agent Coordinated Exploration by Novelty Sharing](https://mlsanity.com/paper/2402.02097/) (2024)
- [Grounded Answers for Multi-agent Decision-making Problem through Generative World Model](https://mlsanity.com/paper/2410.02664/) (2024)
- [Ensemble Value Functions for Efficient Exploration in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2302.03439/) (2023)
- [Imagine, Initialize, and Explore: An Effective Exploration Method in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2402.17978/) (2024)
- [Efficient Episodic Memory Utilization of Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2403.01112/) (2024)
- [An Extended Benchmarking of Multi-Agent Reinforcement Learning Algorithms in Complex Fully Cooperative Tasks](https://mlsanity.com/paper/2502.04773/) (2025)
- [Conditionally Optimistic Exploration for Cooperative Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2303.09032/) (2023)
- [Individual Contributions as Intrinsic Exploration Scaffolds for Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2405.18110/) (2024)
- [The impact of behavioral diversity in multi-agent reinforcement learning](https://mlsanity.com/paper/2412.16244/) (2024)
- [Wonder Wins Ways: Curiosity-Driven Exploration through Multi-Agent Contextual Calibration](https://mlsanity.com/paper/2509.20648/) (2025)
- [Enhancing Cooperative Multi-Agent Reinforcement Learning with State Modelling and Adversarial Exploration](https://mlsanity.com/paper/2505.05262/) (2025)
- [A Principle of Targeted Intervention for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2510.17697/) (2025)
- [The Wizard of Curiosities: Enriching Dialogues with Fun Facts](https://mlsanity.com/paper/2309.11283/) (2023)
- [Adaptive trajectory-constrained exploration strategy for deep reinforcement learning](https://mlsanity.com/paper/2312.16456/) (2023)
- [Trajectory-Class-Aware Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2503.01440/) (2025)
- [Curiosity Driven Exploration to Optimize Structure-Property Learning in Microscopy](https://mlsanity.com/paper/2504.20011/) (2025)
- [Focusing Influence Mechanism for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2506.19417/) (2025)
- [Preference-Guided Learning for Sparse-Reward Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2509.21828/) (2025)
- [Off-Beat Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2205.13718/) (2022)

## Abstract (arXiv)

Efficient exploration in deep cooperative multi-agent reinforcement learning (MARL) still remains challenging in complex coordination problems. In this paper, we introduce a novel Episodic Multi-agent reinforcement learning with Curiosity-driven exploration, called EMC. We leverage an insight of popular factorized MARL algorithms that the "induced" individual Q-values, i.e., the individual utility functions used for local execution, are the embeddings of local action-observation histories, and can capture the interaction between agents due to reward backpropagation during centralized training. Therefore, we use prediction errors of individual Q-values as intrinsic rewards for coordinated exploration and utilize episodic memory to exploit explored informative experience to boost policy training. As the dynamics of an agent's individual Q-value function captures the novelty of states and the influence from other agents, our intrinsic reward can induce coordinated exploration to new or promising states. We illustrate the advantages of our method by didactic examples, and demonstrate its significant outperformance over state-of-the-art MARL baselines on challenging tasks in the StarCraft II micromanagement benchmark.
